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Rapporter et oversættelsesproblem
It happened on my i7 920 system with 460 SLI and later on with 570 SLI still 42 fps.
On my current rig it still happens:
Win 7 Ultimate x64 SP1
i7 4770K @3.9 GHz
Gigabyte 780 SLI (337.88)
Dell U2713HM 60 Hz, dvi connected
16 GB RAM
Just checked when I had my first achievement for this game, it was back in apr of 2011.
So I don't expect any updates from the dev.
It would be quite frustrating if they do not issue a fix, as it appears to be a very simple job based on results from other developers. The A.R.E.S. dev issued a patch just a day after they indicated they were aware of the problem. Similarly, I sent an email to the developer of Antipole[www.desura.com], a game that developer had not worked on in several years. The next day he emailed an executable that fixed the problem completely.
I think the Capsized dev will issue a patch eventually, since as computers get more powerful soon almost no one will be able to play the game without it.
Never finished it because of this issue.
Specs:
i7 3770K @ 4.4 GHz, 2 x GTX 680 (disabling SLI doesn't help), 32 GB RAM, Win7x64 SP1
EDIT: Looks like this will be fixed in the next update, according to the "Next Update / Achievement Fixes" thread. Nice!
This appears to work for me as well. Using the "dev" beta version of the game results in a smooth 60 FPS. Hopefully it will be integrated into the main branch soon.
After you selected the "-dev" beta option, did the game re-download all the files? It's about 530 MB of download needed after you switch to the beta.
I just tested it and it's definitely still working - 48 FPS on the main branch, 60 on the beta.
That is strange. What video card do you have? It definitely sounds like a problem with fixed time step but I don't know why it wouldn't work for you.
One possibility is the XNA version you installed. I don't which version Capsized was developed with but it might require an earlier version installed like 3.1 or 3.0. I have 2.0, 3.0, 3.1, and 4.0 all installed on my pc. So maybe that makes a difference. You can get 3.1 from here[www.microsoft.com] and 3.0 from here[www.microsoft.com] if you want to try installing them first.
Another possibility could be the default Nvidia settings you have for applications. In your NV control panel, make sure Vsync is set to "use the 3D application setting" and preferred refresh rate is set to "application controlled."
If these don't work then my only guess would be that a recent Windows 10 update may be messing with XNA applications somehow, although that's unlikely.
I also tried to mess a bit with the NV settings but i dont remember exacly what i did. I'll give a try to your solution ! Thanks !