Slay the Spire
ability to remove relics?
I honestly don't care about most of the relics but holy crap that dead tree branch is such a pain. As soon as I get it my deck is stuffed with random trash cards and it kind of takes all strategic thought out of the game. I've gotten that thing randomly three runs now and it just screws up everything (dug it up once, found on a dead guy once, got it from a random event once) and it really sucks when it just gives it to me and I can't refuse it. I'd at least like the option to take it or not.

I know it's broken with the right ironclad cards but I've been there and done that and I'd like to try out other stuff without this stupid item showing up and ruining my decks.
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Showing 1-8 of 8 comments
Zu Jul 18, 2018 @ 1:50pm 
Try playing the lottery. You seem to have a knack for drawing unlikely events to yourself.
Grumpy Old Guy Jul 18, 2018 @ 9:53pm 
in five runs I've ended up with it three times, how rare can this thing be?
Eagle_of_Fire Jul 18, 2018 @ 11:45pm 
That's part of the risk of using those events/skills.
Nardraug Jul 19, 2018 @ 12:40am 
Oh man, I haven't had that one much, but I came across it early and instantly built a shiv deck around it hah, was so fun.

But, as to the topic, I wish there was a way to remove specific relics, too. I've definitly been screwed over by getting a random relic, that normally would be good, but with my deck set up, ruined me. Like the holding your hand (not discarding at the end). That hosed me one session.
Last edited by Nardraug; Jul 19, 2018 @ 12:41am
Grumpy Old Guy Jul 19, 2018 @ 1:12am 
honestly I've seen all the relics now and it wouldn't be so bad if the cards it added didn't get shuffled into your deck if you didn't use them. It just seems stupid because I've had endless runs where that thing shows up and every time it does I have to totally rebuild my deck around one freakin relic. A single relic shouldn't have an effect that drastic.
Zu Jul 19, 2018 @ 4:34am 
Haven't touched endless since launch. Isn't the meta to just cheese fights anyway? Like, bottled nightmare, bottled wraith form, burst a few catalysts?

Either way, I always find it so hilarious when people complain about this mode while the game wasn't fundamentally designed for it.

You guys wanted it. Others knew that even adding act 4 in the game's current state wouldn't work out well since you often steamroll act 3 already, but the devs were like "Hey, this might be fun." so you got endless mode anyway. Now deal with it.
Ashardalon Jul 19, 2018 @ 5:59am 
Originally posted by Zu:
Haven't touched endless since launch. Isn't the meta to just cheese fights anyway? Like, bottled nightmare, bottled wraith form, burst a few catalysts?
so many pontless bottles
just take every card and have mind blast
if the game takes long enough for that bottled nightmare to matter you are playing endless wrong
AshtinPeaks Jul 19, 2018 @ 9:51am 
Originally posted by Ashardalon:
Originally posted by Zu:
Haven't touched endless since launch. Isn't the meta to just cheese fights anyway? Like, bottled nightmare, bottled wraith form, burst a few catalysts?
so many pontless bottles
just take every card and have mind blast
if the game takes long enough for that bottled nightmare to matter you are playing endless wrong

Similar stratgegy but I bottled a pummel and had dovu? Doll. Strength for curses. Then I kept taking accursed. Strength gain, later added a mind blast because stone head was being a nuisance. Though I did find out that Transient can end some endless runs
He almost toasted me because my deck was full of curses and he had 4000 health so couldn't kill him lol.
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Showing 1-8 of 8 comments
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Date Posted: Jul 18, 2018 @ 1:02pm
Posts: 8