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Ironclad not so much. Burning Blood is legit better than many boss relics.
And it's a bonus so it should be strong.
Why did you think it was useless? A number of the boss relics are exceptionally good. Especially for the silent.
Its only extra card draw on the first turn. Silent has enough cycle cards to make up for trading it away for a more impactful relic.
Or you could get Tiny House.
I'm uncertain about anyone else, but Philosopher stone is probably one of the best Energy gain relics. 2 strength for enemies honestly isn't much at all. The only time you'll really notice it is against a Book of stabbing.
Ectoplasm is also not that bad. Gold is less relevent when you have a decently crafted deck.
That's two decent relics you labeled as bad. Tiny House isn't good, you win that. However other relics, are good. Such as Experimental Specimen, which gives you a head start on a poison build. Or the relic that nets you potions after every battle, which pays in dividends. Or the relic that lets you draft 5 more cards, which can easily cause you to snow ball immediately due to having a deck with clear direction.
I fail to see how Trading away Silent's relic would objectively be bad. On average, you're getting a relic of similar, if not greater, power.
Burning blood is one of the strongest relic in the game, and while the Silent relic is worse, it is very good for starting term setups and gives the Silent more options, bear in mind that the Silent also have +2 more cards in her starting deck, which means that replacing the +2 starting hand can reduce your chance of drawing well.
Potion after every battle is alright.
Getting ectoplasm as a starting relic is objectively worse than getting it later on, as it pretty much strips you off of guaranteed card removal, so you're mostly stuck with every curse you get in addition to opening cards. One of the few ways to manage your deck - and craft it decently is to use shops.
Both energy relics are better obtained at the first boss, and harm you pretty badly. Extra draw is always useful.
Note that I do not claim to have the absolute truth. Some options work for some, not for others. And that's fine.
What if you trade in your +6 regen relic and get, say, the Lizard Tail? You've actually used your starting bonus to cripple yourself.
And if you get a good relic (like the Mark of Pain), then your playthrough will be a joke because it'll be way too easy.
Let gamblers deal with the overly positive or overly negative consequences of their actions. I'll be Goldilocks and aim for "just right".
Start up StS
Swap Silent's relic
Get The Specimen.
Hah.