Slay the Spire
Opa! Feb 19, 2018 @ 2:18pm
OP cards
A combo of Barricade and Impervious is way too powerful. Just these 2 cards (I had second Impervious) are able to take down any apponent. I beat the game in 2 hours and I think on my 5th run with the knight/main dood. I dunno if it needs fixing but it made the game feel a bit too easy for a bit. The cards were also down to around 1 or 2 energy because I had other cards and runes that helped reduce the cost and upgrade all the cards in my hand.

What do you guys think about it?
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Showing 1-12 of 12 comments
They aren't OP, you just had a lot of cards and relics that worked well together, and it made for really strong run.
Zu Feb 19, 2018 @ 2:27pm 
That's whatchu call synergy. You'll have other runs where you pick Barricade thinking it's good but then you'll find yourself never playing it because the tempo loss of paying 2-3 energy to do nothing against trash mobs or elites is quite severe.
wckowalski Feb 19, 2018 @ 2:28pm 
It's less good when some bosses and elites can deal more damage per turn than an impervious.
Opa! Feb 19, 2018 @ 2:32pm 
Originally posted by wckowalski:
It's less good when some bosses and elites can deal more damage per turn than an impervious.
but they never dealt more damage haha
Opa! Feb 19, 2018 @ 2:32pm 
Originally posted by Abyssal Alchemist:
They aren't OP, you just had a lot of cards and relics that worked well together, and it made for really strong run.
too strong but it was the most fun I've had in a game in a long ass time
bc Feb 19, 2018 @ 2:45pm 
Early barricade is a weight, if you end up without getting decent def cards and body slams, you will probably die on early act 2, especially with 3 mana.
Fabs Feb 19, 2018 @ 3:28pm 
Imo the strongest card is probably Footwork. It's consistently excellent in every single deck. It allows you to use less cards to defend attack so it also improves your offensive capabilities. If I get a single footwork early, I can fight most of the Elites in Act 1 and Act 2 without taking much damage at all.
Prometheus Feb 19, 2018 @ 3:39pm 
Congrats you found one of the strong card combos. Guess what? Its not the strongest one out there and its one of many.
mster Feb 19, 2018 @ 3:46pm 
The strongest card on its own? Thats probably Offering. The strongset card in combination with other cards. Thats probably Tactician for the silent, because it allows you to get infinite energy in the right deck. If we talk about the ironclad, then my money would be on Corruption.
Here is the run where I killed the second boss in 2 hits:
http://steamcommunity.com/sharedfiles/filedetails/?id=1307353952
I just kept playing Necronomicurse with Blue Candle, which triggered Rupture. By the end of the second turn of the Collector fight, I had 96 Strength. Then I played Blugeon+, which gets double tapped by the Necronomicon, making it play twice. Then I use Headbutt to put Bludgeon+ on top of my draw pile, so I can double tap it again on the subsequent turn.
It turns out that if you raise your Str too many times, it has diminishing returns, and then dmg will only increase by 1 point per Str. The same probably applies to Dex.(disregard the striked text, I am dumb).

Thankfully the last boss was the Ancient Shapes this time. The last time I did this build, it ended with the Time Eater destroying me.

If I had managed to get Bottled Tornado on Rupture, I probably could have killed the Ancient Shapes in 5 turns, that is if I managed to draw Necronomicurse early.
There should be a bottle relic for Curses, so that you can make them innate. It would probably have to be an event relic though, because of how niche it is. Maybe it could be called "Bottled Void".
Last edited by Aeternalis the Abyssal Alchemist; Feb 19, 2018 @ 5:45pm
wckowalski Feb 19, 2018 @ 5:29pm 
Originally posted by Abyssal Alchemist:
Here is the run where I killed the second boss in 2 hits:
http://steamcommunity.com/sharedfiles/filedetails/?id=1307353952
I just kept playing Necronomicurse with Blue Candle, which triggered Rupture. By the end of the second turn of the Collector fight, I had 96 Strength. Then I played Blugeon+, which gets double tapped by the Necronomicon, making it play twice. Then I use Headbutt to put Bludgeon+ on top of my draw pile, so I can double tap it again on the subsequent turn.
It turns out that if you raise your Str too many times, it has diminishing returns, and then dmg will only increase by 1 point per Str. The same probably applies to Dex.

Thankfully the last boss was the Ancient Shapes this time. The last time I did this build, it ended with the Time Eater destroying me.

If I had managed to get Bottled Tornado on Rupture, I probably could have killed the Ancient Shapes in 5 turns, that is if I managed to draw Necronomicurse early.
There should be a bottle relic for Curses, so that you can make them innate. It would probably have to be an event relic though, because of how niche it is. Maybe it could be called "Bottled Void".
What exactly happens when you try to play necronomicurse with blue candle? How did this result in you ending at 96 str but not infinite?

Also, str always increases damage by 1 point per str, unless you are playing heavy blade or something that hits multiple times.
Originally posted by wckowalski:
What exactly happens when you try to play necronomicurse with blue candle? How did this result in you ending at 96 str but not infinite?

Also, str always increases damage by 1 point per str, unless you are playing heavy blade or something that hits multiple times.

Not infinite, because playing a curse with Blue Candle makes you lose 1 hp. I had somewhere between 130 and 140 hp to work with so I could afford that much, but I had to leave enough hp to survive the next turn before I could Bludgeon him to death.
Necronomicurse will continually replenish itself when you try to Exhaust it. The hp loss from Blue Candle triggers Rupture, increasing my Str.

Also, I didn't realise that Str only increased dmg by 1 because a lot of Str sources give you 2 Str at a time, so I initially thought that it increased by 2 dmg per Str, because I am apparently stupid for not noticing that :/
Thank you for correcting me on that.
Last edited by Aeternalis the Abyssal Alchemist; Feb 19, 2018 @ 5:53pm
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Date Posted: Feb 19, 2018 @ 2:18pm
Posts: 12