Slay the Spire

Slay the Spire

Duckie 2018 年 3 月 20 日 上午 1:08
Ectoplasm and Thieves
I took a random boss relic from Neow and got Ectoplasm (1 extra energy per turn but you can't gain gold). I fought a thief who stole some gold off me but I killed him before he could escape. Didn't matter, the Ectoplasm stopped me from getting back the gold he stole.

I understand the game mechanics treat regaining your stolen gold as gaining gold, but flavorfully it doesn't make sense, and it's not much fun either. When you have ectoplasm you're trying to save the small amount of gold you do have for the most important uses, so it sucks that it can get randomly taken from you like that (with your only option being to kill the thief on the first turn of the fight).
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正在显示第 1 - 15 条,共 43 条留言
bc 2018 年 3 月 20 日 上午 1:37 
The difference between 3 and 4 energy is huge. 300-500g is a worth pay off.
Duckie 2018 年 3 月 20 日 上午 1:50 
I'm not saying Ectoplasm is a bad relic, it's just this specific interaction that I'd like to see changed.

And btw, the score screen often tells me that I got over 1000 gold during my run, so getting an Ecto from Neow at the start of the run can cost you that much.
bc 2018 年 3 月 20 日 上午 1:59 
引用自 Duckie
I'm not saying Ectoplasm is a bad relic, it's just this specific interaction that I'd like to see changed.

And btw, the score screen often tells me that I got over 1000 gold during my run, so getting an Ecto from Neow at the start of the run can cost you that much.
If you saying its not bad, then why you asking to make it better?
I know that playing without gold is less fun, but playing with 3 energy is less fun either.
Duckie 2018 年 3 月 20 日 上午 2:03 
I don't think that the interaction with Thieves is intended by the designers as part of what balances Ecto.

In the big picture, changing what happens in one fight isn't going to make a big difference in how often it gets picked or not.

I'm not asking for it to be better because I think it's not strong enough. I'm asking for it to be changed so it behaves more like the way you would expect.

It says you can't gain gold, so that means the gold you have at the time you pick it up is all that you have left to spend. Being able to get back stolen gold from thieves you kill wouldn't let you go above the amount you have left.

It's not extra gold. It's your gold
Drecon 2018 年 3 月 20 日 上午 2:08 
I agree that around 1000 gold is a more honest cost if you get the relic at Neow. If you get it later in the run, costs go down significantly.

That said, losing 45 gold might feel significant when you have 99 but that's not going to make or break your run usually. I think it's fine for this relic to cost you that if you're not gaining gold anyway. Honestly, I tend to hit the nearest shop if I get Ecto for just this reason.
bc 2018 年 3 月 20 日 上午 2:29 
引用自 Duckie

It says you can't gain gold, so that means the gold you have at the time you pick it up is all that you have left to spend. Being able to get back stolen gold from thieves you kill wouldn't let you go above the amount you have left.
Apparently "can't gain gold" is actually means that you "Can't Gain Gold".

引用自 Duckie

It's not extra gold. It's your gold
It's your gold that has been stolen by Thieves and you cannot get it back because "You Can't Gain Gold", its such a straight forward interaction that shouldnt be discused.
Insovial 2018 年 3 月 20 日 上午 4:03 
Well, sozu has been reworked to keep your actual potions.

I think ectoplasm could change to take back gold from thief.
Cptn. Stabbin 2018 年 3 月 20 日 上午 7:42 
I saz working as intended. They took your goold , you try to take it back and ectoplasm eats it , makes sense to me , sucks yeah , but you knew what you were signing up when you picked up the risk-reward item..
iangoth 2018 年 3 月 20 日 上午 8:21 
引用自 bc
引用自 Duckie

It says you can't gain gold, so that means the gold you have at the time you pick it up is all that you have left to spend. Being able to get back stolen gold from thieves you kill wouldn't let you go above the amount you have left.
Apparently "can't gain gold" is actually means that you "Can't Gain Gold".

引用自 Duckie

It's not extra gold. It's your gold
It's your gold that has been stolen by Thieves and you cannot get it back because "You Can't Gain Gold", its such a straight forward interaction that shouldnt be discused.

I don't see why you're so attached to the current behavior. It's obviously needlessly frustrating, regardless of whether or not it's logical.
Shovel Priest 2018 年 3 月 20 日 上午 9:00 
Logical is what makes this game's mechanics as good as they are. Why does it make more sense for Ectoplasm to be "You can no longer gain gold, except when thieves steal it and you steal it back"?

Yeah, it's frustrating, but so is Hexaghost. So is Time Eater. So is getting Catalyst when you have a shiv deck. So is getting sapped to -6 Strength against Lagavulin. I don't think any of those, or losing more gold to Thieves + Ectoplasm is "needlessly" frustrating. It's just another situation that arises that costs you resources that you have to deal with when playing the game, and responding to these resource losses is what makes the gameplay as interesting as it is.
ZappyDoggo 2018 年 3 月 20 日 上午 9:08 
引用自 Shovel Priest
Logical is what makes this game's mechanics as good as they are. Why does it make more sense for Ectoplasm to be "You can no longer gain gold, except when thieves steal it and you steal it back"?

Yeah, it's frustrating, but so is Hexaghost. So is Time Eater. So is getting Catalyst when you have a shiv deck. So is getting sapped to -6 Strength against Lagavulin. I don't think any of those, or losing more gold to Thieves + Ectoplasm is "needlessly" frustrating. It's just another situation that arises that costs you resources that you have to deal with when playing the game, and responding to these resource losses is what makes the gameplay as interesting as it is.

I disagree.
Take a moment to read what Ectoplasm does.

Gain 1 energy, can't gain gold.

can't gain gold.
Can't. Gain. Gold.

Taking your gold back from thieves isn't 'gaining' anything, and it makes the fight entirely frustrating and stupid when there's only a card reward (that could suck).
It'd be better if there was a small tweak on this Relic, and it shouldn't matter much to the 'better' players anyway. It's just a change on 1-2 simple fights That you rarely even see.
Morphic 2018 年 3 月 20 日 上午 9:27 
引用自 IronRig
Well, sozu has been reworked to keep your actual potions.

I think ectoplasm could change to take back gold from thief.

I lean towards an ecto change as well because of this.

If the Devs felt it was neccessary to change Sozu so you keep your current potions. Why would changing Ectoplasm so you keep your current Gold be so wrong?

Think about it, you still have the possibility the Theives make off with your Gold anyway after the X turns. For skilled Players, the chances of them being able to flee are next to none so that doesn't matter. Further, for such skilled players, losing that ~45-100 Gold isn't going to be a deciding factor anyway barring certain situations.

All this would do is give people a little more lee-way when dealing with Thieves while having Ectoplasm. Is it really that big an issue? It's not like people are asking for Sozu to let you keep potions gained from Alchemize or something.
最后由 Morphic 编辑于; 2018 年 3 月 20 日 上午 9:28
ZappyDoggo 2018 年 3 月 20 日 上午 9:45 
引用自 Setzway
引用自 IronRig
Well, sozu has been reworked to keep your actual potions.

I think ectoplasm could change to take back gold from thief.

I lean towards an ecto change as well because of this.

If the Devs felt it was neccessary to change Sozu so you keep your current potions. Why would changing Ectoplasm so you keep your current Gold be so wrong?

Think about it, you still have the possibility the Theives make off with your Gold anyway after the X turns. For skilled Players, the chances of them being able to flee are next to none so that doesn't matter. Further, for such skilled players, losing that ~45-100 Gold isn't going to be a deciding factor anyway barring certain situations.

All this would do is give people a little more lee-way when dealing with Thieves while having Ectoplasm. Is it really that big an issue? It's not like people are asking for Sozu to let you keep potions gained from Alchemize or something.

While the Devs can make tweaks and all, I am doubtful that they'll do anything about ecto.

I agree greatly with how they should change ectoplasm just a slight bit, because right now, It's like one of those 'hidden words' things. (Basically, an effect not noted.)
Example: Exhume doesn't say that you can't exhume an exhausted exhume.
Emi 2018 年 3 月 20 日 上午 10:36 
This type of changes should go all into making the Easy Mode.
Ectoplasm + ability to gain gold from thieves? Available on Easy Mode.
Able to see Act 3 End Boss from the start? Available on Easy Mode.
Time Eater gets +2 Str after 12 cards played but doesn't end your turn? Easy Mode.

The list goes on, but you get my point.
Ectoplasm working as is encourages you to find a merchant ASAP on the second act. Adds a thrill and strategy depth to the game. Can't you enjoy that?
Morphic 2018 年 3 月 20 日 上午 10:47 
引用自 Emi
This type of changes should go all into making the Easy Mode.
Ectoplasm + ability to gain gold from thieves? Available on Easy Mode.

The list goes on, but you get my point.
Ectoplasm working as is encourages you to find a merchant ASAP on the second act. Adds a thrill and strategy depth to the game. Can't you enjoy that?

You are clearly missing the point.

We aren't asking to gain gold from theives. We are asking to get back the Gold that was stolen from us. That's a big difference. Especially so since the Rewards Screen has Stolen Gold listed as seperate from actual Gold. (If they weren't seperate then I might not be so adamant)

I don't agree with Xephosaurkeyus's stance that "elite players want to punishing people" but in this case it is definately starting to feel that way. Literally every "counter argument" to this suggested change has been "it'd make the game too easy!"... When it would only change one single interaction, kinda like how Sozu changed a single interaction.
最后由 Morphic 编辑于; 2018 年 3 月 20 日 上午 10:48
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发帖日期: 2018 年 3 月 20 日 上午 1:08
回复数: 43