Slay the Spire
Thuzar Mar 30, 2018 @ 2:31pm
Is the artstyle gonna change?
I'm really digging the game, but the art is kinda... unappealing. Kinda looks like something a 6-year-old would draw up (and in that regard reminds me of the infamous, utterly amateurish art of another superb deckbuilding game - Ascension: Chronicle of the Godslayer).

Are there any plans to improve upon it in the future (before it exists the EA)? With the overwhelming success of the game it would be a no-brainer to invest some $$$ into art of a higher quality.
Last edited by Thuzar; Mar 30, 2018 @ 2:31pm
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Showing 1-15 of 61 comments
Serell Mar 30, 2018 @ 2:33pm 
No, because this artstlye is very unique and charming and you have bad tastes.
Thuzar Mar 30, 2018 @ 2:43pm 
Originally posted by Serell:
No, because this artstlye is very unique and charming and you have bad tastes.

If liking the phenomenal artsyle of the boardgame Abyss (by Xavier Colette) is considered to be in bad taste, then so be it :steamhappy:

I'd rather feast my eyes upon something that is visually appealing than something that looks like a kindergarten attendee's wet dream. Still, waiting for a dev response on the matter.
Sinsling Mar 30, 2018 @ 2:44pm 
Pixel characters. Stylized cards. What look like drawn backgrounds with a layered foreground that blends with the character pixel art.

I am not entirely sure how you want it improved? I mean the images could be done at a higher resolution and scaled down I suppose.
Sinsling Mar 30, 2018 @ 2:47pm 
So... You want static hand-drawn character portraits to do the fighting?

It may be better to provide an example of a game closer to sts in nature. Most of what I see is character portraits.

And if you think this is kindergarten grade work, I dare you to provide better art for 10 cards of your choosing and 1 character.
Last edited by Sinsling; Mar 30, 2018 @ 2:51pm
Xiarn Mar 30, 2018 @ 2:57pm 
Man, it's one thing to dislike the artstyle, but you come in and make yourself out to be a pretentious wad pretty damn quickly. Generally, you'd see more dev interaction elswhere other than the Steam forums anyway.
pop pop Mar 30, 2018 @ 3:06pm 
After 2-3 runs you wont even look at art.
It just the way it goes with any roguelike.
Mechanicly this game is great and worth getting.
Last edited by pop pop; Mar 30, 2018 @ 3:06pm
Hitpawz Mar 30, 2018 @ 3:15pm 
As a professional artist myself (of over 30 years) I can attest that the art in this game is very amateur. It's not the pixel density or the resolution, it's the skill of the artist in question. Pay attention to the hands, feet and faces of the characters. This is clearly drawn by somebody that has very little, to almost ZERO, illustration experience. However, I will give the artist credit for having a very good sense of color and balance in their work. There's a lot of potential there for improvement, which is a good thing.

However, whoever did the particle effects is really out of touch with what looks good and had no business handling that task. You don't just take a candle flame image and spawn it with +100 Z_Speed for god's sake. It looks ridiculous and I think is only helped by the fact that nobody gives two rats about the look of the game anyway.

In the end, great game and we all know that good gameplay trumps good art.
Sinsling Mar 30, 2018 @ 3:20pm 
Originally posted by Hitpawz:
As a professional artist myself (of over 30 years) I can attest that the art in this game is very amateur. It's not the pixel density or the resolution, it's the skill of the artist in question. Pay attention to the hands, feet and faces of the characters. This is clearly drawn by somebody that has very little, to almost ZERO, illustration experience. However, I will give the artist credit for having a very good sense of color and balance in their work. There's a lot of potential there for improvement, which is a good thing.

However, whoever did the particle effects is really out of touch with what looks good and had no business handling that task. You don't just take a candle flame image and spawn it with +100 Z_Speed for god's sake. It looks ridiculous and I think is only helped by the fact that nobody gives two rats about the look of the game anyway.

In the end, great game and we all know that good gameplay trumps good art.
Could you provide the op with an idea of cost and time if you were asked to quote replacing a full character set of cards? (~70 tops)
Hitpawz Mar 30, 2018 @ 3:23pm 
My rates vary from every other artists. For this, I would charge per image at $250 each. The main reason I'd keep it so low (yes I said "LOW" since others charge per the hour from $50 - $200/hr) is to help try and secure the contract and keep it within a reasonable budget.

70 x $250 = $17,500 for me to do it.
Raine Mar 30, 2018 @ 3:25pm 
I like the art.. the creators went with someone that had a style close to what they had envisioned for their game.

Honestly, there's too many people complaining about minor things and things they personally don't like.

firstly, it could demoralize the devs and artists and they just feel.. sluggish and hurt.
secondly, REAL issues get buried in the sea of ♥♥♥♥♥♥♥♥♥♥♥ and "wahhhh the game's too hard"
"the game's too easy now"
"this patch sucks"


If you don't like it, make your own damn game. Jesus, sorry for ranting.
Sinsling Mar 30, 2018 @ 3:36pm 
Originally posted by Hitpawz:
My rates vary from every other artists. For this, I would charge per image at $250 each. The main reason I'd keep it so low (yes I said "LOW" since others charge per the hour from $50 - $200/hr) is to help try and secure the contract and keep it within a reasonable budget.

70 x $250 = $17,500 for me to do it.
I appreciate your emphasis on the low part.
Arti_Sel Mar 30, 2018 @ 3:56pm 
Originally posted by Rainekitty:
I like the art.. the creators went with someone that had a style close to what they had envisioned for their game.

Honestly, there's too many people complaining about minor things and things they personally don't like.

firstly, it could demoralize the devs and artists and they just feel.. sluggish and hurt.
secondly, REAL issues get buried in the sea of ♥♥♥♥♥♥♥♥♥♥♥ and "wahhhh the game's too hard"
"the game's too easy now"
"this patch sucks"


If you don't like it, make your own damn game. Jesus, sorry for ranting.

As dumb as op's request was and even if noobs are trash and litter their stupid opinions everywhere, people should still give honest feedback. Especially during early access. Devs aren't gods, they can miss stuff and sometimes they unintentionally create things greater than they can handle. If the devs are normally functioning people they should be able to tell idiot suggestions from serious suggestion.

And the devs aren't girls, they don't need you to whiteknight for them.

Edit -

Originally posted by Sinsling:
Originally posted by Hitpawz:
My rates vary from every other artists. For this, I would charge per image at $250 each. The main reason I'd keep it so low (yes I said "LOW" since others charge per the hour from $50 - $200/hr) is to help try and secure the contract and keep it within a reasonable budget.

70 x $250 = $17,500 for me to do it.
I appreciate your emphasis on the low part.


They would have to keep him on the payroll for more content to keep the art style consistent, he would need to be accessible in time for patches when they need him. Time is another factor, would have to be done by summer for release.
Last edited by Arti_Sel; Mar 30, 2018 @ 4:03pm
Thuzar Mar 30, 2018 @ 4:16pm 
Gee you guys, thanks for calling me dumb, pretentious wad, whiny etc., it really shows how much you love the game and care for its well-being and the prosperous life of the devs behind it...

...is it a crime to want a game that has some awesome gameplay with visually pleasing imagery? Telling me to make my own game with great art or to try and draw 10 cards in a better style than the one present in Slay the Spire is moronic, given that I am not an artist nor a game designer - I am a paying customer, a gamer that was referred to this game by some folks that spoke of it as a terrific game worth looking into. Would've even bought the game hadn't I witnessed this white-knighting and belittling for giving my opinion about the art and questioning would it change by full release (considering they made A TON of money by selling ~745,133 copies of the game so far according to SteamSpy - more than enough money to remake the art considering the game is a major success).

Have fun with slaying the Spire guys, and keep turning away potential buyers with your hateful comments and malicious intent :abandonship:
Hitpawz Mar 30, 2018 @ 4:21pm 
I think in this day and age, you really should of expected that response. I thought your post was rather well said, but that's mostly because I'm in full agreement with you. You could of left out the "six year old" part and maybe it would of softened the negative reaction. But still, you're right. The art in this game could use improving. Does it NEED improving? Nah, not really. It's still fun and a great game. Truth is it will probably sell just as many copies wether or not they change the art. However, they ARE aware enough to upgrade the starting character screens and that art isn't bad at all.
Sinsling Mar 30, 2018 @ 4:25pm 
Originally posted by Thuzar:
Gee you guys, thanks for calling me dumb, pretentious wad, whiny etc., it really shows how much you love the game and care for its well-being and the prosperous life of the devs behind it...

...is it a crime to want a game that has some awesome gameplay with visually pleasing imagery? Telling me to make my own game with great art or to try and draw 10 cards in a better style than the one present in Slay the Spire is moronic, given that I am not an artist nor a game designer - I am a paying customer, a gamer that was referred to this game by some folks that spoke of it as a terrific game worth looking into. Would've even bought the game hadn't I witnessed this white-knighting and belittling for giving my opinion about the art and questioning would it change by full release (considering they made A TON of money by selling ~745,133 copies of the game so far according to SteamSpy - more than enough money to remake the art considering the game is a major success).

Have fun with slaying the Spire guys, and keep turning away potential buyers with your hateful comments and malicious intent :abandonship:
You said it was so easy a 6 year old could do it. Should I consider you a liar or incompetent?

And FYI, yes, I am being an ass about it. I would suggest not saying something is easier than it really is in the future.
Last edited by Sinsling; Mar 30, 2018 @ 4:30pm
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Date Posted: Mar 30, 2018 @ 2:31pm
Posts: 61