Slay the Spire
Apotheosis didnt upgrade my burns
Yesterday or the before that my burns werent upgraded when I played apotheosis, maybe this is somehow connected to burns not being "played" anymore or maybe it didnt work before that change either, I dont know.
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Showing 1-7 of 7 comments
Paranoia Apr 7, 2018 @ 3:32am 
Agreed, since Burns have Upgraded versions, Apotheosis should Upgrade them.
hanehiko Apr 7, 2018 @ 4:06am 
According to the code, Apotheosis upgrades all cards which return true for their canUpgrade() method.
It is false for statuses, curses and already upgraded cards.

As for reasoning - maybe devs know about that single exception, but tend to not touch it to keep the game in player's favor.
lordofdekingz Apr 7, 2018 @ 4:25am 
Well, I would prefer a game that works as written and not have hidden interactions in favor of the player (or against him for that matter). Transparency is key in games like this
hanehiko Apr 7, 2018 @ 8:18am 
Originally posted by lordofdekingz:
Well, I would prefer a game that works as written and not have hidden interactions in favor of the player (or against him for that matter). Transparency is key in games like this
Talk about transparency when lower grade chests have higher or equal chances of giving you highest rarity relics than higher ones.

This game in Early Access for a reason ;)

Maybe they intended at first that statuses and curses can't be upgraded at all, but at some point they decided to make one. Surprisingly, long time has been passed and they forgot about that specific check, making it possible this specific scenario we're discussing.

It's ALL in code.
lordofdekingz Apr 7, 2018 @ 8:46am 
Originally posted by hanehiko:
Originally posted by lordofdekingz:
Well, I would prefer a game that works as written and not have hidden interactions in favor of the player (or against him for that matter). Transparency is key in games like this
Talk about transparency when lower grade chests have higher or equal chances of giving you highest rarity relics than higher ones.

This game in Early Access for a reason ;)

Maybe they intended at first that statuses and curses can't be upgraded at all, but at some point they decided to make one. Surprisingly, long time has been passed and they forgot about that specific check, making it possible this specific scenario we're discussing.

It's ALL in code.

Yeah, its early access, thats why I report something that I consider a bug, It probably is unintentional, however, if it is intentional, I would prefer to rethink that choice
Shovel Priest Apr 10, 2018 @ 11:22am 
The only thing in the game that upgrades Burns is Hexaghost's Inferno, right?

How and why does that even happen? It seems so odd and out of place. If anything, my preference for a fix to the inconsistency would be that no Statuses have upgrades, and Hexaghost's burns just don't upgrade. His Burns aren't bad because of the damage they do, just that he inflicts so many of them it chokes your deck. They don't need to do extra damage to be cripplingly painful.
Originally posted by Shovel Priest:
The only thing in the game that upgrades Burns is Hexaghost's Inferno, right?

How and why does that even happen? It seems so odd and out of place. If anything, my preference for a fix to the inconsistency would be that no Statuses have upgrades, and Hexaghost's burns just don't upgrade. His Burns aren't bad because of the damage they do, just that he inflicts so many of them it chokes your deck. They don't need to do extra damage to be cripplingly painful.
this also happens with area 3 big machine enemies (I don't know names well unfortunately)
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Date Posted: Apr 7, 2018 @ 3:15am
Posts: 7