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But in case you were being serious and not just ranting, it's still a 20% chance to run into 3 Byrds as your first encounter. There's only 5 encounters you can run into in your first few Act 2 rooms, and the first room is the only one guarenteed to be a fight. It's not that unlikely to run into them.
But hey, since velvet choker is trash in shiv decks, it's only fair that it hard-counters byrbs.
Why do I think the Philosopher's stone needs a buff, so that you could take it in Act 2 if you wanted to?
Silent's "mega-block" deck can usually handle that Relic quite easily there, but yeah, I'd avoid it outside of that situation.
Maybe it's not the best way to do things, but it's how I like to roll.
Worst case scenario, you spend the extra mana for an extra block...
all the other times, it`s a net gain.
Energy relicts aren`t exactly scot free
Philosophers Stone is fine if your deck can comfortably block all the extra damage. If you can't, it will hurt you a lot.
"All remaining gold will be stolen by theives in the next fight while you draw nothing but blocks"
I'd say Gremlin Leader, but he already hurts like hell the few turns he attacks you himself and buffs himself anyways.
On average, you`re playing 3 cards and drawing 5(+ eventual draws). One of those extra cards should have a good possibility of being an extra block.
Also, you don`t get attacked x3 each and every round, and often that extra energy can be enough to kill an enemy and avoid his damage outright (say, the Slavers).
I`m saying, as long as you have a decent deck, you should be better off taking "Philosopher Stone" instead of "Eternal Feather" or "Tiny house".
If you got screwed by rng and are scraping by, then absolutely, the stone is a terrible relict.
Personally, i`m finding act 1 Ectoplasm much worse...
i have had ideas for buffing this card before, make it also affect you, so gain energy at the start of your turn, you and all enemies start combat with 2 strength (read phili stones description, it makes sense)