Slay the Spire
NUUSKIZ Feb 6, 2023 @ 12:56pm
Any way to know which 3 bosses are coming ?
If i can't see what boss i'm going to face what's the point of the game? i can't build a fun and a very specific deck because some bosses counter it very hard. But at the same time building a broad and balanced one is incredibly boring.
Is there a mod that would fix this? i like the game but the vanilla version seems one-dimensional.
Last edited by NUUSKIZ; Feb 6, 2023 @ 12:57pm
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Showing 1-15 of 53 comments
Cress Feb 6, 2023 @ 1:22pm 
Not sure if there's any mods that allow for this type of information. Maybe you can peek at seeds and determine it that way?

There's no boss that counters you "very hard". You can shiv deck Timeater/Heart. You can power deck Awakened One. Your preconceptions are completely incorrect.

If you're on A20 then you're going to fight 2 out of 3 bosses in act 3 anyways, so you need to make sure you can handle just about anything the game throws at you.
mldb88 Feb 6, 2023 @ 1:39pm 
It shows you which boss it is on the map based on the symbol it used to represent the boss. The only exception is the double boss for A20. Also it’s not that hyper specific decks DONT work, but you might need to throw in a contingency plan or two heading into a boss or encounter your deck has zero answers to. The real issue is more shooting for a build too early rather than working with what the game gives you and over limiting yourself because you’re looking for “only” poison cards before you’re even halfway through act 1.
Imhotep Feb 6, 2023 @ 1:45pm 
See here for pictures of the bosses that one sees on the map:

https://slay-the-spire.fandom.com/wiki/Bosses
Nibbie Feb 6, 2023 @ 2:05pm 
You can always see the next boss you are fighting by looking at the top of the map. At worst, that gives you a third of the game to modify your deck to the boss you are facing. If you see Awakened One, stop taking powers, and consider removing the unimportant ones. If you are a shiv deck facing Time Eater, look for Accuracy or Finisher, something to give your shivs more impact, or even a Malaise to reset the strength gains. Ideally you should be building your decks in such a way that you aren't hard countered by any boss.
NUUSKIZ Feb 7, 2023 @ 5:32am 
Originally posted by Cress:
Not sure if there's any mods that allow for this type of information. Maybe you can peek at seeds and determine it that way?

There's no boss that counters you "very hard". You can shiv deck Timeater/Heart. You can power deck Awakened One. Your preconceptions are completely incorrect.

If you're on A20 then you're going to fight 2 out of 3 bosses in act 3 anyways, so you need to make sure you can handle just about anything the game throws at you.

nevermind i just realized if you alt f4 the fight starts from the beginning, so i can play fun decks and play the boss until i get perfect rng. porblem solved. unless the cards are always the same, not sure how it works. anyways i guess it's a problem with it being a card game, as there is no other skill involved. if i could aim and dodge perfectly then having 0 block wouldn't be a porblem
Last edited by NUUSKIZ; Feb 7, 2023 @ 5:36am
Nibbie Feb 7, 2023 @ 6:34am 
Originally posted by Nuuskiz 1337:
Originally posted by Cress:
Not sure if there's any mods that allow for this type of information. Maybe you can peek at seeds and determine it that way?

There's no boss that counters you "very hard". You can shiv deck Timeater/Heart. You can power deck Awakened One. Your preconceptions are completely incorrect.

If you're on A20 then you're going to fight 2 out of 3 bosses in act 3 anyways, so you need to make sure you can handle just about anything the game throws at you.

nevermind i just realized if you alt f4 the fight starts from the beginning, so i can play fun decks and play the boss until i get perfect rng. porblem solved. unless the cards are always the same, not sure how it works. anyways i guess it's a problem with it being a card game, as there is no other skill involved. if i could aim and dodge perfectly then having 0 block wouldn't be a porblem

The cards are the same because it is seeded, and making good decisions is the most valuable skill in this game, way, way more important than good RNG is. Blaming the game's RNG for your losses isn't going to help you win. Trying to see what mistakes you are making and fixing them, and if you can't see them, asking others for help (or just watching good players) is what will actually help.

Good players can win over 90% of the time on base difficulty; for example, I have ~92% winrate on A0 Ironclad in over 100 games, and while I'm a good player, I'm not an expert. If you are losing constantly, it is because you are making poor decisions, not because "its a card game no skill required just get lucky lol".
Myno Feb 7, 2023 @ 9:20am 
Originally posted by Nuuskiz 1337:
anyways i guess it's a problem with it being a card game, as there is no other skill involved.

You're dumb as hell (evidenced by your "Multiple VAC bans on record" and "1 game ban on record") and you need to do some research on how a well-designed card game works; it's not just all RNG. There are people who have a very high and consistent winrate in this game.
Last edited by Myno; Feb 7, 2023 @ 9:26am
NUUSKIZ Feb 7, 2023 @ 10:08am 
Originally posted by Myno:
Originally posted by Nuuskiz 1337:
anyways i guess it's a problem with it being a card game, as there is no other skill involved.

You're dumb as hell (evidenced by your "Multiple VAC bans on record" and "1 game ban on record") and you need to do some research on how a well-designed card game works; it's not just all RNG. There are people who have a very high and consistent winrate in this game.
i never said the game is all rng. my point is this being a card game, the only two variables i can affect are my deck and the order i play, making the possible builds quite limited
Cress Feb 7, 2023 @ 11:20am 
Originally posted by Nuuskiz 1337:
i never said the game is all rng. my point is this being a card game, the only two variables i can affect are my deck and the order i play, making the possible builds quite limited

Yea, and professional poker players are a thing because these require a certain level of skill. The way you talk about the game makes it extremely evident that you do not understand StS. It's like someone saying "poker is all luck and no skill", yet they would lose 100% of tournaments against a pro.
NUUSKIZ Feb 7, 2023 @ 11:40am 
Originally posted by Cress:
Originally posted by Nuuskiz 1337:
i never said the game is all rng. my point is this being a card game, the only two variables i can affect are my deck and the order i play, making the possible builds quite limited

Yea, and professional poker players are a thing because these require a certain level of skill. The way you talk about the game makes it extremely evident that you do not understand StS. It's like someone saying "poker is all luck and no skill", yet they would lose 100% of tournaments against a pro.
Which part of me saying there are only two variables i can affect makes it evident that i think the game requires no skill ? As it's a factual statement about the game rather than my opinion of how much player skill is required within those two variables.
Cress Feb 7, 2023 @ 12:16pm 
Originally posted by Nuuskiz 1337:
Which part of me saying there are only two variables i can affect makes it evident that i think the game requires no skill ? As it's a factual statement about the game rather than my opinion of how much player skill is required within those two variables.

There are a lot more variables than you are presenting. When to use potions? How to path through an act? When and what to upgrade? What to spend your money on in a shop? What events to accept? These are not straight-forward things that require little skill or insight. My poker analogy fits perfectly- your thinking is the equivalent of someone that thinks poker is whatever cards you are given and that's it.
NUUSKIZ Feb 7, 2023 @ 1:12pm 
Originally posted by Cress:
Originally posted by Nuuskiz 1337:
Which part of me saying there are only two variables i can affect makes it evident that i think the game requires no skill ? As it's a factual statement about the game rather than my opinion of how much player skill is required within those two variables.

There are a lot more variables than you are presenting. When to use potions? How to path through an act? When and what to upgrade? What to spend your money on in a shop? What events to accept? These are not straight-forward things that require little skill or insight. My poker analogy fits perfectly- your thinking is the equivalent of someone that thinks poker is whatever cards you are given and that's it.
potions fall under play order, upgrades, events and shop fall under deck building. Yes pathing is another one, albeit quite a small thing considering my point. But again i never said anything about whether the game takes skill or not, you are arguing against an opinion that was never expressed
This is as uselessly reductive as trying to say "video games are just about pressing the right buttons at the right times". What point are you even trying to make?

One lesson Slay the Spire really wants to drill into you is to be prepared for anything. The game punishes you for tunnel visioning on one single thing with no plan B. When you get to A20, you have to fight two Act 3 bosses and you don't get to see what the second one will be, which means you have to plan as if it could be any of them.
Cress Feb 7, 2023 @ 1:31pm 
Originally posted by Nuuskiz 1337:
potions fall under play order, upgrades, events and shop fall under deck building. Yes pathing is another one, albeit quite a small thing considering my point. But again i never said anything about whether the game takes skill or not, you are arguing against an opinion that was never expressed

If the game is so simple, then you should be able to achieve 70%+ A20H win rate with any class. What's that, you can't, but others can? You're complaining about not being able to foresee bosses? Yea, you have zero clue bud.
NUUSKIZ Feb 7, 2023 @ 1:45pm 
Originally posted by Mega Missingno.:
This is as uselessly reductive as trying to say "video games are just about pressing the right buttons at the right times". What point are you even trying to make?

One lesson Slay the Spire really wants to drill into you is to be prepared for anything. The game punishes you for tunnel visioning on one single thing with no plan B. When you get to A20, you have to fight two Act 3 bosses and you don't get to see what the second one will be, which means you have to plan as if it could be any of them.

My point was that the game doesn't allow you to do extremely specific builds, but as it's a card game with turn based combat it's kind of a given. And i see you agree.
Would still make it a lot better if i could see the bosses so i wouldn't instalose a run where every fight before it is incredibly easy
Last edited by NUUSKIZ; Feb 7, 2023 @ 1:49pm
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Date Posted: Feb 6, 2023 @ 12:56pm
Posts: 53