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The question is how often that happens and if you even want to do it at that point, but I can totally see this leading into an infinite where evoked plasma orbs and other things give you more energy than you spend.
So, see you in a few weeks when enough experimentation has been conducted?
Propably. They did nerf one of the Energy generators with exhaust just now though, so that is acting against this too. well, that and the unUpgraded 1-Cost, meaning that one would only have 4 Energy afterwards, whih is too little for Meteor.
Sure, I do not doubt Deck of few can exist where Meteor does the heavy lifting. But I do not see a frequent scenario where it is not a dead Card to get in the early game.
However 24 (32) single target damage is lackluster, especially compared to Sunder, which has a similar function but is playable from the start, does the same amount of damage unupgraded, and does MORE damage than Meteor when upgraded. And as for the energy output, even once you've got your Plasma Orbs going (which is an opportunity cost in it of itself) its only a net of +1 energy vs Sunder which is simply energy neutral on kills.
With a name like 'Meteor Storm', you'd think it would hit multiple targets. Because that is a tiny-a** storm if its only hitting one enemy.
and I can confirm 2 of those with Snecko and Necro is pretty sweet,
also any small deck with 1 of these, Enlightment+ and Unceasing top can probably go infinite.
Meteor
5 Energy
Deal 30 (40) damage to each enemy and stun them. Meteor's cost cannot be reduced. Exhaust.
Fusion
XX(-1) {ie 2/4/6 for 1/2/3 becomes 1/3/5 for 1/2/3}
Gain X Plasma Orbs
One card about tooling up, another about rewarding you for lining up high amounts of energy.
Even just with the common card Turbo you can get it going. Any orb channel follow-up will evoke the plasma and allow you to play out your hand.
Ice Cream is another beast entirely. It is crazy good for this Hero.
https://www.youtube.com/watch?v=rvS2KWM-p8A
Here's the deck in its final ironclad-esque form shítting on the easiest final boss.
https://steamcommunity.com/sharedfiles/filedetails/?id=1374790246
Here's the list with a highlight of how fast it can tear through hallway fights too.
https://steamcommunity.com/sharedfiles/filedetails/?id=1374790714
I went full rεtard and bottled it in act 2. Already I had a reliable combo of seek, recycle, thunder strike, which I thought I was building a deck around until meteor strike dropped.
Thunder strike was exchanged for turbo. The combo was complemented with fission and impulse. Then I just needed more cycle and I was cheating my way through every fight.
I think it fits a concrete deck style and it is ways far from being a reliable pick if you don't have the enablers yet and even if you have then it can be tricky to cast it for the first time and not make it a dead card. When it works it isn't game breaking if you aren't comboing it with other rare cards (like echo form, prime etc) and even if u do chances are that your deck its going to do well without that specific card.
All in all it seems like a "hard to make work"-card which most attractive merit is speeding up some non-boss fights. In the last boss battle either you loose because your deck has no win-condition or you have already a win condition and meteor is just a win-more card.
Decreasing its rarity could be a nice buff, since its major drawback is the lack of reliability.
Apart from Ice Cream, which is obscene in Defect in its own right, I am yet to get Meteor to work in a way that is not, as said above, hard work for mediocre results.
I wanted it to work. I even once had two of them. But they are just so underwhelming considering the effort to get them going. Thus, as said above:
It is both underwhelming a Rare Card, and underwhelming a 5-Cost Card. Did it cost 4, then at least it could be an interesting pick when one has got either x2 Energy or one of the +Energy Relics. As is, it is too often like having a Curse in one´s Deck for a few iterations.
Sure, if I got a Spinning Top, that might be another Deck where I could use it for eternal cycle, but for some reason I have never actually got Spinning Top (early) in Defect ever.