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That said, the RNG could be weighted so that some masks are more likely than others.
Caw caw ">
Tbh guessing it removes the chosen and cultists from the encounter pool. Prove me wrong pls.
That being said, you could be right that it's in both pools, which, in this case, means you're more likely to get it, since that would mean that there are 2 'bad' masks, 2 'good' masks, and the Cultist Mask twice (ends up being a 1 in 3 chance). But if it isn't in both pools, then the chance of getting it would be... let's see if I remember my probability math correctly here... 1 in 6 I think? Because in that case, one of the two groups (good or bad) has two items in it, and the other has three (including the Cultist Mask). Which means you will get the Cultist Mask 1 in every 3 times when that group is chosen, and that goup is chosen 1 in every 2 times, so the Cultist Mask would come up one third of half the time. So if you roll a 12 sided die and take one of the masks based on the number, it would look like this:
(Group 1: 1)1,2 (Group 1: 2)3,4 (Group 1: 3/Cultist Mask)5,6 (Group 2: 1)7,8,9 (Group 2: 2)10,11,12
So yeah, it's either one third of the time, or one sixth of the time depending.
40% chance for good mask
40% chance for bad mask
20% chance for BEST mask
https://imgur.com/a/n1uBpss
Maybe it unlock another option at the cathedral event with cultists standing in line.