Slay the Spire
Any way to lower the odd of facing the time eater ?
Hello there

I'm searching for a way to lower the odd or to remove the time eater from the game. I found the fight to be so boring that I never finished it. It's not that i can't finish it, i just can't force myself to do it.

Do you know of any mod who add more bosses ? A way to change the odd of facing each of thoses boses ? Some mod who rework him maybe ? Or the mighty graal who can kick him out of the tower ? Thanks in advance.

I'm not here to debate about why the boss is great or not. About how to beat him and the like of this things. For me he is the worst kind of chore. And since I play this game for fun, i don't wish to have him anymore.
Последно редактиран от gentomal; 6 ян. 2024 в 12:52
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Показване на 16-30 от 35 коментара
Първоначално публикувано от rinM:
Strongly disagree with the overt rudeness shown to OP here. If someone wants to play with mods, just let them. Mods are supposed to be fun, games are supposed to be fun.

Not only that, but Slay the Spire isn't even competitive - it's a single player game where everything is made up and the points don't matter.

So I made a mod that reduces the Time Eater's chance to spawn.

With some brief testing, it's down from 33% to roughly 8% chance to spawn in Act 3.

Have fun.

https://steamcommunity.com/sharedfiles/filedetails/?id=3133545865

A lot of it came from before he severely edited his original post
Първоначално публикувано от rinM:
Strongly disagree with the overt rudeness shown to OP here. If someone wants to play with mods, just let them. Mods are supposed to be fun, games are supposed to be fun.
Well....the OP wasn`t being too nice either
but I can`t really disagree here :conwayshrug:


Първоначално публикувано от gentomal:
Or the mighty graal who can kick him out of the tower ?
If you want to kick him from the spire in a way that is or at least should be compatible with mods that modify the TheBeyond
you can edit the Steam\steamapps\common\SlayTheSpire\Preferences\STSSeenBosses

{
"GUARDIAN": "1",
"CHAMP": "1",
"GHOST": "1",
"SLIME": "1",
"AUTOMATON": "1",
"COLLECTOR": "1",
"CROW": "1",
"DONUT": "1",
"WIZARD": "1"
}
As long as Crow or Donut are at 0, they will be encountered instead of the Time Keeper(wizard)
This also doubles as a cheat to choose the boss you want to fight :conwayshrug:

Just as a last resort, mods work much better.
Първоначално публикувано от rinM:
So I made a mod that reduces the Time Eater's chance to spawn.

With some brief testing, it's down from 33% to roughly 8% chance to spawn in Act 3.

Have fun.

https://steamcommunity.com/sharedfiles/filedetails/?id=3133545865

♥♥♥♥♥♥♥♥♥, that was fast. How'd you do that?

EDIT* Why the ♥♥♥♥ does it censor the "holy", anyway?

Първоначално публикувано от rinM:
Strongly disagree with the overt rudeness shown to OP here. If someone wants to play with mods, just let them. Mods are supposed to be fun, games are supposed to be fun.

Most of us agree, which is why that isn't the reason for the overt rudeness.

Първоначално публикувано от Khor:
No no wait, there is a difference between:
- "spamming" cards through cheese like Stance Dancing
- and intrinsically "spammy" cards like cheap low-value cards that need multiple plays (Claws, Shivs)

Funnily enough, the former is a bigger problem
while Heart/Time Keeper/Sneko/whatever hurt the latter much more
:conwayshrug:

Uh, from what I've experienced, it's the other way around. The latter is punished less, and the former is punished more. Shiving Time Eater is a lot easier than infinite combo killing it.
Последно редактиран от LHGreen; 6 ян. 2024 в 23:57
Първоначално публикувано от LHGreen:
Uh, from what I've experienced, it's the other way around. The latter is punished less, and the former is punished more. Shiving Time Eater is a lot easier than infinite combo killing it.
But you don`t need to one-shot it :conwayshrug:
If you can cheese 12 cards each turn, unless you made some super silly deck, you are able to generate a decent amount of block.

On the other hand, a Blade Dance alone is 1/3 of your turn
Doesn`t mean you can`t Shiv the Time eater, but unless that Blade Dance is heavily supported, it`s just a brick.
Първоначално публикувано от Khor:
But you don`t need to one-shot it :conwayshrug:
If you can cheese 12 cards each turn, unless you made some super silly deck, you are able to generate a decent amount of block.

Lol, but I thought OTK-ing enemies with super silly decks was the whole point of spamming?

Anyway, short of that, I don't find Time Eater to be TOO terribly punishing.

Lol, it'd be nicer if Gary were on military time, though.:lunar2019laughingpig:

How did the "Gary the Time Snail" name come about, anyway?
Последно редактиран от LHGreen; 7 ян. 2024 в 0:51
Първоначално публикувано от gentomal:
Първоначално публикувано от LHGreen:



Yeah, sadly, that does seem to be what this boils down to.

It's saturday, your aren't at school/work. And you came there and say petty things about some random dude who want a mod to make is game even better. Maybe you should take a break from this kind of forum.

Ok....play what you want..

The ultimate goal of this game is to have fun...

biu I personally think that the ultimate fun is when the game forces you to think....
Последно редактиран от trial_by_fire; 7 ян. 2024 в 1:43
Първоначално публикувано от LHGreen:
How did the "Gary the Time Snail" name come about, anyway?
https://spongebob.fandom.com/wiki/Gary_the_Snail
Първоначално публикувано от rinM:
Strongly disagree with the overt rudeness shown to OP here. If someone wants to play with mods, just let them. Mods are supposed to be fun, games are supposed to be fun.

Not only that, but Slay the Spire isn't even competitive - it's a single player game where everything is made up and the points don't matter.

So I made a mod that reduces the Time Eater's chance to spawn.

With some brief testing, it's down from 33% to roughly 8% chance to spawn in Act 3.

Have fun.

https://steamcommunity.com/sharedfiles/filedetails/?id=3133545865

Thanks for the mod ^^
Първоначално публикувано от gentomal:
Thanks for the mod ^^

You're welcome.

Първоначално публикувано от LHGreen:
♥♥♥♥♥♥♥♥♥, that was fast. How'd you do that?

Since I have some modding experience with this game, I had a general idea of where to look in the game code to make the change. It only took me about a minute to find the right file.

Then I altered the game code with a patch.

In the original code, at the beginning of each act, the possible bosses are added to a list. That list is shuffled. Then the top item on that list becomes the chosen boss for the act.

In my code, I make it so there is only a 30% chance for that boss to even be added onto that list in the first place. Then the game still has to shuffle the list and pick the top item.

Since I'm not a math nerd I ran a quick test using the console command to restart the act 50 times in a row to determine the effect rate. I found that Time Eater only spawned 4 times in 50 test runs. So in effect, Time Eater's spawn rate is now 8% instead of 33%.
Последно редактиран от gzd; 7 ян. 2024 в 10:55
Love these threads where someone asks how to adjust something, and everyone tells them they're wrong for wanting it. Folks just can't understand someone having a different experience from them.
Първоначално публикувано от Ryusko:
Love these threads where someone asks how to adjust something, and everyone tells them they're wrong for wanting it. Folks just can't understand someone having a different experience from them.

Again, OP edited his original post, which is where a lot of the original hostility was coming from.
Първоначално публикувано от Hedning:
Първоначално публикувано от Nibbie:
You would have to search for a mod, it would be the only way to do something drastic like that. I don't see how he is "boring" though, that is a first.
I can see how. It takes such careful consideration for how to play your cards. The fight demands a lot of patience and concentration. It is a lot slower than other fights.
6, 4, 3. Chose a number, stick to it and gg. Not much thinking required ^^.
Първоначално публикувано от Spawnling:
6, 4, 3. Chose a number, stick to it and gg. Not much thinking required ^^.
That strategy is absolutely terrible.
Първоначално публикувано от Hedning:
Първоначално публикувано от Spawnling:
6, 4, 3. Chose a number, stick to it and gg. Not much thinking required ^^.
That strategy is absolutely terrible.
But it works for beginners and doesn't require much thinking.
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Дата на публикуване: 6 ян. 2024 в 6:19
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