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I second this in total.
A lot of video games have rather generic sounding tracks, but a few of them have tracks that just... fit... the particular game or section in a really good way, or might be enjoyable for one reason or another. Mick Gordon's fitting tracks and the work put into tying the music to the gameplay of the player is really great. A select few of the tracks (Doom 2016 right now, as Doom Eternal's soundtrack still isn't available for general purchase) I can enjoy and listen to even outside of the game as well, although at a diminished experience (really, Mick Gordon's tracks work the absolute best within the game itself).
A few other games and artists are like this as well. For example, I ended up really liking Ari Pulkkinen's whimsical tracks for the Trine series of games. Darren Korb's work on basically all of Supergiant Games titles are also really great, as is Lene Raine's work on the ♥♥♥♥♥♥♥♥ amazing soundtrack for Celeste. Not to mention MONACA's fantastic tracks for NieR: Automata, or Gareth Coker's tracks for the Ori games.
I've found that in the soundtrack of most triple-A titles, the music is rather generic and forgettable except for one or two tracks usually. There's of course some exceptions (e.g. Martin O'Donnell's work on the Halo series or Christopher Tin's compositions for Civilization IV), but it's not at all uncommon to leave a triple-A title with almost no recollection of any specific music track or the segment it was used in.
I usually find much better use of music tracks in really great indie titles than anywhere else. Those usually marries the gameplay or story segments with a really memorable music track, resulting in a track one can revisit much later and still rediscover the particular feelings one felt when playing that particular section of the game.
"oooooh, mick gordon!" now says everyone and their mother about this game.
like they are familiar with the guy and his work. Like they are going to vote the guy for president, like he saved their daughters bat mitzvah, like if he produced a second album unrelated to doom they would even know about it.
It's actually kind of hilarious. completely reminds me of the fart huffing scene from southpark.
The soundtracks for the doom series have been great, don't get me wrong. but people keep invoking his name like hes the chad of the high school and they seem like the kind of people to think nirvana is a t shirt company.
https://www.youtube.com/watch?v=OM9jhGiIAFM
How many of these composers did you have to google while making this post
As all of them exists within my music library, none.
You've made Frank Klepacki cry.
https://www.youtube.com/watch?v=-SQVvfFTcEk
But i quess that type of music is best of this type of game, to make your adrenaline levels go as high as possible.
Not true
Here here!
I hate metal, but i love mick gordon.
People who don't get music tend to fixate on artists rather than music itself so it's understandable.
https://www.youtube.com/watch?v=Zx55zOYnlEg
I saw that prior to the release. I think it was rather underutilized in the game.