Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I used it on the first-Slime-to-die and did not allow any to regenerate. This isn't an out-of-combat upgrade card, from what I understand...
Which is counterintuitive, in my opinion, but probably left that way either because it's difficult to fix or to prevent farming (theoretically, you could use Hand of Greed to earn infinite gold).
It would be neat to have access to some kind of activity log to double check on easily missed events like this... Hard to be sure if it was just graphical glitch or did I actually miss an upgrade there.
Oh. Well, that's super-lame. The card exhausts, after all, doesn't it?
Nope, it doesn't count, but i guess you know that now. Also, you quoted yourself, just saying
And yeah, so I'm saying that it should count...
I doubt the devs are gonna change that as they expressed no desire to and it is a long standing mechanic. They even nerfed those cards with the Fatale word because they wanted things like this to not work. You just need to remember that from now on, ranting about it, while i can understand it, wouldn't have much purpose at this point.