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"Shrunk the size of the hit box around flying units, this should reduce selecting an air unit when you meant to click something next to it."
Thank you for addressing Air Units.. This is a great patch, really commend all your hard work.
Thanks, for the info and the update!
- not sure how I feel about being able to reroll the planets again and again; personally would prefer to have MAYBE up to 5 to choose from - with no reroll
- do the other "parties" on each planet play by the same "empire" rules (can they have relics/cross faction units/techs) or are they just regular factions
- in empire mode: do I lose an empire hero for good if I additionally recruit him/her on a planet (so he/she is not the commander) and he/she dies? (probably not I assume)
I noticed that vanguard valkyries are one of the units that you can use on the empire roster, does that mean vanguard can build valkyries now?
Aside from being able to change the game speed in galactic empire games (I'm a weirdo that likes to play on very slow/very hard for that grueling campaign feel) can we get an option to start with a colonizer(like aow3 empire building setting) or have a choice of where our first city is set down?(like the landing zone mechanic from CIV:BE)
Hands down though this update is fantastic and Planetfall, im my eyes, finally beats out AoW3 in terms of how good and fun it is. Season 2 pass please?!
I own the relic "Deer's Antlers", and im loving the fact, that i can recriut sheperds now.
But i would like to use the therian injectors for my heroes through the empire system. So my question is, why arent the Injectors included in the Therian-Relic?