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So, you're arguing the game is rigging the RNG? Prove it. You can decompile the main game file (google "java decompiler"), and the code is surprisingly readable. If the RNG is unfair, you should be able to find evidence.
EXTREME DRAWS
Edit: can't draw more defends than you start with. XD
If Slay the Spire was a board game, would you accuse the dealer of cheating if this same scenario played out in your living room or would you recognize that randomness can lead to what you perceive to be terrible card draw?
As I said in a post you obviously didn't read: Random can produce any result, what leads one to thoughts of non-random is when the same results are repeated more often than they should be over a large sample size. ie: like testing to see if a dice is imbalanced (intentionally or not).
I provided an example for visual understanding but my point, OBVIOUSLY, wasn't solely made because of one result.
And on your point about board games, yes, I was a big board game player in my youth and, yes, everyone got suspicious if a die was rolling too many sixes over a long period and the said die would usually be removed from the game by mutual consent.
Are you honestly suggesting the full code of the game is entirely available for anyone to read and copy. My word, that'd be a first.
You haven't shown that the results are different than one would expect. You've simply asserted it and complained about it.
You are correct.
I look forward to playing the heavily spammed 4,000 Korean versions of the game in the next couple of years.
Don't take my word for it. Google Slay the Spire modding and you'll see.
Games are usually moddable within certain limitations. For example, Civilisation games are reknown for their modability, but it doesn't mean they've released the entire game code. I honestly don't know how much of the code of this game is publicly viewable, you could well be right and all of it is as open as a poverty stricken red light district worker's legs, but that isn't usually the case, for seemingly obvious reasons. As I say, you may well be right, I just can't imagine it.
I didn't know this game was written in Java. I'm very tempted to crack it open myself now just to take a look around.
And, I haven't read this whole thread, since it seems to largely be people arguing and insulting each other, but I will say that I would hate to have to write a rigged RNG that was designed to screw over the player as much as possible. For starters, it would be *hard*. Way more effort than just writing a simple shuffle and actual random number generator. And then the effect of my rigged RNG is to make the game less fair and less enjoyable for my players? No, thanks.
It would help if you did read it, then you wouldn't write incorrect things like "rigged against the player".
And, yes, I have provided examples of other games which do manipulate their RNG. I didn't mention the games specifically because I wanted to avoid a derail into a discussion of those games, but it seems derailing and not-reading is pretty much all that people do here... well, and insulting people, of course. I mean, if it's good enough for the president of the USA why would it not be good for us mortals?
There you go, I've mentioned Trump now, so you can all happily change the subject to him now.