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All powers and cards with DEBUFFS are countered by artifact. Blasphemy is NOT a debuff as already stated above. So it's not the odd one out.
I know, It should be a debuff, because it is something negative. I don't see it as a buff that I die next turn.
The Divinity is the buff. And as Nietzsche once sadi: God is dead. So...
The difference here is that Blasphemy does DAMAGE next turn. Its not an instant death debuff. Its why Intangible counters it.
... and if it was a debuff it would easily be countered by artifact. We already explained that. They had a choice of either making a weird exception to the rules and making the game less consistent, or actually adhering to their rules, and choosing to make it a buff to keep mechanical consistency. They obviously chose the better option, I don't know what your problem is.
Also, who said that buffs always need to be positive, and debuffs negative? That's just your own assumption. Plenty of buffs can be bad in certain situations. Some debuffs can rarely be good even, and there are actually a lot of modded classes that work around capitalizing on debuffs. And discovering that Blasphemy is actually a buff that cannot be blocked by artifact is simply a part of learning the game.
You see. What i want to say is, that Snecko giveth and Snecko taketh away. You can't really say confusion is bad per se. It can be good as well. No matter what you or the gamw calls it. Buff or debuff /= good or bad. It can be both.
Hmmmm.
If this is a damaging effect rather than you-just-die effect, can you counter it with e.g. Buffer, Horn Cleat, Tungsten Rod etc?
https://slay-the-spire.fandom.com/wiki/Artifact
Flex's strength loss at the end of turn is negated by Artifact, granting a net strength gain.
Wraith Form and Biased Cognition's debuffs can be negated by Artifact before you played mentioned cards. If the Artifact is played after the debuff is received, it will negate 1 tick of their respective effects.
No Draw from Bullet Time or Battle Trance can be negated, allowing the player to keep on drawing cards.
The downsides of Panic Button, Hyperbeam and Berserk can be negated, allowing them to be played safely.
Somehow this card does not adhere to the rules laid out by the other cards of the game.
It is considered a debuff and artifact does block it.
I know that. I was reffering to the guy that said a buff needs to be positive and a debuff negative. That's just not true.