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you wouldn't need the extra 6 hp if things died before they hit you cause you get what you wanted.
I don't know, maybe it's just my Dunning-Kruger kicking in.
Ironclad's relic is great because it lets him use the HP costing cards in his deck without worrying of killing himself before the next campfire.
Anyways the relic was s bad and ununique And should be reworked
I agree. I don't think the game is meant to have starting relics that are equal in power.
It does well with her card cycle, makes it more consistent that you can get it going from the first turn. Relic isn't nearly as good in the early game as Ironclad's, but I'm glad I have that extra draw later on once I get a deck going.
Ironclad has worse deck, better relic
Who cares just play the game
That being said, I would not take Ironclad's relic on Silent and I would probably not take Silent's relic on Ironclad (but I would consider it). I think their relics make sense in respect to their cards and viable decktypes.