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回報翻譯問題
I think every one needs to get same voice, no matter time played, as that can be faked by idling
On the over all how ever i think its a nice idea
Unfortunately trumped by what Black Blade said.
When devs do such pols they usually do them on their own websites.
Also as said, as long as the Devs keep the power by them i think it can stay under control
But is that how they prefer it, or is that just how they need to do it, as using the current Steam system for it will be too messy?
More than likely. If they wanted something more they'd have asked steam for it and steam would have done it. I think devs and Steam have long since learned that the more they try to involve the user base in anything the more frustratingly retarded things get.
Will say else way, as it means they do it all ready, just not on Steam it self
A side benefit would be that is makes the achievement system more meaningful.
The whole reason that polls were removed (besides abuse) is that they don't provide ENOUGH feedback. If you want to add something to a game, start a discussion, and hope that the overwhelming number of childish people on steam don't notice it and the ones looking to provide useful feedback do.
it makes no sense for many devs either, since many devs are not only releasing on Steam.
achievements will never be linked to any kind of reward or non-ingame triggered features.
If the developers choose a 'well-rounded' set of achievements then that should result in the players who have the most well-rounded experience with the game having the most votes, and those who have a more limited experience with the game having fewer votes. Informed opinion is more valuable than uninformed opinion.
The proposal above suggests that developers add entries to the feature voting page by tagging a discussion that they initiated — thus the discussion you are suggesting already exists and is actually linked to from the entry on the voting page. Sure, some players won't bother reading the discussion. Sure, some players won't bother adding to the discussion. Sure, some players will add unhelpful drivel to the discussion. That's just the way it is — everywhere, not just here on Steam.
Developers have the power to moderate discussions on their forums. If they choose not to, and allow their forums to devolve into toxic cesspits, then no wonder feedback is tainted accordingly. That is, however, not a guaranteed or inevitable outcome. There will always be a group of players willing to contribute thoughtful and constructive dialogue to a discussion about game features. I believe giving those players as many opportunities as possible to do so will result in better games. Discussions are qualitative feedback. Feature voting is quantitative feedback. One is good but two is better.
For many developers, Steam is the primary distribution channel. For some developers it is their only distribution channel. For many new/small games the bulk of the player base may have easier and more convenient access to Steam Communities than anywhere else... so it makes sense to locate the polls where the players already are rather than try work out a way to herd the players somewhere else.
I must admit that I can not remember the 'old' voting system that existed, and did not witness the abuse by the player base that apparently led to its abandonment. This voting system is designed to be trivial for developers to use, be totally under their control and thus not suffer the same fundamental flaw. Although creating a proprietary voting system is still an option, I think many developers would rather be coding their game instead, and would be happier to use a voting system that's built into the same system their player base is using for discussions, guides and so-on.
Why we need hubs? They can.make there own fourms?
Why we need beta set up? They can find a way
Why we need screenshots? Artwork? Guides? Download the game, why not just buy and let devs find a way to give it out
Some problems there will be cheating software
And it really matter what the acivments are, like maybe there hard core type, so many will be left out, same problem with offline play