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not every game has it removed even after crack and ones that have dlc packs are even less removed due to it covering the dlc as well
dont expect doom eternal to be removed for quite a while
Because in cases like this: https://www.youtube.com/watch?v=n_DD-txK9_Q
People doing the oh so awesome testing, forget to mention, that those are completely different game builds, and not the same build with and without denuvo.
The only definitive case we have is this one: https://www.eurogamer.net/articles/digitalfoundry-2019-devil-may-cry-5-pc-denuvo-protection-tested
Where capcom accidentally leaked unprotected code, and in order to spot the difference, DigitalFoundry actually had to apply insane amount of limitations, even dropping the game to 480p AND cutting GPU utilisation. And even then they have to assume that the only difference is lack of Denuvo, because there's no way to actually tell.
Denuvo is bad because it can forbid you from playing your games in the future, that's it. Stop spreading baseless BS.
It took 4 month to get a proper public crack available for the full game.
Second, they will release an version with denuvo removed only if the game got crack and if it happen before all the dev team move on something else.
So much this. The denuvo complaints need to shut the ♥♥♥♥ up.
Stability ... that's a different issue, and one that nobody ever talks about. Denuvo is detrimental to game stability and is designed to crash to desktop without any explanation given.
And yea probably after dlc.
do it then, and send me the link.
I'm interested in that.
Noone ever talks about stability for a simple reason they can't find a way to prove it was denuvo and make lots of youtubes videos on the issue with defining prof that cant be denied:)
Similarly, when Denuvo causes crashes in Monster Hunter: World, the debug symbols belonging to the executing code point to World AntiTamper.cpp.