Space Haven

Space Haven

Station services: DINER & ENTERTAINMENT won't go >75?
https://steamcommunity.com/sharedfiles/filedetails/?id=3627672491

built them a glorious party venue and restaurant, 70 comfort in most squares, gets major comfort, great meal, he's a happy guy... goes to award, then it awards in red right after, decrements it back to 75.

are both of these capped?
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Originally posted by Death Approaches:
https://steamcommunity.com/sharedfiles/filedetails/?id=3627672491
goes to award, then it awards in red right after, decrements it back to 75.

are both of these capped?

What do you mean goest to aware, then it awards in red?-> i absolutely cannot understand what you mean by this:S
Yeah, my reputation doesn't go above 75 either. And I also noticed that the service reputation above the tourists come in green but also in red (which suggest negative rep?)

As for entertainment: I hope we will soon see more entertainment facilities which increase the comfort over 70 which could then also lead to better reputation..
re: red/green, you know when you get positive things it gives it as a floating pop-up in green? credits: 10 for taking a poop? etc. well it gives positive review points, then prints the same value in red, but 75... meaning I guess it went to 76 or more, then subtracted it.
Originally posted by Death Approaches:
re: red/green, you know when you get positive things it gives it as a floating pop-up in green? credits: 10 for taking a poop? etc. well it gives positive review points, then prints the same value in red, but 75... meaning I guess it went to 76 or more, then subtracted it.

The awards was confusing.
I had no clue what you mean by that, as i thought that if a character reaches high enough mood they can award the station or something.
But what you are talking about is actually mood boost/loss. :) (Or negative, positive, bonus, malus:P But not awards:D)
sorry no, my bad, shoulda explained more. what I mean is the the My Station Services "fame" or "rankings" or whatever...

I got most to 100 easy, ore processing, fuel, and food supplies are very fast as long as you can keep up with demand, repair seems to take the longest, not everyone pulls in for repair work, followed by medical and sleep, since we get lots of freeloaders who didn't announce they were gonna be there... assembly and fabrication depend on stock and your industry ability / supplies, I have to keep turning it off for ~5 days then on for only 1 day, on off on off... but both at 100 now. arms supplier is picky; you have ~15 weapons in stock but the ship before the current one drained you of SMGs or Rifles? they'll neg you for being even one unit short of what they wanted when they came to shop. picky so-n-so's. take a plasma rifle instead, ya cheapskate! :-)

it's just diner and entertainment (I think!) won't go above 75...

trying to imagine what kind of super-station is required to have everything enabled at once all the time. sheesh it's a huge drain.

note most of this was done on build 10, so who knows how today's is going to go?
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