Slay the Spire
dunkelziffer Feb 3, 2018 @ 11:05am
Hate the time eater!
Just had such a good run. Everything went perfect. Card synergies everywhere. And then this ♥♥♥♥♥♥♥ guy comes along and simply screws me over. So much unlucky draws, where I couldn't play 12 cards (despite having plenty of card draw and ice cream) and basically wasted a turn therefore. Also, I probably would have won, if he hadn't simply healed for 150 spontaneously. This is just annoying. And he killed me by 2 HP.

Once you get a really powerful deck running, which happens rarely enough, the game thinks it would be a great experience to get screwed over completely.
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Showing 1-7 of 7 comments
Fabs Feb 3, 2018 @ 11:13am 
I actually find Time Eater to be the easiest if you actually plan your turns and check your draw pile to figure out how many cards you should play a turn. Also, if you can't consistently play 12 cards, just limit yourself to 6-9 cards depending on what is in your draw pile. On the turns you don't have the ability to do a ton of damage just defend with the minimum amount of cards you can or try to trigger the 12 card reset so the next turn you have more flexibility.
dunkelziffer Feb 3, 2018 @ 11:30am 
Well, obviously if I can't play 12 cards, I play ~6 cards this turn and ~6 cards next turn. But I had really little block in my deck and basically played all-out-attack and heal (vampire bites + reaper).

So if you get limited to 6 cards per turn due to a ♥♥♥♥♥♥ draw, you can't properly attack and heal is definitely less effective than block. So you're screwed.
Zeel Ara Feb 3, 2018 @ 11:35am 
Only act 3 boss easier than Time Eater is the awakened one prior to the buffs. Since this last patch Time Eater is the lucky boss to get.

But he *is* the only one that doesn't just test your deck, but also your ability to play the game. I wish the same could be said for the other bosses.
Rhinkalis Feb 3, 2018 @ 11:51am 
I'd say the real issue with the Time Eater is the fact that he disproportionately punishes some decks over others. Not that those decks can't still win, but the flow of them is lost. Which, one could argue, makes it a more skillful fight for those decks... But the fact that it doesn't really do that to some OTHER decks makes the encounter just feel slightly off.

Granted, a vast majority of my boss losses were to the Time Eater, but at the same time I see him like 60% of the time, most of the time is The Awakened one and... Twice was the twins. So I might mostly be tired of his mechanics since it's most of what happens at the end of every. Single. Run. (And it's very hard to lose to bosses you never fight, as it turns out)

Also, I will say, playing around the Awakened One's strength gain can actually be moderately irritating if you have a power heavy deck. You frequently can't afford to reasonably play every power (especially with his recent buffs) meaning your deck now has a bunch of dead draws until phase 2. I want to say I actually managed to lose to him for the first time post his recent buff because of that. So... That's a thing.
NixBoxDone Feb 3, 2018 @ 2:16pm 
Time Eater is the last gear check: the final arbiter of "oh no you didn't", making sure your deck isn't just 5 million draws and a 2 set wombo combo.

When I reach him I actually find him easier than, say, the demon dude that roids out when you use a non-attack card. Can't count how often I drew him with a deck that just didn't have the oomph to burst him down and was sent back to the drawing board. ^^
Last edited by NixBoxDone; Feb 3, 2018 @ 2:17pm
Caesar Feb 3, 2018 @ 2:52pm 
Originally posted by Fluffeh:
But he *is* the only one that doesn't just test your deck, but also your ability to play the game. I wish the same could be said for the other bosses.
100% right. The others ones are just based on luck. Got a power deck with the silent and get the awakened one? Byeeee
robofish126 Feb 3, 2018 @ 3:03pm 
Originally posted by Kudagra:
100% right. The others ones are just based on luck. Got a power deck with the silent and get the awakened one? Byeeee
I played a deck where 7 out of 22 cards were Powers and got Awakened One, still won anyways despite playing 3 Powers pre-awaken. To be fair that was before they buffed Awakened One.

Overall I feel that Awakened One is still the easiest because once the Cultists go down, the only "get stronger" condition for Awakened One is one you have complete control over, and once it awakens cannot get stronger through any means at all. By comparison, the other two final bosses put you on a clock which forces you to do more than just maximize block while doing chip damage.

To be frank I find Awakened One boring. Time Eater punishes you for playing too many cards per turn, Docu and Deca punishes you for taking too many turns, Awakened One... is just a mass of HP and damage which you can either handle or you can't.
Last edited by robofish126; Feb 3, 2018 @ 3:09pm
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Date Posted: Feb 3, 2018 @ 11:05am
Posts: 7