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steam country price comparison is not fair
how does this even work? i live in europe but my country is sh*thole and we have same prices like any other rich europe county. russia is way richer and they have huge discounts.
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Сообщения 115 из 18
Pricing is determined by the publisher.
what about if i leave in a country like egypt and the store is IN USD !!! which is expensive ... so be grateful bro :(
Автор сообщения: DuliLuli420
how does this even work? i live in europe but my country is sh*thole and we have same prices like any other rich europe county. russia is way richer and they have huge discounts.

Perils of living in a union. For example the average income between Maryland ($85k) and Mississippi ($44k) in the U.S. is drastically different, but USD prices on Steam are uniform...
Отредактировано nullable; 6 июл. 2020 г. в 11:36
Автор сообщения: Saibot
what about if i leave in a country like egypt and the store is IN USD !!! which is expensive ... so be grateful bro :(

average salary in my country is like 600 euros. new AAA games cost 60 euros and my country is not using euro as currency
Автор сообщения: DuliLuli420
Автор сообщения: Saibot
what about if i leave in a country like egypt and the store is IN USD !!! which is expensive ... so be grateful bro :(

average salary in my country is like 600 euros. new AAA games cost 60 euros and my country is not using euro as currency

Sounds like gaming shouldn't be your biggest concern.
Автор сообщения: Fiddle
Автор сообщения: DuliLuli420

average salary in my country is like 600 euros. new AAA games cost 60 euros and my country is not using euro as currency

Sounds like gaming shouldn't be your biggest concern.


Actually what u said is a bit hurtful .

i my self live in iran which avarage salary is only 90$ permonth , and sadly our price on steam is USD as well !

everyone has a hobby in their lives and they do it to get relaxed , even if it's an hour !

Some people watch sports , soccer , love cars etc ...

But for me , it has always been gaming since i was 4 till i went to univercity and now on , so yes i work extra , do civil/structure projects in different countries and i save my money and would buy my favorite games using my extra earnings .

Gaming is the only thing i can have fun with , get excited and be fulfilled with the energy i need to study and work succesfully .
Отредактировано HoomanSA8; 6 июл. 2020 г. в 16:44
Автор сообщения: Fiddle
Автор сообщения: DuliLuli420

average salary in my country is like 600 euros. new AAA games cost 60 euros and my country is not using euro as currency

Sounds like gaming shouldn't be your biggest concern.

What, people in countries with ♥♥♥♥ economies shouldn't have gaming as a hobby, or something?
Автор сообщения: Fiddle
Автор сообщения: DuliLuli420

average salary in my country is like 600 euros. new AAA games cost 60 euros and my country is not using euro as currency

Sounds like gaming shouldn't be your biggest concern.
You could recommend sales. And especially not to buy full price.
But instead you left this useless remark.

This can help to find the sales for the right price when they happen.
https://isthereanydeal.com/
Автор сообщения: Traumhaft
Pricing is determined by the publisher.

Valve suggest pricing ranges for products based on similar products. Valve have their own fluctuating exchange rate for this purpose. Publishers / developers can either accept this price range or over rule it (usually with a far higher price).

In the past, Valve were far more restrictive with pricing and did, indeed, overrule developers when they wanted to price lower than Valve's suggested price. They may not force a specific price point onto a developer these days, but they still suggest default pricing.
Автор сообщения: Chika Ogiue
Автор сообщения: Traumhaft
Pricing is determined by the publisher.

Valve suggest pricing ranges for products based on similar products. Valve have their own fluctuating exchange rate for this purpose. Publishers / developers can either accept this price range or over rule it (usually with a far higher price).

In the past, Valve were far more restrictive with pricing and did, indeed, overrule developers when they wanted to price lower than Valve's suggested price. They may not force a specific price point onto a developer these days, but they still suggest default pricing.
That never happen... Valve never force any devs to be at prices they want, it been completely up to the dev to set their price since 2005 for non valve titles.

When you put in a price, it auto fills for all the region's, this is a regional adjustment that is still on the system, and valve adjust those % adjustment regional pricing base on the country economy, and etc... It's to give you suggestion on price, not a mandatory pricing, most often publishers raise the prices making it cost more than the recommended adjustment because they want it closer to their USD amount they wanted. They can manually set the prices per region if they wanted, then update those prices with a click of a button, and that's all there is to it.

If you ask why prices are higher than normal then you have to ask why the devs or publishers raising those prices. There times they make a mistake, and misprice things in the wrong regions.
Отредактировано Dr.Shadowds 🐉; 7 июл. 2020 г. в 3:08
if prices divert too much from Valves recommended pricing, Valve will just checknod to prevent mistakes. you can always do prices as you like. if you are too exotic, you just have to say it twice.

bigger publishers almost never use Valves recommended pricing.

and...
the price of luxury non-essential entertainment software is completely arbitrary.
it will get priced so that it is more likely to get sold to a larger quantity.

you cannot charge Timmeh 60 USD when he lives and works in peepoor country XYZ where $60 is an entire months worth of loan .. so you adjust the price to make it more affordable for Timmeh

not a good analogy to video games but an insight on regional pricing:
https://en.wikipedia.org/wiki/Big_Mac_Index
Автор сообщения: Dr.Shadowds 🐉
That never happen... Valve never force any devs to be at prices they want, it been completely up to the dev to set their price since 2005 for non valve titles.

If you believe that, then please explain why several developers went on record as being told by Valve they couldn't charge the prices they wanted. Hit Google, look it up. I'll even give you a point to start from: Eternity's Child.
You are dreadfully confused if you think prices are set how you think.

It takes an AWFUL lot of factors to estimate cost of living generally. Then markets within that system have to set their prices too, adjusted again.

SO it doesn't matter whether Russia has better or worse prices. You haven't looked at ALL the variables that go into this.

Plus, as others have said, Valve CANNOT set prices for properties they do not own. Only the IP rights holders may do that - the publishers or devs concerned.

If you're interested I thoroughly recommend you look into regional price factoring and cost of living adjustments. They will help explain things further.
Автор сообщения: wuddih
if prices divert too much from Valves recommended pricing, Valve will just checknod to prevent mistakes. you can always do prices as you like. if you are too exotic, you just have to say it twice.

Valve definitely don't check prices. There's one item sold on Steam (眼睛(眼球)结构研究) that costs 199 USD in America, and over 40,000 USD (4,921,100 JPY) in Japan. If Valve checked prices, I'd like to hope they wouldn't allow such blatant price gouging.
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Все обсуждения > Форумы Steam > Steam Discussions > Подробности темы
Дата создания: 6 июл. 2020 г. в 10:47
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