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generally i use it with anything that does aoe, so like cleave sweeping beam or even bomb
really though it just depends on my other trinkets and if i got a good enough card to use it with. i hate getting it act 1, but act 2 or 3 it can be one of my favourite trinkets cause it can let a build flourish
Dagger Spray is good act 1 & 2, dagger throw if you have kite.
I don't think Defect wants to draw an attack turn 1.
And I'm not just talking out of my ass, either. I'm saying this as someone who had to survive 17 turns against an A20 heart in order to kill it. Artifact+Biased Cognition can be a run saver.
I don't argue that's a great combo, but we're really scraping the bottom of the barrel when we say " Oh iX good with this relic" as opposed "it's good with this common/ uncommon card and then it becomes even better with certain other relics"
I don't argue these are all great uses of Core Surge. Is bottling it that much better than having it somewhere in the deck?
It can be very powerful even without relic synergies, some cases I would consider it:
Ironclad- Immolate will be useful for the vast majority of the game. Pommel Strike is +1 net draw turn 1, not great but it probably wouldn't hurt either. Obviously Searing Blow would be good.
Silent- Masterful Stab, Die Die Die, Glass Knife. Silent has a bit more leniency since she draws 7 on turn 1 (unless boss swap).
Defect- Core Surge, Hyperbeam, maybe even Doom and Gloom. FTL is somewhat of a "whatever" but it is just free damage after all (until Time Eater/Heart).
Watcher- Eruption/Tantrum, Sands of Time, Talk to the Hand, Wallop(maybe...).
With relics, there are more options that open up. Someone already mentioned some such as Bag of Marbles/Mutagens/Chemical X/Necronomicon.
Akabeko w/ multiattack,
Bag of Preparation (helps reduce the "negative impact" of when you don't need the bottled attack),
Centennial Puzzle w/ self-damage,
Gambling Chip makes it a non-issue,
Golden Eye can make Cut Through Fate very potent on Watcher,
Snecko Eye and Meteor Strike is just funny (welcome to infinite town) as well as other big attacks,
Runic Pyramid just to get something like Feed/Lesson Learned into your hand if you have a large deck (somewhat controversial I will admit),
Hovering Kite w/ Dagger Throw can be decent,
Runic Cube w/ self-damage can be decent.
It's a ♥♥♥♥♥♥♥ godsend against the heart. But it's usually helpful to have artifact stacks asap, and on the occasions it's not, you can always Hologram it or cycle it through the deck.
At first I though this was a great combo since Masterful Stab is best on the first turn. But ultimately isn't this relic plus card (Bottle flame and masterful stab) doing 1 more damage what a single card by itself (backstab) can do? it's kind of like how if you get 7 strikes (say 3 perfected strikes+, 1 wild strike, 2 pommel strike, and 1 swift strike) you can do 42 damage with perfected strike +s... something you could have done with bludgeon + without trying to collect a bunch of combo pieces. Maybe I'm looking at this wrong, but the Bottled Masterful Stab seems much like a backstab with 1 extra damage.
It is, but it's also a meme to just bottle a Backstab on Silent due to the relic being borderline unusable.
I know I was having trouble finding a use for this and asked to see what people could find, but I think Dagger throw with any discard synergy is actually pretty good
Yep, this would be a good target if you had kite or reflex/tactician in your deck. Even without it isn't horrible, although it's -1 draw/energy for 9 damage and some card manipulation so not really great. You're typically more interested in playing powers and blocking/weakening the enemy on turn 1 than playing some attack in the late game, which is where bottling "meh" cards will start to become a hindrance.
It still counts as a discard for eviserate too
True, but if you were going for discard synergy, what is more useful in the late game- a dagger throw, or an acrobatics? You're inevitably removing 1/7 card draws every turn 1 by bottling a dagger throw, which isn't some gamebreaking thing, but still something that isn't comparatively very useful regardless.