Slay the Spire
PedroEX Mar 17, 2018 @ 11:32pm
Is Berserk(Rare card) any good?
I was looking at the Ironclad Win Streak Guide(by Quincunx), and the card is marked as
"Do not pick" in act 1, 2 and 3.
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Showing 16-30 of 30 comments
Zu Mar 18, 2018 @ 10:32am 
Originally posted by Jack_Daniels84:
Originally posted by Rett:
Would it really be broken if it just read "Gain 1 Energy at the start of your turn if you lost at least 1 health last turn"? Most decks don't want to take any damage so it's not an auto include, and self damage decks aren't exactly doing great right now.

I suppose if it was:

1 Cost: If you receive HP damage by the end of your turn, Gain 1 Energy next turn.
Upgrade: 0 Cost.

It would be fine also. The effect would mirror Flying Knee as an energy marker would appear ready for the following turn, also you could take a couple of Berserks and gain a sudo-Outmaneuver effect.
*pseudo

They'd have to rename the card then. And if anything, since M-clad is so whatever, might as well make it heavily synergistic and proc that knee effect whenever you take damage on your turn.
Loerilia Mar 18, 2018 @ 10:53am 
It's not useless, but then there isn't really any card that is. They all have some use. Berserk synergizes well with Red Skull and Mummified Hand especially. If you have one of those, it may well be worth a pick. If you have both, it's practically a given.

However, in most cases it's a wasted draw, and it's directly detrimental to your cause when against The Awakened One.
Error404 Mar 18, 2018 @ 11:45am 
Originally posted by Rett:
2. Imagine there was a boss relic that read "Reduce your maximum health by half. Gain 1 Energy at the start of each turn". Would you pick it?

I wonder if gaining 2 energy for that downside would be a nice relic idea?
Insovial Mar 18, 2018 @ 11:59am 
Or maybe make it this way :
Berserk : 0 cost, below 50%HP gain 1 energy
Berserk+ : innate.
ZappyDoggo Mar 18, 2018 @ 12:11pm 
Originally posted by iangoth:
Originally posted by Ghostlight:

You dont have to play it so your first point verges on moot. And to your 2nd question....quite often, yes, very much

Are you trying to say a useless card is not dead because you don't have to play it? Obviously that's absurd, so his point here is valid.

Why take a card if you won't play it? If anything, that's 1 space wasted in your deck, and could prevent you from dealing good damage and defending well. You basically gave yourself a parasite card that could be played for something that'd only help on a boss or elite fight. (or if unluckily enough, certain normal enemy varients, like the Chosen in a duo.)
Eran Mar 18, 2018 @ 12:12pm 
Originally posted by Darktenki:
I wonder if gaining 2 energy for that downside would be a nice relic idea?

If there isn't enough energy to play the deck then get a source of energy, Not only with Berserk...
I like Jack_Daniels84's idea for Berserk, Gain 1 energy next turn if you take X damage ( X should be somewhere between 1 - 10 in my opinion ).
Or maybe gain 1 energy per X damage...
Last edited by Eran; Mar 18, 2018 @ 12:17pm
Sun Mar 18, 2018 @ 3:01pm 
Actually, if you manage to get multiple berserk+ in a small deck + whirlwind and double tap, it is theorically very strong. But, I never managed to this point myself. I ended up dead every time I tried this strategy.
iangoth Mar 18, 2018 @ 3:48pm 
Originally posted by xephosarkeyus:
Originally posted by iangoth:

Are you trying to say a useless card is not dead because you don't have to play it? Obviously that's absurd, so his point here is valid.

Why take a card if you won't play it? If anything, that's 1 space wasted in your deck, and could prevent you from dealing good damage and defending well. You basically gave yourself a parasite card that could be played for something that'd only help on a boss or elite fight. (or if unluckily enough, certain normal enemy varients, like the Chosen in a duo.)

My point exactly!
Tray Mar 18, 2018 @ 3:53pm 
Originally posted by Sun of a Beach:
Actually, if you manage to get multiple berserk+ in a small deck + whirlwind and double tap, it is theorically very strong. But, I never managed to this point myself. I ended up dead every time I tried this strategy.

Doesn't the fact that you died everytime trying to make it work make it theorically terrible?
Loerilia Mar 18, 2018 @ 4:16pm 
Originally posted by Sun of a Beach:
Actually, if you manage to get multiple berserk+ in a small deck + whirlwind and double tap, it is theorically very strong. But, I never managed to this point myself. I ended up dead every time I tried this strategy.

You don't need Berserk in those decks because you have Offering, Bloodletting and Seeing Red for energy, all of which are better cards than Berserk in nearly every situation.
Trinity_66 Dec 31, 2021 @ 2:39pm 
Originally posted by Rett:
Originally posted by Jack_Daniels84:
As a rare Power card, it probably needs reworking. It has a similar problem to Runic Dodecahedron. They both seem very conditional and both can seem unsustainable unless you can gain a lot of Block to protect yourself.

Perhaps if the Berserk card read:

1 Cost. If you have taken 10 or more HP damage during your enemy's turn, Gain 1 energy at the start of your turn.
Upgrade from 1 to 2 energy.

it would be worthy of a rare power slot. I know thats too big to fit a card's description, but wording could be adjusted.
Would it really be broken if it just read "Gain 1 Energy at the start of your turn if you lost at least 1 health last turn"? Most decks don't want to take any damage so it's not an auto include, and self damage decks aren't exactly doing great right now.
Self-damage decks can still be good though. Look at just one Rupture and Brutality(both upgraded). Every turn you gain 1 extra card and 2 strength at the cost of 1 health. Plus, Berserk is only a temporary debuff and allows the use of more energy throughout the rest of a combat. I'm not saying you're wrong, but self damage decks do have some credit for long-term battles, as long as you use Rupture.
1.2M | Missingno. Dec 31, 2021 @ 8:10pm 
This thread is from 2018, before Berserk was buffed. How did you even find this?
Dusk_Army Dec 31, 2021 @ 11:40pm 
Originally posted by Festive Missingno.:
This thread is from 2018, before Berserk was buffed. How did you even find this?
Probably the same way anyone does: Google doesn't care about how recent a search result is if it satisfies their algorithm.

But yeah, the info in this is from when Berserk was, "If HP<50%, gain 1 Energy each turn." All the discussion is irrelevant to the current game.
Only acceptable context of using it is Orange Pellets, anything besides that is just shooting yourself in the head.
Gentlest Giant Jan 2, 2022 @ 3:22am 
Originally posted by =FEMBOY$= Stemmed Depression:
Only acceptable context of using it is Orange Pellets, anything besides that is just shooting yourself in the head.
Or, you could be reasonable about it and play it when the expected damage increase is manageable. You know, instead of inventing platitudes that will inevitably... shoot yourself in the head.
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Date Posted: Mar 17, 2018 @ 11:32pm
Posts: 30