Slay the Spire
Why apotheosis nerf ?
it is a REALLY good card indeed, but its also HARD AF to find and also expensive, instead of nerfing its power cost it should nerf the price and make it cost MORE
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Showing 1-15 of 15 comments
Bawk Jan 13, 2018 @ 2:12am 
you can upgrade colourless cards now, upgraded apotheosis lowers its cost.

:seriousboss:
Last edited by Bawk; Jan 13, 2018 @ 2:12am
DontEatSmurfs Jan 13, 2018 @ 5:09am 
Originally posted by Steey oot me fookin wey:
you can upgrade colourless cards now, upgraded apotheosis lowers its cost.

:seriousboss:

yeah i know but, i dont see why the nerf on power cost, if its a nerf on a neutral card it should be the price for us to get from the merch
Sealer Jan 13, 2018 @ 6:33am 
Because it was too strong and maybe it still is. Sure, they could up the prices but that's a little pointless - most runs are likely to regularly spend the money on card removal anyway, so they won't sit on high gold.
DontEatSmurfs Jan 13, 2018 @ 6:39am 
Originally posted by Sealer:
Because it was too strong and maybe it still is. Sure, they could up the prices but that's a little pointless - most runs are likely to regularly spend the money on card removal anyway, so they won't sit on high gold.

thats why thats the balance right there, you can keep the money or pay for a strong card, if the devs wants to balance it just make it more expensive in the market instead of costing power, that would be the true balance, you would need to think about make your deck thiner or getting that JUICY JUICY apotheosis
SoM Jan 13, 2018 @ 7:24am 
Originally posted by DontEatSmurfs:
thats why thats the balance right there, you can keep the money or pay for a strong card, if the devs wants to balance it just make it more expensive in the market instead of costing power, that would be the true balance, you would need to think about make your deck thiner or getting that JUICY JUICY apotheosis

If you agree that Apotheosis is overpowered then it also makes Jack of All Trades and Toolbox too swingy (and also events that give you colorless cards). It would be good design to balance all of them at the same time instead of changing one of them and leave the others still imbalanced.
DontEatSmurfs Jan 13, 2018 @ 7:29am 
Originally posted by SoM:
Originally posted by DontEatSmurfs:
thats why thats the balance right there, you can keep the money or pay for a strong card, if the devs wants to balance it just make it more expensive in the market instead of costing power, that would be the true balance, you would need to think about make your deck thiner or getting that JUICY JUICY apotheosis

If you agree that Apotheosis is overpowered then it also makes Jack of All Trades and Toolbox too swingy (and also events that give you colorless cards). It would be good design to balance all of them at the same time instead of changing one of them and leave the others still imbalanced.

yeah i agree, my point is "if you wanna balance it just make things cheaper or more expensive depending of the card" thats all the balance that we need, making things weaker for said balance will just make the game more dull, you can have overpowered things, just look at binding of isaac, that game makes it balance about rarer items to find, making things weaker will just compromise the OP build that is a LOT OF FUN but at the same time REALLY difficult to find, remember folks, you guys are killing the things that you enjoy, this has no impact in other players, getting overpowered is OK, whats not OK is how often you can get, but im all aboard making OP cards and making em expensive or hard AF to find, this will make my game even more fun
Last edited by DontEatSmurfs; Jan 13, 2018 @ 7:34am
Sealer Jan 13, 2018 @ 9:02am 
It's still pretty overpowered at 1 cost.
DontEatSmurfs Jan 13, 2018 @ 9:13am 
Originally posted by Sealer:
It's still pretty overpowered at 1 cost.

thats the thing, there is nothing wrong about being OP, just make it harder to get, i dont know if you folks get the idea yet
Mega Crit Games  [developer] Jan 13, 2018 @ 11:49am 
Looking at our data (and the impressions of players) Apotheosis was easily the strongest card in the game. Now that Colorless cards can upgrade as well, it got even stronger.

That is why we are currently testing it with a cost. I expect it to still be a very powerful card, but actually finding out for sure is a big part of what beta testing is for!
DontEatSmurfs Jan 13, 2018 @ 12:36pm 
Originally posted by Mega Crit Games:
Looking at our data (and the impressions of players) Apotheosis was easily the strongest card in the game. Now that Colorless cards can upgrade as well, it got even stronger.

That is why we are currently testing it with a cost. I expect it to still be a very powerful card, but actually finding out for sure is a big part of what beta testing is for!

yeah, i know, but being powerfull is not bad DEV, make it just harder to find or get, getting overpowered should be doable but also difficult to pull it off, i know now we can upgrade cards, but IMO upgrade apotheosis should be innate, but the price for that card should SKY ROCKET HIGH UP, so people need to think with their pockets too
the same can be said for the other common cards too, apotheosis is cool because its OP AF, just make it worse to be able to get it
Last edited by DontEatSmurfs; Jan 13, 2018 @ 12:37pm
Scoutpie Jan 14, 2018 @ 4:51am 
i feel like the card having a cost makes it more balanced as it only needs to be used once and upgraded, it costs 1 and is not really a problem
all and all a good nerf maybe still a bit strong but as i don't find it enough i can't be sure.
Jacklifear Jan 15, 2018 @ 1:15pm 
Personal thoughts

Apotheosis if compared in value to it's equivelent replacements still put it as potentially the most powerful card in the game, even at a 3(2) cost.

I could even see a 2(1) cost upgrade (Half) of your cards being an option if it exhumed the second time around as being semi-balanced.
Shalcker Jan 16, 2018 @ 1:57pm 
Maybe make it a power instead? Like "Each turn, upgrade up to 1 (2) cards"; it will make value more drawn-out instead of instant and choice of upgrades more strategic.

There is lack of colorless powers at the moment - only "Sadistic Nature"; and it could possibly be powerful with cycle-infinite upgrade card decks without being too op.
Last edited by Shalcker; Jan 16, 2018 @ 1:59pm
PyreLight Jan 16, 2018 @ 7:21pm 
Apotheosis is the most powerful card in the game, and i can't blame the developers sticking a +2 or +1 cost on it, making you spend at least some of your turn on creating a miracle that turns any deck into the destroyer of worlds.

Shalcker does have an interesting idea, maybe have it be upgrade the first X cards you play each turn, so as you go through the deck, you eventually get everything upgraded, (and it comboes absurdly well with expertise and was it burning strike?) It also means you might want multiple copies of it, and the awakened one always wants more attention.
Grumpy Grampa Jan 18, 2018 @ 1:21am 
That's an awesome idea @PyreLight !
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Date Posted: Jan 13, 2018 @ 1:07am
Posts: 15