Space Haven

Space Haven

[Beta 2] Suggestion - "Gateway to Normal Game Mode" Start Scenario?
Ok, let's be clear ... this is YOUR fault. Your little band of mad scientists give us something amazing ... now I want my cake and eat it too ...

The "Abandoned Mining Station" start is fine ... well ... it was. Station mode is just so much more interesting with derelicts drifting through and the frequent visitors.

Completing "Station Mode" and doing the migration to "Normal Mode" is fine ... however, it takes a really long time. Not only was I "done" with everything in Station mode and had to wait another ~30 days for the Fleet to finish mining to trigger the end game ... but I'd unlocked almost every tech (even ones I never use) and my crew was maxed out on skills.

I made the migration (with 3 shuttles and 6 cargo shuttles) and just abandoned the run. It just didn't seem like it would be fun to build a monster ship and just breeze through the Normal mode with my elite crew.

I'd like to see that "Gateway to Normal Game Mode" offered as a starting scenario ... a smaller asteroid and a ship canvas. You can start building your ship at any time (although that also means defending it) and the ability to make the hyperspace jump to "Normal Mode" at any time.

On a related note: I know you have other requests for the opposite (Normal->Station). I've always thought that should be a Normal mode "end-game" option: (1) Land on Eden and end game, (2) Jump to next galaxy, (3) Build a station to serve/protect Eden.

I mention this because I think the same "Gateway" scenario could be repurposed here. You choose option "3" and you're given your ship on a canvas and a small asteroid ... good luck! You then proceed to build a station and dismantle your ship for parts?

Just another random suggestion for you to consider in your "spare time"!
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it's so true, there's going to be many station players who've built that massive over-a-year gametime 3x3 station with no desire to take 1/8th of those resources and send em to the "build your ship here" sector... if they wanted that, they'd just start a fresh new game.

something could be done, of course. make it spawn a revisitable "away mission" just an hour or so away from the station when you choose to transition to ship mode, so you can shuttle and cargo over everything you could possibly want; all your trained up crew, etc. spend game-weeks designing a massive ship with all the resources of your station, to equal your late-game station build, then fly off and abandon it to the monsters...

who knows? yes there's plenty of room to expand on this. though I do like your "on a related note" idea, that's clever!
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