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What? Source?
Edit: Nevermind, forgot that people on these forums are garbage and resort to trolling instead of being actually helpful.
I don't know.
If you want DLC I highly reccommend the workshop. There are GOOD mods out there that don't make the game feel too outlandish. Some of them are very subtle and not to ambitious. Others introduce whole new classes to play as. Some combine two current existing classes.
There are good mods for the events that make the events more interactive, and give events with only 2 options 3 or more.
This is all coming from someone who isn't really a fan of steam workshops because most workshop developers (IMO) do TOO much to the game. Often workshop developers will make the player TOO OP. Or the mods look blatantly out of place. But there are some good, SUBTLE mods for this game that'll satisfy your DLC craving.
I think you mean mods, not DLC.
How are mods not that?
But normally:
by "DLC" we mean "Official Downloadable Content"
and with "Mod" "Fan-made modification/Downloadable Content"
I mean, at the end of the day.... even DLCs are Mods of the game.
We kinda need a way to distinguish the two
In the overwhelming majority of cases, extra content for free is a "patch" or "update" (IE, Advanced Edition in Faster than Light), where as "DLC" would be akin to an "update" or "patch" that has a paywall attached (Crypt of the NecroDancer).
You can take it one step further with Mods being an unofficial patch or update that in 99.9% of cases is free (IE The Workshop), and 100% done by the community at large.
In reality, the idea of "Downloaded Content" was always a dumb term since outside of a few random Nintendo add-on like Amiibos, or the E-reader. All content you get from a game is downloaded as the idea of physical carts and CDs has phased out for quite a few years now, to the point that buying some games gave you a case with a CD key inside for you to redeem on your account for whichever system you bought it for.
We're long past the days of going out and buying an "expansion pack" in physical disk form, installing it via the Floppy Disk CD/DVD/Blu-ray drive, and needing to leave it in the drive. Now that I think of it, the last real time I remember doing this was the release of Starcraft 2: Heart of the Swarm, and that was 2013.
What I consider DLC is any content (free, payed, unnoficial) that actually adds a good amount of content to the game, not like just 1 character, or 1 new place, or some events, but actually add some change in game, sure I still call a Mod DLC but if it have big impact to the game I consider an DLC.
Tha said, when companies charge for little things I just call them add-ons, and if just for new apperances it's just skin/re-skins.
That's why I call the Downfall Mod DLC, as I consider there's a lot of changes with new start screen, music, character... and a whole new campaing
There is no other manner in which to obtain this mod except via downloading it. This is why the concept and phrase of "DLC" is outdated.
Now that I think of it, there isn't a physical cart/CD/Blu-ray for Slay the Spire either, meaning the game itself would also be "DLC".