Spyro™ Reignited Trilogy

Spyro™ Reignited Trilogy

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Chorizard Jun 8, 2022 @ 5:35pm
Spyro 2 is underdeveloped compared to Spyro 1.
Missing detail in Summer Forest textures that don't reflect the original game (corrected version would look sort of like this https://staticdelivery.nexusmods.com/mods/2943/images/186/186-1645098772-542360505.png ).
Bad mountain textures in autumn plains (the original game had none, and levels like dream weavers implemented them much better).
No orb bounce animations (recycled animations used both for talismans and green orbs).
No seamless in/out of world flying transition (uses Spyro 1 camera panning, portals look odd compared to Spyro 2 PS1).
Elora gives you a guidebook to get a better understanding of their worlds yet is nowhere to be seen in the remake.
Missing dialogue options like when Moneybags taunts Spyro about faun hookers.
Late game worlds that don't feel like they improve anything from the original game at all, merely a carbon copy without much thought on context, the list goes on.

Please update your game so I want to buy it, clearly 90% of the effort went into Spyro 1.
Last edited by Chorizard; Sep 1, 2022 @ 5:15pm
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Showing 16-30 of 154 comments
76561199055425723 Jul 11, 2022 @ 6:07pm 
Yeah this entire remake is all about cash grab, theres no heart and soul involved and the art style is horrendous.
Witch ~ Jul 11, 2022 @ 11:33pm 
Spyro 2 and 3 were outsourced. Thats why they look 10x uglier than the first one
Chorizard Jul 12, 2022 @ 4:44pm 
Originally posted by The Messenger:
Yeah this entire remake is all about cash grab, theres no heart and soul involved and the art style is horrendous.
I think the worst is that in the original trilogy some things were improved upon in 2 (like the camera panning when you enter portals to different levels) but the devs remade it so as to imitate Spyro 1 across the entire trilogy. Small nitpick but it shows that they didn't put much thought into things.

And regarding artstyle I agree entirely, it feels bloated and overly cartoony, not only does it lack minimalism but also direction (why would they omit these inscriptions on the walls https://staticdelivery.nexusmods.com/mods/2943/images/186/186-1645098772-542360505.png for exampe). I feel that while the art ''might'' have fit 1, it certainly doesnt fit 2's somewhat darker tone.
Chorizard Jul 12, 2022 @ 5:00pm 
Originally posted by warriorx:
Originally posted by Don Cornetto:
And regarding artstyle I agree entirely, it feels bloated and overly cartoony, not only does it lack minimalism but also direction (why would they omit these inscriptions on the walls

you know the ps1 can't render inscriptions like this on the walls. cartoony 3d wasnt possible. but the original devs would do that if they could.
Those inscriptions are MISSING on the REMAKE and were present on the PS1, the pic is from a modder that bought them back. :facepalm:
Last edited by Chorizard; Jul 12, 2022 @ 8:21pm
LordKainofNosgoth19 Jul 12, 2022 @ 9:22pm 
Originally posted by Don Cornetto:
Originally posted by warriorx:

you know the ps1 can't render inscriptions like this on the walls. cartoony 3d wasnt possible. but the original devs would do that if they could.
Those inscriptions are MISSING on the REMAKE and were present on the PS1, the pic is from a modder that bought them back. :facepalm:

Their posts easily missed points you've made, but I have an understanding here. For a remake trilogy, many Spyro fans expected the newer versions of the games to faithfully capture the details of the original graphics as accurately as possible. If later technology/software is available today, it just makes even more sense for older work to be properly modernized, especially for those that haven't played the original PlayStation versions of the Spyro game. Unfortunately, some areas of Reignited do seem half-baked.

I was more put off by the character models, such as Reignited Hunter, versus how he was modernized in A Hero's Tail (also an older game), but I totally see many issues, especially the odd censorship with firearms in the first Spyro game. On the bright side, similar to what you stated, at least there is a dedicated modding community to assist with changing details to better reflect what was done previously. After all, this isn't about graphics that just generally look terrible to the eye. It's about properly modernizing a copy of an older work to still appear recognizable in its newer form. It's just that simple.

While I am still mostly happy with Reignited and have made my own adjustments to the game, I am glad there is a community of fans that spot issues like these, so those of that do care can be informed about the changes. There were a lot of differences we all noticed just from playing these games, and there is plenty of evidence in images and videos to prove it all. While I might suggest Microsoft/Activision-Blizzard get a company to release a texture and classic sounds pack that solves these problems, I don't have high expectations for that happening. If another company wanted to pitch in and do it, that could change things.
Last edited by LordKainofNosgoth19; Jul 12, 2022 @ 9:46pm
LordKainofNosgoth19 Jul 12, 2022 @ 9:27pm 
Originally posted by Don Cornetto:
As a small nitpick I'll add that the original Spyro 2 had a dialogue in which Moneybags jokingly claims Spyro was out of gems because he spent it in faun prostitutes, this is completely absent in the remake.

Nothing is ever a "nitpick." That's an example of a change made. If you use that term, people of the opposing side view it as an opportunity to justify their own bias that your arguments are nothing to them because they can't comprehend the point of change and improvement. They just view everything as complaining for the sake of complaining. :crystaldragon:
LordKainofNosgoth19 Jul 12, 2022 @ 9:35pm 
Originally posted by CrowRising:
From what I've heard, most of Toys for Bob development was spent on Spyro 1. They outsourced development of Spyro 3 to Sanzaru Games, and (I think) had help working on Spyro 2 from some other devs. This is the reason why Spyro 1 has the best production quality in the collection, it's the one that was most lovingly put together, and the others are something of a (actually rather impressive when you consider it) rush job. Yes, the collection suffers from it a bit, it very much adopts a cold soulless corporate copy paste mentality here and there, but overall I think what we got out of it is pretty much fine with some nitpicks here and there.

It's not perfect, and there's a lot that could have been improved, but I do actually overall prefer this collection to the PS1 originals, and I say that as someone who grew up with them as a child and still adore them to this day. I'd love to see an update come out that overhauls 2 and 3 to the same production quality as Spyro 1, but realistically that's not going to happen.

Thanks for the insight with these details. In the end, all of the Reignited games have problems with accuracy in a number of places that many players have spotted. I still enjoy Reignited, but I can disregard my own interest and appreciation in having more Spyro content to highlight the facts that a lot was changed to no longer reflect what it used to be. Valid points have been made by fans of the Spyro community.

There is a lot to still love about Reignited and what was kept, but that doesn't blind me from what was taken out of it or unnecessarily changed/censored. I think the originals will always be the best, but Reignited at least kept the gameplay and feel of the experience. The same goes for the soundtrack with Copeland's work. Mods can fix as much as possible and we can at least change details like the contrast and remove filters to improve the visual quality to our liking.
Last edited by LordKainofNosgoth19; Jul 12, 2022 @ 11:24pm
76561199055425723 Jul 12, 2022 @ 9:49pm 
Indians ruined the game with their artstyle
Chorizard Jul 12, 2022 @ 11:09pm 
Originally posted by LordKainofNosgoth19:
Originally posted by Don Cornetto:
Those inscriptions are MISSING on the REMAKE and were present on the PS1, the pic is from a modder that bought them back. :facepalm:

Their posts easily missed points you've made, but I have an understanding here. For a remake trilogy, many Spyro fans expected the newer versions of the games to faithfully capture the details of the original graphics as accurately as possible. If later technology/software is available today, it just makes even more sense for older work to be properly modernized, especially for those that haven't played the original PlayStation versions of the Spyro game. Unfortunately, some areas of Reignited do seem half-baked.

I was more put off by the character models, such as Reignited Hunter, versus how he was modernized in A Hero's Tail (also an older game), but I totally see many issues, especially the odd censorship with firearms in the first Spyro game. On the bright side, similar to what you stated, at least there is a dedicated modding community to assist with changing details to better reflect what was done previously. After all, this isn't about graphics that just generally look terrible to the eye. It's about properly modernizing a copy of an older work to still appear recognizable in its newer form. It's just that simple.

While I am still mostly happy with Reignited and have made my own adjustments to the game, I am glad there is a community of fans that spot issues like these, so those of that do care can be informed about the changes. There were a lot of differences we all noticed just from playing these games, and there is plenty of evidence in images and videos to prove it all. While I might suggest Microsoft/Activision-Blizzard get a company to release a texture and classic sounds pack that solves these problems, I don't have high expectations for that happening. If another company wanted to pitch in and do it, that could change things.
Im very glad to see people with similar perspectives give some real input on the matter like you did. It would be nice if they treated this game like the team at Black Mesa treats theirs, but sadly as you've stated Activision will probably limit themselves to offering the game at steep discounts instead of putting some care to it, which shouldnt even take that much staff to do. Thanks for noticing the whole ''missing inscription on summer forests walls'' as I too see it as a prime example of things just being remade wrongly.

Also here's hoping we get a good Blood Omen remake down the line :)
Last edited by Chorizard; Jul 12, 2022 @ 11:22pm
Mez Koo Jul 13, 2022 @ 12:18am 
They dumped all the love and care into masterfully filling out the first game and then Activision came knocking and said "okay finish up you've got 2 more to do within this time frame..." The third game wasn't even shipped on the discs iirc.
Chorizard Jul 13, 2022 @ 1:25pm 
Originally posted by Mez Koo:
They dumped all the love and care into masterfully filling out the first game and then Activision came knocking and said "okay finish up you've got 2 more to do within this time frame..." The third game wasn't even shipped on the discs iirc.
For someone that loved 2 more than 1 this is heartbreaking lol
Mez Koo Jul 13, 2022 @ 2:03pm 
Originally posted by Don Cornetto:
Originally posted by Mez Koo:
They dumped all the love and care into masterfully filling out the first game and then Activision came knocking and said "okay finish up you've got 2 more to do within this time frame..." The third game wasn't even shipped on the discs iirc.
For someone that loved 2 more than 1 this is heartbreaking lol
Yeah its a real shame, they put so much awesome detail and life into the first game and then 2 and 3 were pretty much just repainted and they didn't have time to flesh them out like the first one.
Mez Koo Jul 13, 2022 @ 2:11pm 
Imo 2 wasn't as bad but 3 is really where I felt the rush/crunch, if there was one thing I could change or improve it would've been to make each dragon egg unique like the dragon statues in the first one.
Chorizard Jul 13, 2022 @ 5:14pm 
Originally posted by Mez Koo:
Imo 2 wasn't as bad but 3 is really where I felt the rush/crunch, if there was one thing I could change or improve it would've been to make each dragon egg unique like the dragon statues in the first one.
I dont even have the courage to play the third one tbh
Mez Koo Jul 13, 2022 @ 5:40pm 
Originally posted by Don Cornetto:
Originally posted by Mez Koo:
Imo 2 wasn't as bad but 3 is really where I felt the rush/crunch, if there was one thing I could change or improve it would've been to make each dragon egg unique like the dragon statues in the first one.
I dont even have the courage to play the third one tbh
Do it, I believe in you!
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Date Posted: Jun 8, 2022 @ 5:35pm
Posts: 154