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翻訳の問題を報告
And keep in mind that this was done with whole farm of render servers and not your one single customer PC.
Pretty much this. When they render a scene in a cgi movie, they start the rendering and hope it's don by the time they get into work the next day. CGI movies just have to play, they don't have to respond to input on the fly or random actions..
You could theoretically do that for games aswell if you had a few dozens hundreds of years free time: just pre-render frame by frame any possible action the ''player'' might want to do. Then you have your game... A bunch of million pictures triggered by you pressing certain buttons. I call that not a very practical solution at the moment.
I don't know about "years." A movie might be in production for years though. Most 3D/CGI movies use rendering farms, a network of a whole bunch of computers. Each computer renders a different part of a scene, pixel by pixel, line by line, and together, they combine the output of every computer to make one fully rendered frame.
Yeah, that's probably too much. Still, they don't just render a scene once. They have people or entire teams working on a scene, and they keep changing and improving it until everyone is happy.
It probably takes some time before they run a "serious" rendering of the scene for the first time, but even then it probably goes back into review, to make sure everything looks like they intended it to be.
And there's another difference compared to games: they don't need a generic engine that handles the entire movie in ways that are simple enough for a leveldesigner to set up. They don't need animations to be "formalized" quite as much either, as they can spend a serious amount of time and manpower on pretty much anything.
It's years in terms of "man"-hours, though. IIRC for Ice Age 4 each frame took 5 min to render. So the whole movie is something north of 1.3 years pure rendering time. But the point still stands: it's far too much for a single customer PC to handle.
First: I hate you for making me google it.
This doesn't look like a game at all but a series of movies strung together. Not much different to strip poker games that will play a video loop of your opponents and clips of the stripping.
the closest you get in terms of actual games are Quantic Dream-like games like Beyond: Two Souls or Until Dawn. But having all those different video clips takes up far more space than describing a scene in the game's engine.