DOOM Eternal

DOOM Eternal

View Stats:
waterdaca May 13, 2020 @ 2:23am
Best Runes and why?
Tell me, what is your favourite 3 runes and why?

I think saving throw and chrono strike seems awesome at first time, but it haves better runes for play. Example saving throws uses after extra life, and chrono strike broken the game sometimes, but the precision useful in the game 1/3 time.

My favourite 3 runes:

1. Savagery (i think it is so underrated, very helpful and helps always moving and moving)
2. Blood Fueled (same like the first one)
3. Equipment Fiend (grenades are very helpful in every fight in the game)

Something went wrong while displaying this content. Refresh

Error Reference: Community_9708323_
Loading CSS chunk 7561 failed.
(error: https://community.fastly.steamstatic.com/public/css/applications/community/communityawardsapp.css?contenthash=789dd1fbdb6c6b5c773d)
< 1 2 >
Showing 1-15 of 18 comments
Kislot May 13, 2020 @ 3:13am 
Air control is better for me instead of savagery
First rune is always Air Control. Feel like a sitting duck playing without it.
Second is usually Equipment Fiend.
Third varies, but I generally like the Glory Kill speed buff just for getting around an arena faster.
I run :
- Blood Fuelled
- Equipment fiend
- Punch and Reave

might try air control after i finish the game, I actually think the glory speed kill is more more disadvantageous since you have less time of invicibility
HighLanderPony May 13, 2020 @ 6:37am 
Didn't matter to me much because easiest difficulty...
But I used air control, GK from further away, and faster GK most of the time. Swapped air ctrl out for longer stagger when I had GK challenges.
These let me zip around the arena faster and easier.
Last edited by HighLanderPony; May 13, 2020 @ 6:38am
UNBREAKABLE May 13, 2020 @ 7:58am 
Air control, don’t sleep in it since it makes the game so much better.

The other 2 are usually whatever for me.
alka May 13, 2020 @ 7:59am 
Usually Blood Fuelled, Longer Stagger and Chrono Strike (Chrono Strike sometimes a bit awkward as you note).
Nucleus May 13, 2020 @ 9:15am 
I usually run
-Equipment Fiend
-Punch and Reave
-Seek and Destroy

Equipment fiend is just useful overall to get health and armor back quickly as well as falter demons while dealing massive damage wih grenades. But turns out ANY use of equipment will actually recharge all of them so using a grenade for example will actually charge your flame belch and ice bomb too so thats cool.

Punch and Reave is just nice to keep your health topped off and if it already is, it will give you some blood punch meter back which is REALLY powerful later on. I usually get the Loot Magnet > Quickdraw Belch > Health for Blood which allows me to recharge the blood punch with health pickups (provided I already have full health) and with the ability to recharge the bloodpunch when glory killing a heavy demon, youll have the blood punch available almost all the time and I really use it quite a bit because of it. Also learned how many hits it takes from various weapons + a blood punch to glory kill a heavy to get it right back. Its really freakin good.

Seek and Destroy.... Not sure what to say about this rune. I save my chainsaw for heavy demons most of the time but either way, using the chainsaw will basicly allow you to teleport across the map provided a fodder demon and fuel pip is available. It does however pair very well with the Blood Punch since you can teleport/glory kill like 2 kilometers and get your blood punch back and some health so youre in a better position with more stack. It also gives you a lot more room for error when it comes to glory killing super heavys like Tyrants and Archviles since they are only staggered for like half a second.
Idk what really to say about this rune but when I dont use it my playstyle kinda doesnt work that much. I just blood punch and glory kill quite a bit and this just gives me that back as well as very long range to basicly teleport.
AtomicFinjaMaster May 13, 2020 @ 10:26am 
Personally I cant go without Blood Fueled, you go so fast after a glory kill with it, I also like Air Control quite a bit, and my 3rd rune changes often, I havent found anything permanent to put in that slot, I used to run Chrono Strike but once you can consistently hit things like weak points without it it just becomes a bit annoying when everything slows down, I also like the glory kill from further away, it lets you get behind demons easily as well as making it easier to hunt down fodder with the chainsaw
Argus May 13, 2020 @ 10:52am 
I view the rune that makes demons stay staggered longer absolutely essential and I am always compelled to get it first.
After that the rune that lets you glory kill from farther away since it couples nicely with the first and I usually keep the one that makes demons drop health after a blood punch for last, but that one is negotiable and I don't mind switching it out for something else.
1. Air control
2. Savagery
3. Blood fueled
[RKB]Il Saggio May 13, 2020 @ 11:19am 
Air Control
Blood Fueled
Dazed and Confused

But take this from a dude who can't UN the game, so there may be better combinations that I'm eager to hear of.
Sabaithal May 13, 2020 @ 11:29am 
Both the slow-mo runes, and whichever one speeds up glory kills. Best for survivability, and compensating for my ♥♥♥♥ reaction time.
PycassoClaudiu May 13, 2020 @ 1:19pm 
Air control
Dazed and Confused
Seek and Destroy

The same runes I use in Doom 2016. It's just preference.
Last edited by PycassoClaudiu; May 13, 2020 @ 1:21pm
sBuckler May 13, 2020 @ 2:04pm 
My go-tos:
1. Air control
2. Dazed and Confused
3. Savagery

I swap savagery with Chrono-strike when required.
Zorke May 14, 2020 @ 3:45am 
equipment fiend, blood fueled and air control
< 1 2 >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: May 13, 2020 @ 2:23am
Posts: 18