Slay the Spire
Creative AI
So, I was doing a Defect run, and I was low on HP. I had Creative AI active, which gave me Echo Form and more Creative AIs and as you can imagine, it escalated pretty quickly. It was when my deck hit 100+ cards, almost exclusively powers, when I gave up hoping I would get some Self Repairs out of this buttload of free cards.
So what I'm asking is: Is there some mechanic I don't know about that prevents Creative AI from spawning Self Repair, or was it just a lot of bad luck?
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Showing 1-13 of 13 comments
The_Technomancer Jun 5, 2018 @ 12:16pm 
They removed self repair from creative AI a while back because people would do what you tried to do and drag out the fight to heal themselves at the end.
Welome D. Bob Jun 5, 2018 @ 12:21pm 
Ah, okay. Yes, it would be nice if that was explained somewhere (preferably on the card), but it was nice to get something about 300 block each turn thanks to 7 loops, 26 focus and an ice orb :D
Sentient_Toaster Jun 5, 2018 @ 2:06pm 
Ah, but if you had the Bird-Faced Urn... :P
Welome D. Bob Jun 5, 2018 @ 2:34pm 
Oh... why didn't I think about that one... ^^
Velrun Jun 5, 2018 @ 2:40pm 
Creative AI could give Self Repair when it first came out but after a few weeks it was removed from the pool of cards.

People realized they could often full-heal from a single Creative AI.
Sentient_Toaster Jun 5, 2018 @ 4:31pm 
Creative AI can generate Magnetism, IIRC. I don't know off-hand whether Magnetism can generate Bandage Up.
Welome D. Bob Jun 5, 2018 @ 4:46pm 
From that experience I made, Creative AI can only generate Defect-only powers, if I'm not mistaken. And I guess, Magnetism can't spawn Bandage Up for the same reason Creative AI can't spawn Self Repair
paolo.bera Jun 5, 2018 @ 8:56pm 
but magnetism can generate jack of all trades or trasmutation. ant then you can get bandage up.
Last edited by paolo.bera; Jun 5, 2018 @ 8:57pm
AshtinPeaks Jun 5, 2018 @ 10:23pm 
Originally posted by Sir Welome Bob:
Ah, okay. Yes, it would be nice if that was explained somewhere (preferably on the card), but it was nice to get something about 300 block each turn thanks to 7 loops, 26 focus and an ice orb :D

I took it so much more further it was horrible.
Velrun Jun 5, 2018 @ 11:52pm 
Originally posted by Sentient_Toaster:
Creative AI can generate Magnetism, IIRC. I don't know off-hand whether Magnetism can generate Bandage Up.

Really? You must be sure since you are writing it like that.

Could you please post a picture of you getting Magnetism from Creative AI or keep playing until you get a good picture of it as proof?
AshtinPeaks Jun 6, 2018 @ 2:32pm 
Originally posted by Velrun:
Originally posted by Sentient_Toaster:
Creative AI can generate Magnetism, IIRC. I don't know off-hand whether Magnetism can generate Bandage Up.

Really? You must be sure since you are writing it like that.

Could you please post a picture of you getting Magnetism from Creative AI or keep playing until you get a good picture of it as proof?

This is false unless it was in last update. CreatI've AI only does the power cards for defect, not including self repair.
Kuro Jun 6, 2018 @ 3:59pm 
Originally posted by 162ms:
Creative AI can't give Self Repairs.

While I understand why they did that [they do not want players to do tedious and powerful min-maxing like you did], it is an ugly solution and it is not explained at all on the card. At least they could add "non-healing power" to the text.

There are more completely unexplained card mechanics, like Rebound not working with any powers despite clearly stating that it works with ANY card.
Zu Jun 6, 2018 @ 4:04pm 
How do you place a card that doesn't exist anymore? uwu
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Date Posted: Jun 5, 2018 @ 12:13pm
Posts: 13