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Steam has it's own folder for things, but you need to make sure that any downloaded files are in your PC>Doccuments>Neverwinter Nights>....relevant folders.
Starting a new game. You may need to navigate the game menu to find the new modules.
Still not working. All the files were already in the right places from vortex installing them. I went ahead and overwrote them with the manual downloads anyway, but its still not working. I already had CEP and any other requirements installed as well.
This is the only report I've seen of modules not showing up in game when installed in the folders described in the guide. My suspicion remains that the files are in the wrong folders.
There is a known problem with Steam Workshop (solved by moving the files to the above mentioned folders) but that's not the issue here.
Generally speaking;
Modules should be in the modules folder (of course).
Mods depending on what they are will generally be in either hak folder or overide folder, or portraits will be in the portraits folder.
~
Check the file extensions of the files you have downloaded if in doubt of what they are.
Modules files will be .mod and hak files will be .hak
I have windows 10.
I use the windows firewall/defender stuff built in the system.
One day after a windows 10 update, a lot of my games that use the my documents folder were broken.
research led me to find out that in the windows/settings under the security settings there is a thing called ransomware protection. this was enabled on my system after an update.
that enabled setting locks the my documents folder from being used by 3rd party exe
pretty much any steam game i had was broken if it used the my doc folder.
there are settings in the ransomeware security to either turn it off all together or to add what apps can write to that folder.
in essence, the my documents folder with the ransomeware protection turned on is not used anymore by apps. everything is copied out of that folder and used in a new location on your pc. somewhere out of the my documents folder that the games cant access because microsoft changed the paths.
...but the OP isn't using Steam Workshop. They just need to install the files in the correct folders manually, as per my guide.
I did, it didnt help.
Since you havn't been very forthcoming about what these files actually are It would help if you list the files here, give a description of what they are, and if they are dependant upon each other to function. I think you need to start giving some more information if you want help with this problem.
For a start, you said you have some modules, what are they? Are they in your doccuments>NeverwinterNights> modules folder and have the file extension .mod ? when you launch the game have you navigated to every possible place in the menu to find them? They will probably be under other modules. Do you have other modules in that folder that do show up?
If the modules are in the modules folder, then try and launch them from the toolset, do they open or do you get error message?
@Sticky Wicket - re your opening paragraph, none of that applies here, surely? A .mod file containing a playable module will show up in the Other Modules list, regardless of whether CEP is installed or not. No module is incompatible with CEP. Missing haks are reported when you try to open the module.
Yes and no. (edited my post: I was talking generically about mod files but have now changed it to hak files).
I'm simply tying to get the guy to explain what the exact nature of the problem is.