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Shemiroth Jul 22, 2017 @ 1:58pm
Why did steam not get a gamerscore?
Like the title says. Why does steam not have a gamerscore like PSN or Xbnox. Platinum trophies etc?

Is it just because it is easier for people to cheat with pc games?

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Showing 1-15 of 26 comments
cSg|mc-Hotsauce Jul 22, 2017 @ 2:08pm 
acheivements can be cheated, yes.

:qr:
cinedine Jul 22, 2017 @ 2:08pm 
Because achievements were added as a throw-away just to have them and not to lose out to GfWL back then.
Last edited by cinedine; Jul 22, 2017 @ 2:08pm
Haggis Jul 22, 2017 @ 2:09pm 
You can unlock achievements with Sam.
Spawn of Totoro Jul 22, 2017 @ 2:10pm 
They do. Each achivement is 1 point. They even have a percent complete number displayed.

Why do all trophies have to fall the same dynamics? Why can't they use a simpler score system then "Every games has X points for achivement so Y achivement can be Z and A achivement can be B."
Coach Hines Jul 22, 2017 @ 4:22pm 
I wouldnt care about a score, I would like more showcases with achievements that can be customized though. A showcase where you could display 3-5 games and pick achievements to show for that game would be nice.
Scores don't matter and honestly I don't know why consoles like playstation and xbox still use them since you can easily cheat trophies too.

I like how Steam has theirs as is.
Mivo Jul 22, 2017 @ 7:19pm 
I feel that Steam's achievement system is fine, with the exception of how insecure they are and how easy it is to cheat them. SAM's existence, and the lack of interest in doing something about it, makes them less exciting to me than they would otherwise be.
Last edited by Mivo; Jul 22, 2017 @ 7:21pm
Kopejda ♡ Jul 22, 2017 @ 11:14pm 
Originally posted by Shemiroth:
Like the title says. Why does steam not have a gamerscore like PSN or Xbnox. Platinum trophies etc?

Is it just because it is easier for people to cheat with pc games?
tin Jul 23, 2017 @ 12:18am 
Originally posted by Mivo:
I feel that Steam's achievement system is fine, with the exception of how insecure they are and how easy it is to cheat them.

Well if you can cheat at the game, regardless of SAM, you can cheat the achievements.
And to be honest, they're really only to impress and entertain yourself. Who really cares if Bob Jones only has 100% because he cheated? If he's happy, isn't that his business?
Mivo Jul 23, 2017 @ 2:36am 
Originally posted by tin:
And to be honest, they're really only to impress and entertain yourself. Who really cares if Bob Jones only has 100% because he cheated? If he's happy, isn't that his business?

Let me ask you this to illustrate the point I'm trying to make, and I preface the question by saying that it's not my intent to be snarky:

If badges could be gained by cheating, would your 12 years badge still have the same value to you? Or do you not display it at least in part because it makes you, in some way, feel special, because it's rare and sets you apart?

Achievements are the same as badges, except that the latter cannot be gained by cheating and, because of this, possess some social value and meaning.

I don't disagree with you in principle (as far as attaching value to fundamentally insignificant "things" goes), but if something is called an "achievement", and one person earns achievements legitimately, putting in the effort and time, and another just presses a button and unlocks them in a swoop, it devalues them for everyone else and remove the potential meaning (what someone "achieved" in comparison to others).

The negative impact on other people is present, at least in a socially competitive environment like Steam where we even spend money on cards so we can have a higher level to set ourselves apart from others.
Last edited by Mivo; Jul 23, 2017 @ 2:45am
Haggis Jul 23, 2017 @ 5:32am 
Originally posted by InDirect:
Then people will pay money for the game has many achivements then unlock it with SAM. (There are few on Steam with thousands of achivements in one game). Greenlight will be full of script kiddies willing to add achivements to their "games". Even the big devs or comps will add achivements to their games, too.
You don't even have to unlock them in some games. They unlock automatically if you just stand around. Example Zen vs. Zombie.
cinedine Jul 23, 2017 @ 6:00am 
Originally posted by B l u e b e r r y P o p t a r t:
Scores don't matter and honestly I don't know why consoles like playstation and xbox still use them since you can easily cheat trophies too.

I like how Steam has theirs as is.

Because you feel more rewarded for getting 100 GS at the end of the game than getting hundred achievements for just standing around 10 minutes.
Playstation has the trophy system down. The sweet platinum trophy makes you chase even for the stupidily grindy bronze trophy you are still missing, if you want it. On Live it's just another 5 GS, on Steam ... pfft ... they might remove it anyway because people keep flooding the forum with complains.

A score limit would also help to reign in those achievement ♥♥♥♥♥ "games". Great, you have 5000 achievements. But it's still just 1000 points, just like this super hard puzzle game with it's 10 achievements.
The only people who get genuine value out of achievements are developers who can use them to see how people are playing their game and if any one section is stopping/ putting gamers off from continuing.

Otherwise - meh. Who cares ?

S.x.
Originally posted by Mivo:
Originally posted by tin:
And to be honest, they're really only to impress and entertain yourself. Who really cares if Bob Jones only has 100% because he cheated? If he's happy, isn't that his business?

Let me ask you this to illustrate the point I'm trying to make, and I preface the question by saying that it's not my intent to be snarky:

If badges could be gained by cheating, would your 12 years badge still have the same value to you? Or do you not display it at least in part because it makes you, in some way, feel special, because it's rare and sets you apart?

Achievements are the same as badges, except that the latter cannot be gained by cheating and, because of this, possess some social value and meaning.

I don't disagree with you in principle (as far as attaching value to fundamentally insignificant "things" goes), but if something is called an "achievement", and one person earns achievements legitimately, putting in the effort and time, and another just presses a button and unlocks them in a swoop, it devalues them for everyone else and remove the potential meaning (what someone "achieved" in comparison to others).

The negative impact on other people is present, at least in a socially competitive environment like Steam where we even spend money on cards so we can have a higher level to set ourselves apart from others.
This is why it'd make sense for Steam to get a gamerscore that's separate from its Steam user level.
Christiann Jul 25, 2017 @ 6:53am 
If they get rid of SAM achievement manager and other programs that unlock all achievements in under 1 sec yeah, if no then they could as well remove them entirely, they're useless anyway.
Last edited by Christiann; Jul 25, 2017 @ 6:59am
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Date Posted: Jul 22, 2017 @ 1:58pm
Posts: 26