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Remember that both Steam and the publishers have no interest in people not buying games. The way family sharing is implemented basically mimics account sharing -- they can't really prevent that anyway, and it's not too difficult to sell to publishers.
Having a sharing system where you'd actually borrow individual CDs, instead of grabbing the entire CD box just to play a single game, would make publishers run away. Also, some business guys in Steam would want an explanation why this is necessary.
Anything that further enables such abuse likely won't be implemented.
It would be nice if there was more leniency, but people being people ruined such things.
Edit: The offline mode trick does work. It's the main account that needs to be in offline mode, not the account to which the game are shared. Do keep in mind that a game must support offline mode for that, though.
Ah yes, rewarding the developers who often spend more than 100 hours a week crunching so you can enjoy a game.
Spend the money, each family member gets an account, watch the kids accounts with Family View, and allow those developers to actually feed their own families.
i would tell you the number of products which use that but SteamDB limits results to 5000.
i understand about that...
do everyone think i have 0 respect about the people who made the games?
of course not. i have all the respect to them.
and you all don't rly need to think about them since theyre mostly make triple- quadruple the money that theyre supposed to actually get. idek about AAA devs prolly tons of money.
remember the era when phisical disc games is a thing? when your friends can borrow your games (or the other way around) and plug the disc into their own system and play it?
why can't we just do that but digitally?
pretty sure noone is ever thinking about the game devs at that time 🥴
ok your thoughts is just wayy too extreme, im not exactly robbing them :/
now think about this.
i buy a game, i have it on my steam library, i run the game on my own computer, BUT..
i let other people play the game instead of me.
is that isn't allowed??
pretty sure that is allowed :/
now think about the same idea but instead i run it on other people's computer AND let them play it.
your friend owns the rights of the car but youre allowed to borrow it.
does the manufacturer actually being mad that their car is used by other people that doesn't actually buy the car from them?
THEY SHOULD NOT
oooohh how does the car assembly team/worker feel :((((
they'd be pretty saaad
This is the game devs/publisher choice and is something you can ask them if they don't use it but it makes financial sense for them not to use it if it's abusable and if you don't like how steam's family sharing then use another launchers version of it.
And you can't borrow your friends car when he is already using it, so it is exactly the same. It is just that with family sharing it is the steam account that is being borrowed, not individual games.
With games bought offlinep you can share them individually, sure, but you can't share them to someone who is currently another country instantly, which you can with steam family sharing, and is completely safe, as your "friend" can't lose/scratch the disk or fail to get it back to you for months or years, so there are benefits as well as extra restrictions, so the two aren't really comparable.
The world has become "smaller" due to the internet, something you aren't taking into account.
Other than that, Valve has two customer groups, namely gamers and game devs/publishers. Anything they do is a balance act between those two.
As I said, it would be nice if we had more leniency (nobody actually would argue against that), but people being people ruin that. As always, it's people why we can't have nice things.
Actually, that's not allowed. You purchase a licence to play the game yourself. Sharing your account with others so that they make use of that licence is not allowed. Valve offers family sharing as a concession so that there is some limited ability to share, but publishers aren't going to allow 10 people to play off one licence as it represents lost revenue to them, so Valve made family sharing limited: someone else can access your library but not when you are playing a game at the same time. It was actually intended for families who live in the same household, so you're already using it outside of how Valve intended.
You can have whatever opinion you want about that but it's the way it works right now.
Also, publishers didn't like people sharing physical discs either, back in the day, which is why they tried to limit this through making it necessary to have the disc in your machine while playing, limiting how many times a disc code could be activated, etc. They just couldn't enforce it. They can now that games are mostly downloaded and played online.
i would imagine family sharing like this:
(a family)
a dad loves playing games, but because he's old enough he can play mature games.
but at the same time he also have kids (2-3 kids), so he made a steam profile for his kids and give them their own device.
because his kids is not old enough (imagine them like 6-7 years old) they havent exactly made money yet.
so he bought an E rated game on his profile and "FAMILY SHARED" it into their child's account because buying games individually is just too costly.
that is the family sharing i would imagine BUT then what happened if the dad wants to play game at the same time his kids play?
well then i guess the dad is doomed. day ruined :(