Counter-Strike 2

Counter-Strike 2

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KillahInstinct 3 ENE 2018 a las 2:18
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Myth: VAC does not work. Valve doesn't do anything against cheaters.
Reality: The simple fact is, for all intents and purposes VAC does work. Even community measured metrics like steamdb[steamdb.info] (outdated) and steamid[steamid.uk] (delayed) show that, relative to the growth of Steam and the popular games, so have the amount of cheat bans. The real number is likely even bigger.
Última edición por KillahInstinct; 30 NOV 2021 a las 1:11
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Sgt William DK 8 DIC 2019 a las 9:39 
Publicado originalmente por Froggy:
Cheating isn't a crime in most places though. And what makes you think that Valve doesn't try to get their hands on cheats to reverseengineer them?
The banning part is rather obvious that it already happens.
A Valve employee told me years ago that it's against Valve's politics and gave me a link where you can submit cheat codes if you find any.
That is what makes me think that Valve is not doing this.
The Giving One 8 DIC 2019 a las 9:41 
Publicado originalmente por Sgt William DK:
A Valve employee told me years ago that it's against Valve's politics and gave me a link where you can submit cheat codes if you find any.
https://support.steampowered.com/kb_article.php?ref=7849-RADZ-6869#report
Sgt William DK 8 DIC 2019 a las 9:41 
Publicado originalmente por The Giving One:
Publicado originalmente por Sgt William DK:
There's a reason why there are hundreds of comments that people think Vac doesn't work.
It because the constanly meeting cheaters in the game.
Or, it means that VAC does not work like they want it to, and probably never will.

EDIT..As well as, many of those that make such comments don't understand the Trust Factor System.
If you truly understand the Trust Factor system you must know by know that not all cheaters have a low trust factor and therefore you can still be matched up against cheaters.
Vaulty 8 DIC 2019 a las 9:41 
Publicado originalmente por Sgt William DK:
Publicado originalmente por Froggy:
Cheating isn't a crime in most places though. And what makes you think that Valve doesn't try to get their hands on cheats to reverseengineer them?
The banning part is rather obvious that it already happens.

The relevant legal concepts are copyright, contract law and the Computer Fraud and Abuse Act. You are liable to be sued by the people affected for damages and/or be prosecuted by the government for the felony under either or both laws.

Let's start here: "I bought a game". No, you didn't; you bought a licence to use the software in accordance with the terms of service (licence) that you freely agreed to. All modern ToS will not allow you to reverse engineer the software.

If you breach those terms of service then you have broken a contract - that is what allows them to sue you. They will no doubt argue that the prevalence of cheat routines developed by people like you reduce the number of people willing to play the game - say 100,000 users x $10/month * 12 months = $12,000,000. They will also ask the court to impose punitive damages to discourage this sort of thing.

Which brings us to the copyright violation. You are allowed to copy their software provided you comply with the ToS. But you didn't. Therefore you are in breach of the Copyright Act and subject to additional civil and criminal sanctions.

Finally, your "cheats" access their servers in a way that the ToS doesn't authorize. This puts you in breach of the CFFA - breaking this carries serious jail time penalties. Not to mention that in the US, a criminal conviction will preclude you from many jobs, including, naturally, any with access to company computer systems.

Putting aside the illegalities, cheats are unethical and ruin the game experience for hundreds of thousands of people who don't use cheats.

In many places of the world cheat doesn't qualify as breaking copyright. It qualifies as it's own product.

Also you are not copying anything from CSGO that isnt normally avaible and cheats doeesnt "access the servers" of valve.

Stop making up stuff.
Froggy 8 DIC 2019 a las 9:41 
Publicado originalmente por Sgt William DK:
Publicado originalmente por The Giving One:
Or, it means that VAC does not work like they want it to, and probably never will.

EDIT..As well as, many of those that make such comments don't understand the Trust Factor System.
If you truly understand the Trust Factor system you must know by know that not all cheaters have a low trust factor and therefore you can still be matched up against cheaters.
until they're caught.
The Giving One 8 DIC 2019 a las 9:42 
Publicado originalmente por Sgt William DK:
If you truly understand the Trust Factor system you must know by know that not all cheaters have a low trust factor and therefore you can still be matched up against cheaters.
You mean an anticheating measure or system is not perfect in every way, making sure that zero cheaters will be matched up in the game with you ?

Wow....

No system is perfect. And again, Valve is trying to do plenty vs. this problem. It's never going to be good enough for everyone, though.
Froggy 8 DIC 2019 a las 9:44 
Publicado originalmente por The Giving One:
Publicado originalmente por Sgt William DK:
If you truly understand the Trust Factor system you must know by know that not all cheaters have a low trust factor and therefore you can still be matched up against cheaters.
You mean an anticheating measure or system is not perfect in every way, making sure that zero cheaters will be matched up in the game with you ?

Wow....

No system is perfect. And again, Valve is trying to do plenty vs. this problem. It's never going to be good enough for everyone, though.
I still find it interesting that he is so occupied trying to take a dump at Valve for atleast trying to do something about it rather than focusing his attention to the actual problem.
The Giving One 8 DIC 2019 a las 9:45 
Publicado originalmente por Froggy:
I still find it interesting that he is so occupied trying to take a dump at Valve for atleast trying to do something about it rather than focusing his attention to the actual problem.
I will never understand that process of type of thinking from some. I get the frustration, but it should be aimed at the proper ones to blame.
Sgt William DK 8 DIC 2019 a las 9:56 
Publicado originalmente por Vault Hunter 101:
Publicado originalmente por Sgt William DK:

The relevant legal concepts are copyright, contract law and the Computer Fraud and Abuse Act. You are liable to be sued by the people affected for damages and/or be prosecuted by the government for the felony under either or both laws.

Let's start here: "I bought a game". No, you didn't; you bought a licence to use the software in accordance with the terms of service (licence) that you freely agreed to. All modern ToS will not allow you to reverse engineer the software.

If you breach those terms of service then you have broken a contract - that is what allows them to sue you. They will no doubt argue that the prevalence of cheat routines developed by people like you reduce the number of people willing to play the game - say 100,000 users x $10/month * 12 months = $12,000,000. They will also ask the court to impose punitive damages to discourage this sort of thing.

Which brings us to the copyright violation. You are allowed to copy their software provided you comply with the ToS. But you didn't. Therefore you are in breach of the Copyright Act and subject to additional civil and criminal sanctions.

Finally, your "cheats" access their servers in a way that the ToS doesn't authorize. This puts you in breach of the CFFA - breaking this carries serious jail time penalties. Not to mention that in the US, a criminal conviction will preclude you from many jobs, including, naturally, any with access to company computer systems.

Putting aside the illegalities, cheats are unethical and ruin the game experience for hundreds of thousands of people who don't use cheats.

In many places of the world cheat doesn't qualify as breaking copyright. It qualifies as it's own product.

Also you are not copying anything from CSGO that isnt normally avaible and cheats doeesnt "access the servers" of valve.

Stop making up stuff.
Not the use of cheats... creating cheats and sell them.

the source.
https://law.stackexchange.com/questions/25825/is-creating-and-selling-cheats-or-hacks-for-games-illegal
The Giving One 8 DIC 2019 a las 9:59 
Publicado originalmente por Sgt William DK:
https://law.stackexchange.com/questions/25825/is-creating-and-selling-cheats-or-hacks-for-games-illegal
That is a US law, right ?

Ok, my site is based in a whole other country. Now what ?

Ok, let's say that I have somehow violated this law, while I am literally on the other side of the Earth.

Now what ? Oh, the US Government or Valve is coming after me or to force me to shut down my site selling cheats ?

How long is that going to take ? And all the while, I can make several other sites and the problem just goes on and on, potentially costing millions of dollars, and that is when my country is even cooperating with the US or Valve.
Sgt William DK 8 DIC 2019 a las 10:00 
Publicado originalmente por Froggy:
Publicado originalmente por The Giving One:
You mean an anticheating measure or system is not perfect in every way, making sure that zero cheaters will be matched up in the game with you ?

Wow....

No system is perfect. And again, Valve is trying to do plenty vs. this problem. It's never going to be good enough for everyone, though.
I still find it interesting that he is so occupied trying to take a dump at Valve for atleast trying to do something about it rather than focusing his attention to the actual problem.
So why is it the amount of cheaters is still around 7%?
the codes are online and even you can't arrest the person behind it, you can still ban all that use that code and that is not being done and that count as doing all they can.
Última edición por Sgt William DK; 8 DIC 2019 a las 10:00
The Giving One 8 DIC 2019 a las 10:03 
Publicado originalmente por Sgt William DK:
So why is it the amount of cheaters is still around 7%?
the codes are online and even you can't arrest the person behind it, you can still ban all that use that code and that is not being done and that count as doing all they can.
How do you know the ones that are using the code are not already flagged for an incoming VAC ban ?

VAC bans are delayed. And the reasons for that have been gone over.
Froggy 8 DIC 2019 a las 10:04 
Publicado originalmente por Sgt William DK:
Publicado originalmente por Froggy:
I still find it interesting that he is so occupied trying to take a dump at Valve for atleast trying to do something about it rather than focusing his attention to the actual problem.
So why is it the amount of cheaters is still around 7%?
the codes are online and even you can't arrest the person behind it, you can still ban all that use that code and that is not being done and that count as doing all they can.
Sounds to me that you seem to think that cheatdevelopment isn't an ongoing process.
Sgt William DK 8 DIC 2019 a las 10:08 
Publicado originalmente por The Giving One:
Publicado originalmente por Sgt William DK:
So why is it the amount of cheaters is still around 7%?
the codes are online and even you can't arrest the person behind it, you can still ban all that use that code and that is not being done and that count as doing all they can.
How do you know the ones that are using the code are not already flagged for an incoming VAC ban ?

VAC bans are delayed. And the reasons for that have been gone over.
how do you know it is not?
Defenestration 8 DIC 2019 a las 10:10 
Doesn't work well. Cheater just creates another account after they get banned.

VAC would be good if it detected cheats in game.
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