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Valve doesn't censor anything, the developers choose to censor their game(s).
Something I don't enjoy because patching a game to uncensor it can land you in a lot of trouble if you also decide to upload screenshots.
But yah, blame the devs.
You can have explicit stuff and all. BBBuut your ratings have to reflecct it. And certain ratings automatically bblock your product from appearing to certain users, in certain areas, heck it can get your game bblocked from visibility and purchase in wholle countries.
So its an eqation.
Is the increase sales from uncensored equal to or greater than the sales that would be lost due to the greatly reduced audience?
Makny devs try to play the middle and release censored but sneak an uncensoring patch up on the interwebs . That way its not official game content, its a user mod.
The simple fact is that as already stated, the devs or publishers do this themselves. As to why, it's again as stated, usually down to ratings.
Many games go for multi-platform release so they often do this to standardise across platforms and so on.
In short, there's a number of reasons but it ain't usually Valve that has anything to do with it. So yeah, assuming censorship I know is a hot topic, but it's a flawed one.