Space Haven

Space Haven

derelics with Bot spawners (station Base game)
having a massive issue Right now where I have a derelic that has a bot spawner but I can't fight it so it's just detroying my base and theres nothing I can do about it since I can't go and fight on the derelic as the bots just overwhelm my entire crew instantly I built a Auto turret in an attempt to destroy it by range (Have done in past with ship base) but in station base game it seems they are invincible unless you take the derelic)
and since it's just infinitely spawning the bots I'm just watching my base get constantly destroyed to where I think it's just game over for me and I got to restart completly (I've also had a second one show up with another bot spawner and yeah Can't defend against them
I was also going to wait until they leave the map but....... well my base can't survive that long.
(since if this happened in ship game mode you could just flee the system

I think a way that may fix this issue is to have a limit on how many bots can be spawned by the bot spawner on derelics In the Base station game mode

or if there is friendly/neutrual ships in the system it would be nice if we could contact them and ask them to attack the derelic (either through payment or using reputation) or even for abit less jsut for them to attack and destroy the spawner
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Showing 1-10 of 10 comments
Dec 9, 2025 @ 6:06am 
Ok, thanks for reporting. We will have to take a look.
Originally posted by aksel_bugbyte:
Ok, thanks for reporting. We will have to take a look.
had the same issue
something i noticed due to it was that them destroying the default pod/shuttle hubs caused a hole in reality beneath them that i cannot build on
Yeah, had this happen every single time. When the roque bot infested ship leaves the area all the bots leave the infested ship and just move to any other derelict in the area. Rinse, repeat. There is no way to stop them.
Rogue bots against station feels horrible. Asteroid PD often gets ignored by bots as they prioritize the power cables to shut them off. Then it turns into an endless barrage until you die.
Had the same issue too it took forever chipping away at them and every new derelict that came into the system was invested by their pony I think it got so bad with NPC getting captured so much there were tons of people to free up and waited on my station for another ship to come collect them.

The worst was when a Pony was flying over the base they would be destroyed by point turrets and then the bots invaided the base.

I think the bases need an option for built in anti-personel turrets too because the player controlled sentries are just too difficult to set up reliably.

Also is there an option for making riot shields? I was thinking a good way of tackling situations like that was taking someone with a riot shield to protect your shooters offering more tactical options than stand and tank it with your armour. Even with the best armour some guys get wasted by explosions from chimpbots.
Dec 11, 2025 @ 6:29am 
Station mode had a bug with rogue bots spawning from a derelict that had already moved out of the sector.

The newest build (Build 7) should fix that issue and may impact a lot of the rogue bot hardships depending on what the issue has been.

Let me know if that makes it better with the newest build.
Originally posted by aksel_bugbyte:
Station mode had a bug with rogue bots spawning from a derelict that had already moved out of the sector.

The newest build (Build 7) should fix that issue and may impact a lot of the rogue bot hardships depending on what the issue has been.

Let me know if that makes it better with the newest build.
Ive still had instances where theres 3-4 Bot spawning ships in sector at once. Most recent runkiller was 2 asteroid bases and 2 large derelicts.
Magi there's been two update builds since Askel's reply, and it's hugely better, but I wonder some people are comparing different things. not saying that's the issue here, but in general on the station mode in the beta.

the initial problem was so fast you couldn't breathe... your entire log scroll would be ROGUE BOTS DETECTED! you couldn't catch a break; your pilots would eventually lose a starfighter getting plinked one or two hits each time but never getting a chance to land and repair, and today is definitely less than previous builds.

letting ponys / infesters spread, or not dealing with derelicts in a timely manner just shooting down their fliers and thinking "I'll get to it in a few hours when my fresh crew has breakfast" and then another one drifts into your orbit, then another, well, that's part of the cascading failures that can end your run in the game we love called Space Harassment. :-) but they do eventually run out of resources now, without the phantom backup or whatever shadow derelict spawning/resources of something previously here.

so I guess it depends on, was it just really bad RNG rolls? did you let it "simmer" and it bit you? or is it still out-of-whack and unbalanced? I haven't gotten more than 2 at a time in about ~70 days so far on Medium, not that that means it's "fixed" or anything, just FYI.
Had this same issue last week, can end up with like 4 bot spawners at once in station mode (medium difficulty)
Still having the issue as of today.
I am a few hours into the map and finally have a few point defenses and some shields but they manage to get through them and kill the point defenses.
I had two derelicts with spawners close to the base that would just constantly spawn new rogue Bots.
The NPC's usually get pissed after a few minutes and invade them and then proceed to lose like 10 people to the bots on some occasions.
This time there is noone to help.
Especially with bots spreading to other ships via spawners it makes it difficult to fight.

Maybe it could work if the bots would use up the resources on the ship and maybe use the robots on the ship to throw at you, so their defenses get less over time, or just that they cant build any more bots.
But after getting like 60 bots hauled at you, you WILL cave eventually if you dont have an endgame setup with like many point Defenses and multiple large shields.

Thank you for the game mode tho... it is very awesome
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