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For example with XCOM2 where the DLC content is tightly integrated into the main game.
You keep saying that but realistically how many devs will even read an email/social media post from someone asking achievement related questions? And how many of them will move a finger to implement something?
Achievements are part of the game. DLC is part of the game. If you don't own part of the game, why should you get an "official" 100 %?
Maybe he doesn't deserve a 100%, but he probably does deserve a base game 100% split value. That would probably please him. At least he doesn't have a game that is impossible to legitimately 100% because of broken multiplayer (like Hitman Absolution). I doubt either devs or Valve will work on this anytime soon, many Steam features seem to be abandoned.
Far more would read the messages from the players than would read a message from Valve telling them to stop stuff like that because Valve won't tell them to stop stuff like that.
DLC is part of the game, if you don't have all of it, you can't get 100%. Its the same with the people crying about not being able to get 100% in the base game because multiplayer servers are dead so they ask Valve to do something about it, but Valve won't because its not their game.
Valve will not tell devs what they can and can't do with achievements in the game. If they want to only add them to the base so that you only need the base game to get them all, the devs will do that. If they add them to DLC so that you can only get them if you have that DLC, the devs will do that. If they add them to the game as a whole but you can get them either via just the base game or in with the DLC, the devs will do that. No matter what way you look at it, its 100% up to the developers of the game to setup the achievements the way they want to. So go ask the devs of the game to change how they do things.
Just because you do not like the answer you are given doesn't mean we're shills. We don't work for Valve, we are not given anything by Valve to post here, we are not asked to do this by Valve.
We're trying to inform people on WHAT THEY ACTUALLY HAVE TO DO TO GET SOMETHING DONE THAT THEY ARE ASKING FOR. But I guess thats just too hard for some to understand.
As an example, I wouldn't go to a car dealership and tell them that the next line of cars shouldn't have (insert feature), I would go to the manufacturer (ie: chrystler, ford, etc) and give them that suggestion as they are they one who implement the features. In this case steam is the dealership and the game developers are the manufacturers.
A base game 100% should be a thing because a base game should be sold as a completable experience that doesn't require additional content to officially complete. Any DLC is extra content added post launch and could add to the % complete for example 120% completion. Both players who have and don't have the DLC would both then receive the recognition they deserve.
You don't deserve any recogintion from playing a game.
100+ % is ♥♥♥♥♥♥♥♥. Either you have every achievement for the game or you don't. There is also the issue of achievements that are added later to the game - or even DLC. It would also look rather silly to have something like 10,000 % as can happen with Payday 2 or Pixel Puzzles Unlimited. And it would render the average completion percentage completely meaningless.
Speaking of PPU: that's also a game where a clean split into base game and DLC is flatout impossible. Pretty much every item on the "kiosk" has an achievement for buying it as well spending currency and hints. Currency and hints are gathered by completing puzzles and you won't have enough base game content to buy everything, so you need the DLC puzzles.
100 % is "every achievement". Anything else is a convoluted, unintuitive solution to fix some people's obession with numbers.
You’re assuming that “officially complete” is the same as “all achievements unlocked.”
Huh? So, essentially, people can buy DLC to have another way to get perfect-game notches without doing the requisite gameplay to unlock all achievements?
“Deserved recognition” from whom?
People becoming obsessive with completion and 100% games are the very reason why developers include them in their DLC.
So, even if Steam had a way to make DLC achievements 'count aside' most probably few developers would actually use it.
I agree that officially complete does not equal all achievements unlocked, but the point still stands that a game should completable without the need for additional content in whatever way you judge completeness.
Instead of 100+% complete a simple solution could be having the DLC listed separate from the main game with their respective completeness e.g
As for recognition, its from whoever might be viewing your game completion stats and some form of self satisfaction for 100 percenting a base game and/or its DLC.