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There's no boss that counters you "very hard". You can shiv deck Timeater/Heart. You can power deck Awakened One. Your preconceptions are completely incorrect.
If you're on A20 then you're going to fight 2 out of 3 bosses in act 3 anyways, so you need to make sure you can handle just about anything the game throws at you.
https://slay-the-spire.fandom.com/wiki/Bosses
nevermind i just realized if you alt f4 the fight starts from the beginning, so i can play fun decks and play the boss until i get perfect rng. porblem solved. unless the cards are always the same, not sure how it works. anyways i guess it's a problem with it being a card game, as there is no other skill involved. if i could aim and dodge perfectly then having 0 block wouldn't be a porblem
The cards are the same because it is seeded, and making good decisions is the most valuable skill in this game, way, way more important than good RNG is. Blaming the game's RNG for your losses isn't going to help you win. Trying to see what mistakes you are making and fixing them, and if you can't see them, asking others for help (or just watching good players) is what will actually help.
Good players can win over 90% of the time on base difficulty; for example, I have ~92% winrate on A0 Ironclad in over 100 games, and while I'm a good player, I'm not an expert. If you are losing constantly, it is because you are making poor decisions, not because "its a card game no skill required just get lucky lol".
You're dumb as hell (evidenced by your "Multiple VAC bans on record" and "1 game ban on record") and you need to do some research on how a well-designed card game works; it's not just all RNG. There are people who have a very high and consistent winrate in this game.
Yea, and professional poker players are a thing because these require a certain level of skill. The way you talk about the game makes it extremely evident that you do not understand StS. It's like someone saying "poker is all luck and no skill", yet they would lose 100% of tournaments against a pro.
There are a lot more variables than you are presenting. When to use potions? How to path through an act? When and what to upgrade? What to spend your money on in a shop? What events to accept? These are not straight-forward things that require little skill or insight. My poker analogy fits perfectly- your thinking is the equivalent of someone that thinks poker is whatever cards you are given and that's it.
One lesson Slay the Spire really wants to drill into you is to be prepared for anything. The game punishes you for tunnel visioning on one single thing with no plan B. When you get to A20, you have to fight two Act 3 bosses and you don't get to see what the second one will be, which means you have to plan as if it could be any of them.
If the game is so simple, then you should be able to achieve 70%+ A20H win rate with any class. What's that, you can't, but others can? You're complaining about not being able to foresee bosses? Yea, you have zero clue bud.
My point was that the game doesn't allow you to do extremely specific builds, but as it's a card game with turn based combat it's kind of a given. And i see you agree.
Would still make it a lot better if i could see the bosses so i wouldn't instalose a run where every fight before it is incredibly easy