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Sorry buddy but this smells of "OMG GUIZE I just had this brilliant hypothesis based on nothing but subjective perception, let me turn it into a thread."
In MY amazingly creative headcanon, your character actually is a chick and she's heading down the levels in the search for the greatest masturbation toy! That's because her name is Mina, and you get the Hermes Bird at the end, which is an 11 minute movie about nothing but showing an erection! I'M ONTO SOMETHING HERE GUIZE TELL ME WHAT YOU THINK
Would be pretty neat if the world theme were different like that, would give people more world to explore and more ways to tinker with the environments.
I hear you!
That said, getting head-shots with that starter wand feels a-lot like a using a 2-D handgun, also why do many wands have recoil that knocks you back a little, seems a lot more like firearms than magic to me.
Trust me, it is not lost on me that this is a kooky theory. Still I just can't get it outta my head.
Also, I agree that the protagonist as currently envisioned is very possibly a female, though you lost me with all that rapey stuff at the end. :D
I was thinking the same thing about a re-skin, the game would totally work with a gun using protagonist and re-skinning the weapons etc... Not that I don't like magic/fantasy, actually I typically am more inclined towards magic but the fact that I can't help but seeing this game with a gun-using character instead makes me think there might be something to it.
Exactly!
Thank you for mentioning this... Also the chainsaw "spell" seems suspiciously like a weapon that a doom-guy action hero might use and not as much like a magic kinda thing.
https://i.imgur.com/7wl5r3J.png
So yeah, likely it started off as a more conventional arms themed project.
I personally believe that the wands are advanced technology that we see as indistinguishable from magic, not legitimate magic, judging by stuff like damaged technological bases in floors 3-4, the existence of robot turrets and modern oil barrels, and so on.
The alchemical elements of this game like the potions (and some of the enemies) might be the only legitimately magical elements in this game, with the technological stuff like wands coming later from the people who went out to seek the Art.
Now I understand why I couldn't shake the image of the main character double tapping the enemies with the starter wand as he worked his way down the first level of the mines.
Or perhaps all magic is just science we don't understand yet!