Slay the Spire
Creaky 10 ABR 2020 a las 12:31 a. m.
What cards you avoid getting?
As the title imply. No need for objective views of the cards you don't pick often.
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Mostrando 16-19 de 19 comentarios
DuckSonata 12 ABR 2020 a las 7:48 a. m. 
Publicado originalmente por bulbatrs:
I think the word never should not exist in the card game like slay the spire. while there are plenty of weak cards, situationally they can be the only thing you can take to have a decent chance of winning.
I can see a lot of people hating perfect strike, but early on it's a good damage card that you might need to go through elite or two and passing it might cost you the game, also you can make a perfect strike focus deck that beats a20. same goes for most other weaker cards.
Sure, but remember the topic is "cards you avoid." You can avoid something generally but still recognize when it's correct to grudgingly take it.

Publicado originalmente por Khor:
Publicado originalmente por faceplant712:
  • Taking Signature Move after floor ~8
    Signature Move is an ok Act 1 card but it flops out later.

I honestly have to disagree here.
SM is one of those build-around cards with a decent enough payoff to be worth the hassle
Big surprise, the Searing Blow fetishist likes the Watcher analog. Thing is, if I encounter it in Act 2, I probably already have a fistful of damage commons or some retain ♥♥♥♥ to bork things. And even if I get it early and it carries Act 1, I don't like to commit to a restrictive strategy that early. Different approaches, I guess. I keep my future options open, but I flame out if the future options are worse than the present one.
Última edición por DuckSonata; 12 ABR 2020 a las 8:20 a. m.
Khor 12 ABR 2020 a las 9:35 a. m. 
Publicado originalmente por faceplant712:
Big surprise, the Searing Blow fetishist likes the Watcher analog. Thing is, if I encounter it in Act 2, I probably already have a fistful of damage commons or some retain ♥♥♥♥ to bork things. And even if I get it early and it carries Act 1, I don't like to commit to a restrictive strategy that early. Different approaches, I guess. I keep my future options open, but I flame out if the future options are worse than the present one.

Act 2 might be a tad late for Signature Move, but it`s no way Searing-Blow-level of build-around:overkill_laugh:

You just do stuff like: avoid Fear no Evil, favor Wave of the Hand over of Sash Whip, and/or remove some extra Strikes :conwayshrug:

After that:
worst-case scenario, you got a brick
Best case, you got a dead enemy
horse sized nut 12 ABR 2020 a las 11:10 a. m. 
The colorless cards are all mediocre for the most part. If you can win a run with upgrading searing blow 8 times you can probably have won it more easily with something else. I do mostly A20 heart runs with chad and defect (silent is boring and watcher is frustrating) and don't have anything I would never pick up. If I was about to fight my first elite without any attacks other than strikes I'd take a clash and if I had only 5 defensive cards in my deck I'd take whatever defensive card I could if I was 2 floors away from Guardian.

You can always check spire logs to see what cards have statistically proven successful.
HouseOfTheRat 13 ABR 2020 a las 2:35 a. m. 
- Cards you don't like
- Cards that would clog your build, where applicable
- Useless cards
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Publicado el: 10 ABR 2020 a las 12:31 a. m.
Mensajes: 19