Bloons TD 6

Bloons TD 6

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dr_pepperfanatic 2019 年 7 月 20 日 下午 6:36
I think CHIMPS needs to be toned down a little
Chimps mode just feels like cheap artificial difficulty to me. Starting later rounds so you miss out on that important first bit of money, Tower upgrades not functioning anymore (Monkey town, Merchant men, and supply drops), not being able to sell, and the price nerf to Obyn killed it for me. Maybe i'm just a noob, but i've been trying different strategies for rake map, not looking up any strategies just ones I come up with. No luck I die in the twenties, i've beaten all the beginner maps and the first page and half of the second page in intermediates. Rake and Chutes are giving me hella trouble.

I've looked up a few strategies for other maps and they either no longer work, or are to RNG dependant. I think either CHIMPS needs to be toned down some, or some towers need some buffs and or price buffs. Sorry if this seems like a noob post but i've felt like this for a while. I'm tired of starting over because I bought the wrong path or tower and got stuck.
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正在显示第 1 - 15 条,共 60 条留言
Tom's Jr. 2019 年 7 月 20 日 下午 7:00 
I agree with you on this. It certainly does feel like artificial difficulty and not an actual challenge, seems to rely on rng. It's probably because I suck
Coach's Coach 2019 年 7 月 22 日 下午 7:15 
You're right about CHMPS mode. It's not fun. A game is supposed to be fun and not stressful. CHIMPS mode just seems like it's prone to cause anxiety in people.

Honestly, impoppable WITHOUT being allowed to utilize powers (that's another argument entirely, I think powers ruined the game awhile ago, because the devs just wanted cash and a way to implement micropay) would be enough for "most difficult setting" in Bloons.

Starting you a few rounds ahead is just obnoxious. If you're going to do that, then allow for income. Hell, income is part of the strategy in Bloons. You plan out how you're going to get your monkey farms started and then booming so you can have plenty of resources. CHIMPS mode takes an entire element out of the game.
Nelots 2019 年 7 月 22 日 下午 10:22 
Funny, this is how I feel about half cash. I actually find CHIMPS quite enjoyable.
Revalopod 2019 年 7 月 22 日 下午 11:47 
引用自 Nelots
Funny, this is how I feel about half cash. I actually find CHIMPS quite enjoyable.
yeah for me half cash is the only mode I have not completed yet.
Excluzive 2019 年 7 月 23 日 上午 3:51 
It is the point tho, harder and harder game modes.. it is all beatalbe before something is released.
Kevaca 2019 年 7 月 23 日 下午 5:45 
引用自 dr_pepperfanatic
Chimps mode just feels like cheap artificial difficulty to me. Starting later rounds so you miss out on that important first bit of money, Tower upgrades not functioning anymore (Monkey town, Merchant men, and supply drops), not being able to sell, and the price nerf to Obyn killed it for me. Maybe i'm just a noob, but i've been trying different strategies for rake map, not looking up any strategies just ones I come up with. No luck I die in the twenties, i've beaten all the beginner maps and the first page and half of the second page in intermediates. Rake and Chutes are giving me hella trouble.

I've looked up a few strategies for other maps and they either no longer work, or are to RNG dependant. I think either CHIMPS needs to be toned down some, or some towers need some buffs and or price buffs. Sorry if this seems like a noob post but i've felt like this for a while. I'm tired of starting over because I bought the wrong path or tower and got stuck.
"Too rng dependant" Have you heard of sub commander? that makes almost every map (that it can beat *so not ouch or quad and puddles (kinda)*) a joke
Coach's Coach 2019 年 7 月 24 日 下午 2:24 
引用自 Kevaca
引用自 dr_pepperfanatic
Chimps mode just feels like cheap artificial difficulty to me. Starting later rounds so you miss out on that important first bit of money, Tower upgrades not functioning anymore (Monkey town, Merchant men, and supply drops), not being able to sell, and the price nerf to Obyn killed it for me. Maybe i'm just a noob, but i've been trying different strategies for rake map, not looking up any strategies just ones I come up with. No luck I die in the twenties, i've beaten all the beginner maps and the first page and half of the second page in intermediates. Rake and Chutes are giving me hella trouble.

I've looked up a few strategies for other maps and they either no longer work, or are to RNG dependant. I think either CHIMPS needs to be toned down some, or some towers need some buffs and or price buffs. Sorry if this seems like a noob post but i've felt like this for a while. I'm tired of starting over because I bought the wrong path or tower and got stuck.
"Too rng dependant" Have you heard of sub commander? that makes almost every map (that it can beat *so not ouch or quad and puddles (kinda)*) a joke

Sub Commander is great, but it still doesn't make any map it can be on a joke. It's definitely powerful, but CHIMPS is still brutal to a fault.

I'm aware a lot of people appreciate or like the insane difficulty aspect of it, but my point is still that it basically stops being Bloons when you're unable to use abilities for a bunch of towers, simply because they have income. Again, that has always been part of the game strategy. Taking it away just cheapens the entire game and experience.

Also, on a side note, who remembers when you could throw down a sniper (I think this was only back in BTD5) and then use Advanced Intel with subs, and cover the entire map instantly? That was amazing. Cheap as hell, and I see why they patched it out, but my goodness it was glorious while the option to do that was there.
Nelots 2019 年 7 月 24 日 下午 3:43 
引用自 Coach's Coach
I'm aware a lot of people appreciate or like the insane difficulty aspect of it, but my point is still that it basically stops being Bloons when you're unable to use abilities for a bunch of towers, simply because they have income. Again, that has always been part of the game strategy. Taking it away just cheapens the entire game and experience.

I feel like removing income was necessary. Once you start farming, the game becomes easy as hell. Seriously, having 15 banks with Ben and waiting 10 rounds just to end up with $150,000 makes the game WAY too easy. People have managed to get a maxed Temple of the Vengeful Monkey before round 100. It's fine in a regular game, but in "the true test of a BTD master" it becomes an issue.
Nelots 2019 年 7 月 24 日 下午 3:50 
引用自 Nelots
引用自 Coach's Coach
I'm aware a lot of people appreciate or like the insane difficulty aspect of it, but my point is still that it basically stops being Bloons when you're unable to use abilities for a bunch of towers, simply because they have income. Again, that has always been part of the game strategy. Taking it away just cheapens the entire game and experience.

I feel like removing income was necessary. Once you start farming, the game becomes easy as hell. Seriously, having 15 banks with Ben and waiting 10 rounds just to end up with $150,000 makes the game WAY too easy. People have managed to get a maxed Temple of the Vengeful Monkey before round 100. It's fine in a regular game, but in "the true test of a BTD master" it becomes an issue.
As a bit of a side note, by the end of round 99 --had you never bought any towers-- you would end up with a total of $177,374. This is more than enough to beat CHIMPS with little issue on most maps as long as you plan ahead and save wisely.
Coach's Coach 2019 年 7 月 24 日 下午 7:52 
引用自 Nelots
引用自 Nelots

I feel like removing income was necessary. Once you start farming, the game becomes easy as hell. Seriously, having 15 banks with Ben and waiting 10 rounds just to end up with $150,000 makes the game WAY too easy. People have managed to get a maxed Temple of the Vengeful Monkey before round 100. It's fine in a regular game, but in "the true test of a BTD master" it becomes an issue.
As a bit of a side note, by the end of round 99 --had you never bought any towers-- you would end up with a total of $177,374. This is more than enough to beat CHIMPS with little issue on most maps as long as you plan ahead and save wisely.

I know it's possible to beat CHIMPS. I did it when I had the game for a tablet. Going through it again on PC I'm finding it less enjoyable. A big issue is the time wasted. However fast the speeding up is, it would be nice to throw in a 4x and 8x speed up, just so you can plow through those earlier levels and get to where you screwed up. It's not fun or enjoyable watching the same weak waves go by at such a slow pace. Even worse when you're given that smack in the face, starting on round 3, losing that important bit of cash that comes from the first couple of rounds.

Honestly, the mode seems more geared towards masochists than anything else.
Nelots 2019 年 7 月 24 日 下午 7:58 
引用自 Coach's Coach
引用自 Nelots
As a bit of a side note, by the end of round 99 --had you never bought any towers-- you would end up with a total of $177,374. This is more than enough to beat CHIMPS with little issue on most maps as long as you plan ahead and save wisely.

I know it's possible to beat CHIMPS. I did it when I had the game for a tablet. Going through it again on PC I'm finding it less enjoyable. A big issue is the time wasted. However fast the speeding up is, it would be nice to throw in a 4x and 8x speed up, just so you can plow through those earlier levels and get to where you screwed up. It's not fun or enjoyable watching the same weak waves go by at such a slow pace. Even worse when you're given that smack in the face, starting on round 3, losing that important bit of cash that comes from the first couple of rounds.

Honestly, the mode seems more geared towards masochists than anything else.

Actually, you start on round 6. And with the recent price nerf to Obyn, the early rounds are even harder. I agree with the need of a fasterforward because 3x just isn't enough sometimes. Especially when you're literally always using it, it ends up feeling like the default speed and turning it off feels like a slow down. I was actually taking with a friend about that earlier today and had joked if it were added they'd make it a $15 DLC. Then I remembered Double Cash actually costs $18. :(
redeux ㅈㅈ 2019 年 7 月 25 日 下午 1:30 
Over the decades, games have gotten easier to appeal to the masses. CHIMPS takes it the opposite direction and makes the game more difficult. I don't think there's anything wrong with that when there are plenty of other difficulties to choose from. Not every game difficulty needs to appeal to everyone. While some people may dislike CHIMPS, I dislike easy/medium/hard and I enjoy CHIMPS. it's the only thing besides half cash that is remotely challenging about this game. I'm glad there's a mode that I can enjoy :happymeat:
Bad Aim Bodyshot Barry 2019 年 7 月 25 日 下午 1:33 
引用自 redeux ㅈㅈ
Over the decades, games have gotten easier to appeal to the masses. CHIMPS takes it the opposite direction and makes the game more difficult. I don't think there's anything wrong with that when there are plenty of other difficulties to choose from. Not every game difficulty needs to appeal to everyone. While some people may dislike CHIMPS, I dislike easy/medium/hard and I enjoy CHIMPS. it's the only thing besides half cash that is remotely challenging about this game. I'm glad there's a mode that I can enjoy :happymeat:
i agree, most of the game is too easy and chimps provides a good challenge
SlimCognitoDude 2021 年 1 月 8 日 下午 6:54 
I think you should be able to sell stuff on chimps
DarkMatter 2021 年 1 月 8 日 下午 8:21 
CHIMPS mode is created for people who want the ultimate challenge, if this game was created too easy as you asked, the game won't cater to wide demographics. If you can't beat a map in CHIMPS with your strategy, then you should be asking yourself if you are doing it right?
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发帖日期: 2019 年 7 月 20 日 下午 6:36
回复数: 60