Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It'd be an easy way for them to increase the variability of the game quite a lot without having to design a single new asset.
Actually kindof blown away with how much effort went into some of them, and I assume if I looked around there's gotta be a forum somewhere to complain about imbalance in them.
There's the Ironclad-only Runic Cube boss-relic, that makes you draw 1 card, whenever you lose HP. Won a game once with it and the Pain curse. Meat On The Bones and Red Skull kick in at or below 50% HP. Also, don't forget that any healing relic (including the IC starter-relic) synergizes with a deck, that has a few HP-cost cards in it. IMO, healing-relics in general are the most important ones for that kind of build.
First of all, custom mode doesn't let you finish the game. So this isn't full experience.
And I'm not arguing about value of a healing relic. What I'm talking about is that different "sub-classes" in that game really change how you play overall. The default relic lets you play (without any other relics, right from the beginning) 3 cards in a turn. The one I mentioned lets you play your whole hand, but at the cost of your health (cost increasing for every card you play above your energy limit). It's a slight change, and it doesn't limit you to one particular strategy. You still can have different builds, but it changes how you play.
There are all sorts of other characters as well but I've mostly been playing Marisa since she's decently balanced.
Just google up Mod the Spire and you'll find guides on how to do it, you pretty much just drop a file into your Slay the Spire folder, make a mods folder then when you wanna play you can either launch from the mod console or just launch regularly.
There are videos up on youtube so if you look up Mod the Spire you can check out the characters or gameplay mods to see whats up.