Slay the Spire
van the man Apr 20, 2018 @ 12:16pm
over buffed immolate
Thunderclap followed by immolate annhilates a LOT of fights, unupgraded. The single target damage output is better than a lot of ironclad's other 2 cost cards which are only single target; Sever Soul is now a "function" card with the buffs to carnage and immolate.. are statuses really good enough to justify the comparably low damage on clothesline, uppercut, and bash, when immolate is a thing? Putting a single burn in the discard isn't a downside that matches the power, tbh. This card has become take it when you see it, unless it's against offering or the deck is a niche combo thin deck or something.

Agree? No?
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Showing 1-10 of 10 comments
Error404 Apr 20, 2018 @ 12:19pm 
Only problem I see with your post is that Immolate is a rare card. Well actually, that and Sever Soul is a really bad card.
Sinsling Apr 20, 2018 @ 12:24pm 
Agree. Imo the patch 20 immolate should of been were it was kept. You are looking at a card that singlehandedly clears half the hp of a number of matchs through most of the game for 2 energy. It takes a 4 energy whirlwind+ to exceed the damage of immolate+ and no other 2 energy card can match it without putting in some work.
Butt Poop Apr 20, 2018 @ 12:26pm 
I don't think it is especially better than other rare cards, which, in a lot of cases, can be strictly better than non-rare cards for the cost. It's part of the game to tie more efficient cards to rarity.

Originally posted by Sinsling:
Agree. Imo the patch 20 immolate should of been were it was kept. You are looking at a card that singlehandedly clears half the hp of a number of matchs through most of the game for 2 energy. It takes a 4 energy whirlwind+ to exceed the damage of immolate+ and no other 2 energy card can match it without putting in some work.

Whirlwind+ is a much better card for strength builds than Immolate. Whirlwind has crazy good scaling into late game on a lot of builds whereas immolate is great early-mid game, but suffers from the same problem Bludgeon does.
Last edited by Butt Poop; Apr 20, 2018 @ 12:29pm
Sinsling Apr 20, 2018 @ 12:32pm 
Originally posted by Darktenki:
Only problem I see with your post is that Immolate is a rare card. Well actually, that and Sever Soul is a really bad card.
Can I get a buffed berserk then please? And reaper. And exhume. And brutality.

Considering the nerfs to other cards, the level of this buff feels way out of line even as a rare.
Last edited by Sinsling; Apr 20, 2018 @ 12:32pm
Sun Apr 20, 2018 @ 12:44pm 
Yes, I agree with you. This card is probably OP, but it still can be compared to whirlwind... which is OP too even if it needs more setup than Immolate.
van the man Apr 20, 2018 @ 1:08pm 
Originally posted by Michanical:
scaling into late game

Craziest thing just happened, Necronomicon, 2x Rupture, Blue Candle, Immolate. I buffed my strength to 100 with necronomicurse and burnt donu and deca. (ascension off, so just fooling around) Cute novelty combo, but maybe they want that curse to discard instead of add to hand?

My point is that if we're talking about late game scaling, then we're talking about scaling into late game decks, which include stuff like strength gain and double tap. All AoE scales well - thunderclap and cleave are fantastic with strength gain, since hitting multiple things is as much benefit from strength gain as twin strike or sword boomerang. Whirlwind may maximize the potential of this effect, but the other stuff does just fine. Bludgeon suffers because you need an energy relic (or necro book) to double tap it and it's only single target.
Last edited by van the man; Apr 20, 2018 @ 1:08pm
Khor Apr 20, 2018 @ 4:21pm 
Originally posted by Michanical:

Whirlwind+ is a much better card for strength builds than Immolate. Whirlwind has crazy good scaling into late game on a lot of builds whereas immolate is great early-mid game, but suffers from the same problem Bludgeon does.

:tmsArrow::tmsArrow::tmsArrow::tmsArrow:
Last edited by Khor; Apr 20, 2018 @ 4:21pm
Morphic Apr 20, 2018 @ 4:54pm 
Does Immolate benefit from STR?

I'm pretty sure it is unaffected, unless I encountered a Bug where my STR wasn't adding to Immolate.
Error404 Apr 20, 2018 @ 11:43pm 
Originally posted by Crestfallen Knight:
Does Immolate benefit from STR?

I'm pretty sure it is unaffected, unless I encountered a Bug where my STR wasn't adding to Immolate.
Pretty sure it does, I mean, it benefits cards like Reaper and whatnot. My only problem with Reaper is that there is literally NO reason to upgrade it, at all.

Also a bug? Report that to the subreddit, so the dev might actually look at it.
van the man Apr 21, 2018 @ 1:09am 
Just a quick note on the current immolate vs whirlwind, 21 dmg + 10 strength = 31 (unupgraded immolate) or 5 dmg + 10 strength x 2 = 30 (unupgraded 2 energy whirlwind). It isn't until 12 strength that Whirlwind is beating it by 1, for the energy cost. Granted, you can play whirlwind for more than 2 energy, but with immolate it's not like you do nothing with the leftover energy, so apples and oranges to some extent

Sure it scales better once you're doing silly demon form limit break things, but with less than crazy amounts of strength gain (amounts that would probably win the game with strikes), immolate's still winning
Last edited by van the man; Apr 21, 2018 @ 1:11am
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Date Posted: Apr 20, 2018 @ 12:16pm
Posts: 10