Slay the Spire
小鱼谷歌 Dec 13, 2017 @ 10:59pm
Healing is way too hard for Silent
In my 34 hours of playing, I spent 27 hours to find a good strategy for silent. I found that HP is a much bigger problem for Silent than Ironclad. While Ironclad can use the card reaper with high strength and use its two special relics to recover HP, there is no way for Silent to recover a large amount of HP. Silent can only heal through bandage which almost never appear along any run and the effect is minimum (I'm not talking about using campfire or the event to get Bite cards here). In addition to that, Silent has less initial HP than Ironclad has, which makes Silent much less attractive.

I suggest to add some cards that allow Silent to heal when using a Shiv or applying poisons. Otherwise the risk to take damage is significantly higher for Silent, and you can't guarantee that Silent can build high defense in every single turn.

Let's assume that nothing is changed here. Is there any strategy to get around this issue for Silent?
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Showing 1-15 of 22 comments
Ringtail♥ Dec 14, 2017 @ 12:01am 
Silent has tools to not take damage and giving a straightforward healing mechanic will just make her even stronger than Ironclad than she already is.

Go for thinner deck, card draw and try to play around relic synergies.

Like for real, Silent was way easier for me than Ironclad and i actually won with her first rather than the other one.
Last edited by Ringtail♥; Dec 14, 2017 @ 12:05am
Major Ducks Dec 14, 2017 @ 12:45am 
well i dont know if its the beta branch or rng, but I tried several times with silent, but yea healing almost impossible to do unless you get relic that gives you 2 hp per power card.
Comparing ironclad and silent and find silent very underperforming. ironclad can raise strenght soo fast you will end up killing everything in few turns, using reaper with high strenght keeps you in the fight, not to mention last time i played with ironclad, when I was on the final boss I managed to raise my strenght to 28 in 2 turns without relics boosting strenght lol, using card that makes you attack twice and the attack that scales 5 times with strenght I was doing ~290 damage per round lol
Agree with ringtail, I find silent way stronger. I have in most fights around 20-70 armour, meaning healing over the top would be a bit much. I think the starting for silent is a bit harder, but once you get things like Kunai, and any form of dex of block build up, you are way better off than ironclad.

As for the strength thing, I find my dex is often 15-30 in a fight, I can play any card to get block, and playing block cards gives me enough to block any hit, while being able to drop either a boatload of poison, or a boatload of shiv/draw spam. I've had much more success with silent than Ironclad.
Pixel Peeper Dec 14, 2017 @ 2:11am 
Yeah, pure attack builds are fine with the Ironclad because he can afford to take plenty of damage; he'll just heal it all.

On The Silent, unless you got plenty of lucky draws and appropriate relics, an attack deck would be suicide. She can't heal, and even the campfires heal her very little because of her lower max HP.

It looks like characters are not meant to be able to use all builds.
o? Dec 14, 2017 @ 2:59am 
加点卡给沉默者回血那就不是这个职业了,你没发现这两个职业都有他的特性吗,战士红色的卡代表力量 愤怒 血,沉默者绿卡代表毒 敏捷 速度 说不定以后出个魔法师用的是蓝卡
Jenx Dec 14, 2017 @ 3:07am 
I guess I really must be doing The Silent wrong, because I've had a lot of headaches with trying to get anywhere with her. I've beaten the game several times already with the Ironclad, because the combination of high health, higher damage and lots of healing simply means that by The Beyond I just steamroll everything that I get into combat with, while the Silent still struggles.

I did manage to get her to the final boss once, and it was the Timekeeper so you can guess how that one ended.

To those that keep saying that The Silent is somehow stronger - what kind of decks are you building? I don't mean "oh focus on block and so and so", no I mean which specific cards do you aim for? Because I've tried all kinds of combintions with her, and unless I win the lottery on a good Relic, most of the time she just feels mediocre, compared ot the Ironcland who is perfectly capable of winning the game without needing any specific relic at all. (Or much of any other support beyond just getting 4-5 good cards)
Weiglgasse Dec 14, 2017 @ 3:20am 
Shiv build would be a prime example: Accuracy boosts shiv damage a lot once you unlock it, Cloak and Dagger gives decent block, and there are loads of cards to grant you shivs that can do massive damage. As you'll play loads of free cards, After Image is an obvious joice for even more block.
Then you add some other cards which are almost always good (blur, terrorize, adrenaline, whatever makes your skills get played twice, the one that boosts all your blocks, and so on) and you basically have a won run.

Of course there are other builds that focus on discarding, for example, or on poison (poison every round + poison grows stronger + triple the enemies poison basically means you only have to block and survive to win).

Honestly, I never tried writing it down, but as long as you focus on being able to survive, the Silent is not hard.
My win rate is definitely higher than with the Ironclad.
Last edited by Weiglgasse; Dec 14, 2017 @ 3:22am
Pixel Peeper Dec 14, 2017 @ 3:27am 
Wraith Form decks have worked pretty damn well for me.

A deck that's just a couple Wraith Forms and a whole bunch of Block cards (especially Blurs) means that you always draw all the Block that you need, can put all your energy into it, and will still be dealing significant damage (30 to 90 damage per turn) that's not reduced by Weakness and that is dealt in small increments (no wasted damage from overkills, and great for Nemesis).

Not being able to focus-fire enemies is a significant drawback, but since you can put all your energy into Block, it's generally not too much of a problem.
Ringtail♥ Dec 14, 2017 @ 3:33am 
It really depends on a few early cards and relics that you acquire. Early Tough Bandages or Tingsha makes all discard cards very valuable for example. Or if you go for 0 energy cost deck you absolutly must save money for a decent synergy relic or card (panache, kunai, shuriken, unceasing top and so on). Also 0 cost draw cards don't actually bloat your deck so they're also a high priority. Pretty basic stuff, nothing too hard.

I had a fun run where i got an icecream as first relic which meant that every adrenaline had to go in the deck after that getting skewer was like a cherry on the top.
Last edited by Ringtail♥; Dec 14, 2017 @ 3:36am
Jenx Dec 14, 2017 @ 3:53am 
See, that's the thing - I actually consider reliance on specific Relics to be a rather large downside to the Silent. Because as the Ironclad, you can literally beat the game without any other relics other than your starting one.
paolo.bera Dec 14, 2017 @ 4:52am 
I try to find alter image in a shiv deck, alter image and panache (always a must buy in shop), if i have both usualy i slay all the final boss, two turns blocks with a short deck and a lot of draw means a barricade with silent and with after image you can reach easily 30-40 persistant block.
Than if you have unceasing top you must have outmanouver, if you have wraith form (not a fan) you must have burst and so on.
Jenx Dec 14, 2017 @ 5:17am 
How exactly are you getting a Barricade on The Silent? Because it's a red card, not a green one, and from what I've seen you only ever get cards of your chosen hero.

paolo.bera Dec 14, 2017 @ 5:25am 
Originally posted by Jenx:
How exactly are you getting a Barricade on The Silent? Because it's a red card, not a green one, and from what I've seen you only ever get cards of your chosen hero.
A persistent block it's like a barricade.
Blur and dodge and roll with few cards and a lot of draws means you get blur in cycle for 2-3 time a turn and blur has stack, so if you play blur 2 times last 2 rounds, 3 times 3 rounds etc.
So it's like a barricade :)
az4a3l Dec 14, 2017 @ 5:31am 
Unlike ironcald silent gets its own 2 versions of barricade with blur and dodge and roll but silent does need to cull its starting deck much more quicker than ironclad also the best way to know which deck direction take with silent either be poison spec or pure dmg dealer is on the first floor, depending on the cards you get there pick a path and stick to it, i posted it before and i rarely skip any card with silent but i do get rid/transform starting cards asap and i take any 0 mana cost card i can, block or dmg bring it here, i dont favor shivs tho.
Also to keep your block on the + side since a lot of mobs reduce block try to always have an upgraded dexterity on you deck if posible. Dont understimate the stacking dmg of thousand cuts and wraith form while tanking and spaming those 0 mana cards :steamhappy:

And for godsake if you find aphoteosis on the vendor buy it!!!
Last edited by az4a3l; Dec 14, 2017 @ 5:32am
Jenx Dec 14, 2017 @ 5:35am 
Originally posted by paolo.bera:
Originally posted by Jenx:
How exactly are you getting a Barricade on The Silent? Because it's a red card, not a green one, and from what I've seen you only ever get cards of your chosen hero.
A persistent block it's like a barricade.
Blur and dodge and roll with few cards and a lot of draws means you get blur in cycle for 2-3 time a turn and blur has stack, so if you play blur 2 times last 2 rounds, 3 times 3 rounds etc.
So it's like a barricade :)

Well yes, Blur and Dodge and Roll do retain you a block for the next turn, but that's not Barricade. I was just confused, since I'm using the beta test build of the game, and I was wondering if I'm missing something here.

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Date Posted: Dec 13, 2017 @ 10:59pm
Posts: 22