Slay the Spire
Reckless charge....horrible card?
I can't find any situation where I would choose this card over others or skip card. Wild strike has a downside but it can do 17 damage when upgraded and adds a wound which can synergize with evolve.

The vulnerability added to you when using reckless charge makes it not worth the measily 9 damage it does and it's even more useless to waste an upgrade on it for 12 damage. It's almost like a curse card.

Please consider revising this card, it's just wasting a slot in my opinion.
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Showing 1-15 of 30 comments
Papi 2Caca Feb 18, 2018 @ 11:08pm 
It's free damage when the enemy isn't attacking you, or when you have a block deck with a couple hundred block.
Feels Ranger Man Feb 18, 2018 @ 11:33pm 
But it does no more damage than a Pummel or a Headbutt which both have positive traits and are 1 cost cards. Wild strike has a negative but it does considerably more damage. My point is there's no positive side to taking this card ever, the downside doesn't make it worth putting this card in the deck, it's a 100% skip each time. I'd rather have 1 less card in my deck then get 'free damage if the enemy doesn't attack'.

I think it needs revising.
Serell Feb 18, 2018 @ 11:36pm 
Originally posted by 2 Dollars:
But it does no more damage than a Pummel or a Headbutt which both have positive traits and are 1 cost cards.

A 1 cost card is not a 0 cost card. You underestimate how powerful even miniscule effects are when they have zero cost.
Last edited by Serell; Feb 18, 2018 @ 11:36pm
Papi 2Caca Feb 18, 2018 @ 11:52pm 
The positive side is it costs 0. That's really good sometimes. Could be exactly what you need.
Amenophys Feb 19, 2018 @ 2:09am 
The mushroom relic allows you to take 25% more damage instead of 50%, it makes a synergy with this card.

I agree that, while it's a 0 cost card, it's a hard-to-use one, which requires conditions to get played, but it's hard to see conditions where you would prefer to get that card in your hand rather than any other useful card.

IMO it should be slightly buffed, like by applying 1 vulnerable or, more interstingly, 1 weaken.
Last edited by Amenophys; Feb 19, 2018 @ 2:10am
wckowalski Feb 19, 2018 @ 3:22am 
Also remember, unlike enemies, the player does not take increased damage when vulnerable from attacks that are fully blocked.
Zu Feb 19, 2018 @ 3:26am 
Not a fan of it either. Once everything powers up, it's pretty hard to block all incoming damage, and then it really is a card you'd only play when nobody's attacking you at all, making it a dead card most of the time.

Heavy block decks don't need it. Aggressive decks don't need it because they'd take clash instead. I get the flavor but it would be heaps better if it applied something like Frail 2.
Kotli Feb 19, 2018 @ 4:14am 
Well it goes great in an infinite hand zero cost build with the relic top as who cares if it gives you vulnerability if you can keep playing cards until the mobs are all dead before they can do anything.
But apart from that it a poor card to use.
Khor Feb 19, 2018 @ 4:21am 
Definitely not a 1 tier pick, but less bad than it seems.

It has the normal uses, when you don`t get attacked or when block is high enough.
Early on it can carry the run and vs normal enemies may very well be enough damage to get a kill and avoid damage, worst case it`s akin to a strike that can`t be used for lack of energy.

Bosses:
Guardian and Slime: the extra burst it`s very useful to switch forms and avoid damage
Hexaghost: has some low damage attacks that make it useful, but generally less good

Collector: already makes you vulnerable on its own, also good for taking down minions
Champ: already makes you vulnerable on its own, lot of downtime, and it`s usually a race...execute often is death anyway...
Automaton: less useful

Vs the bosses of act 3....The deck should be done and one RC even if hardly used shouldn`t change much
Direbear Feb 19, 2018 @ 4:37am 
It's useful only if:
1) Enemy do not attack you. This happens about 1/3 of times. You can play this card if enemy does weak attack on you so chance to use this card increases. But it has too low damage for this (better to prefer 5 damage card with zero cost in this case).
2) Enemy constantly puts vulnerability on you. Most enemies do not do this.

It's unusable if:
1) Enemy puts confusion
2) Enemy sometimes put vulnerability on you. In this case you cannot cast Reckless Charge even if enemy do not attack because you will prolong vulnerability duration for 1 more turn.

I think that this is most useless card in the game. Even Clash can be taken but reckless charge? No, I never take it.
Last edited by Direbear; Feb 19, 2018 @ 4:57am
wckowalski Feb 19, 2018 @ 5:08am 
Also, some enemies keep you vulnerable most of the fight anyway so it doesn't matter.
Direbear Feb 19, 2018 @ 5:09am 
Originally posted by wckowalski:
Also, some enemies keep you vulnerable most of the fight anyway so it doesn't matter.
Yeah, vulnerability fades off just before of execute. Or execute+vulnerability at the same time. Sure, it does not matter.
Reckless charge has too low damage to be useful.
Last edited by Direbear; Feb 19, 2018 @ 5:10am
DivebyBootins Feb 19, 2018 @ 7:04am 
Reckless carried me to the second boss on my very first run, helped along by Runic Pyramid so that I could wait for a good opportunity, but yes, I've found it unappealing since I learned what the late game is like.

Far-out idea here, but what if Reckless Acted a bit like Doubt and Blood for Blood?

Recklessness: 0 Energy, 9 Damage
Each time you play this card, increase cost by 1. Inflicts Vulnerable 1 if in your hand at end of turn.

Possible upgrade besides damage: Exhausts from your hand upon any kill.
Vardos Feb 19, 2018 @ 8:00am 
Actually if it was a 0 cost 9 damage that inflicts vulnerable it would be almost worth the trade. Could make the upgrade 0 cost 9 damage 1 vulnerable inflicts 1 vulnerable
pop pop Feb 19, 2018 @ 11:07am 
This is a niche one. I had a horrible spinning top deck where the only 0 cost i got was reckless chagre. Guess how all ended. I stacked some crazy long vulnerability and died.

It wastes space in deck so i never realy take it.
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Date Posted: Feb 18, 2018 @ 10:55pm
Posts: 30