Slay the Spire
How do I start a good run?
i only made it to the final boss once time and then just die over and over
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Showing 1-9 of 9 comments
mldb88 Feb 6, 2023 @ 8:38pm 
It's less about starting a good run and more just working with what the game gives you. If you're already planning what kind of deck you'll build before you even start, you're setting yourself up for failure.
LHGreen Feb 6, 2023 @ 9:12pm 
You don't. You try to turn it into a good run, no matter how it starts out.
Cress Feb 6, 2023 @ 11:34pm 
Act 1, you need to focus on getting your damage output up to par. All elites require bursting down over limited turns, with rare exceptions. Focus on taking things that build a strong foundation, avoid taking too many dead cards, and don't take everything you see- restraint is more important than knowing what cards are "good". Try to take as many elites as you can, they are the key to power spikes throughout the game via relics.

Act 2, you need to worry about your single-target burst as all elites require you to quickly burn them down before the fight gets out of hand. Try to have a good AoE card to handle the hallway fights, there are a lot of multi-target fights (you can do without on certain setups). You can start to take a few utility cards or build toward certain synergies, it really depends what artifacts and cards you are presented with. Think of scaling damage, you will likely need some sort of scaling to defeat the boss. Scaling is things like strength, focus, ability to safely maintain wrath and deal consistent damage on watcher, poison, accuracy for shiv, etc.

Act 3, you need to make sure your defence is up to par, and patch any holes in your scaling damage. Most elites are like bosses in terms of health, and cannot be killed so easily. If you have a good defensive plan and damage, gg you win.
tks guy for the help :happystar2022:
Krondelo Feb 7, 2023 @ 7:25am 
Also, probably understood at this point but.. to add to "turn it into a good run". Always remember/check what relics and what cards you have. Then based on RNG pick cards that synergize well with what you have. Or as they said DON'T take a card. If you have a good deck you don't want to bloat it with cards you will rarely have use for.
LHGreen Feb 7, 2023 @ 2:46pm 
Originally posted by Krondelo:
Also, probably understood at this point but.. to add to "turn it into a good run". Always remember/check what relics and what cards you have. Then based on RNG pick cards that synergize well with what you have. Or as they said DON'T take a card. If you have a good deck you don't want to bloat it with cards you will rarely have use for.

Yeah, what I said needed some elaboration, but I was ♥♥♥♥♥♥♥ tired and on my way to bed.
Last edited by LHGreen; Feb 7, 2023 @ 2:46pm
Krondelo Feb 13, 2023 @ 8:21am 
Originally posted by LHGreen:
Originally posted by Krondelo:
Also, probably understood at this point but.. to add to "turn it into a good run". Always remember/check what relics and what cards you have. Then based on RNG pick cards that synergize well with what you have. Or as they said DON'T take a card. If you have a good deck you don't want to bloat it with cards you will rarely have use for.

Yeah, what I said needed some elaboration, but I was ♥♥♥♥♥♥♥ tired and on my way to bed.

All good! Your explanation was fine but I felt elaboration was good. Because, while I myself understood this in theory, it was still a difficult thing to actively do. I'm still ass at this game at about 110 hours but I've learned "some" stuff haha.
coyote720 Feb 17, 2023 @ 8:54am 
Find you best character! For example, I'm good with the Defect, and I'm so-so with the Silent (but getting better). I'm awful with the Ironclad and the Watcher. I could probably do better now with the latter two now that I have more games under my belt, but I really enjoy playing Defect and Silent. So, I stick with them.
Spawnling Feb 17, 2023 @ 1:33pm 
Originally posted by nghi game:
i only made it to the final boss once time and then just die over and over
General tips:
Open the map and look at it before you choose anything from Meow.
What are your possible paths?

The first 3 fights in act 1 and the first 2 fights in act2 & 3 are from an easier mob pool.
This means that taking exactly 3 fights before your first act 1 elite leaves you with the most possible money, card rewards & highest chance for getting a potion while potentially minimizing the damage you take before the elite (because they are from an easier pool).

Having a Shop and/or Campfire before your first elite also helps a lot. Buying potions to kill an elite is a good idea. Paying ~60 gold for a fire potion is well worth ending an elite fight a turn earlier, thus saving 20 HP, which then allows you to upgrade at the next campfire instead of healing.

Use your potions.

Pathing: If you want to take on multiple elites, it's a good idea to choose a path that splits off in case an elite fight goes badly and you don't have enough HP to continue down the route you first chose.

Try to remember how much damage elites in each act deal to you on average.
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Date Posted: Feb 6, 2023 @ 8:30pm
Posts: 9