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Get this fixed. Now.
If guys can win streak the game 30 times, I think you can manage to kill regular mobs.
If you can't, change the way you play, follow some guide, etc.
Anyway, it doesn't need a nerf.
The only real conclusion we can draw from this is the following: THIS GAME NEEDS AN EASY MODE!
So you won once with each class only due to luck and if you face up vs the chosen + cultist then you instantly lose, yet good players can win consistently because of their decision making that marginalises the game's randomness, but clearly the game is just ♥♥♥♥♥♥♥♥ RNG and there's no way you could have made a single mistake.
But, rectum cavity aside, it's your, and only your fault if you can't beat regular mobs. Not the RNG, not your cards, not your luck. You.
Yes, there can be exceptions with really bad run and you lose early act 2. But 90% time, regular mobs are not rly a problem if you pick balanced cards. (remove strike/defends, take AOE, utility cards and have balancing deck def/att).
Just play more and get better? Maybe?
Honestly dude, I find the Cultist to be one of the easier enemies in the game. He doesn't hit hard enough for the first few turns to get past your blocks, so I just look to drop a single block card and go to town on him for the first round or two - sure, I'm probably going to take maybe 2-3 damage over those turns, but unless I've had a bit of bad luck with RNG, by the time he's hitting hard enough to really worry me and take 10-12hp off a time, I've got him low enough that I can burst him out of there in a single turn.
I do agree that when he's paired with the Chosen it's one of the tougher mobs out there - you just have to look at your deck and make a decision as to which one is going to cause you more problems in the long-term. If you've got enough blocking to tank the worst of the cultist's hits and are worried about those damn Dazed cards choking your small deck, take out the Chosen first. If you have a big enough deck or enough exhaust/discard/draw capability to still have an option despite 12 Dazed cards in your deck, then get that Cultist out of the way before he starts hitting like a truck.
I always try to have a few AoE cards or dedicate a few 0-cost cards each turn so that while I'm focusing on getting one of them down, I'm also gradually chipping down at the other as well, meaning I've not got to spend so long going toe-to-toe with an enemy that's now basically a juggernaut.
I'm shocked.
I'm shocked.
Being a sarcastic ♥♥♥♥♥ doesn't make you funny or cool. I think people asking the developer to change the game to their taste is a bit much and is deserving maybe of a bit of derision but come on my dude.
You are probably funnier than that.
Nomral is such a piss take these days after running ascensions