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When you get Cursed Key in act 1 and pick up Tiny Chest.
Getting War Paint or Whetstone too early and getting your basics upgraded.
except evolve is still good without additional wounds. And basic upgrades can help a lot vs floor 1 elites.
btw OP, did you still end up winning? That's a lot of feelsbadman luck, but It would be pretty impressive to still pull through
Enemy isn't attacking this turn. My hand is nothing but blocks.
Next turn, enemy is attacking for infinite damage. My hand has no blocks. They're all in the discard pile now.
And a couple of times now:
That attack is going to kill me... if I go HAM... I'll bring it down to 5hp. *sigh*
or the inverse:
If I can just survive this turn, I'll win next turn. All my blocks + hp = his attack exactly. *bleep!* 1 hp shy!
Looking things over, I remember the one I was talking about in the first part, where I got ectoplasm at the start, very early on I got the golden idol...
http://steamcommunity.com/sharedfiles/filedetails/?id=1315703182
For example, if your going for a Blue Candle + Rupture build, you don't want Omomori.
(As I just found out, if you have Omomori, it will negate the Necronomicurse, which is really unfortunate). For a Blue Candle build, you would want stuff like Cursed Key, Calling Bell, Duvu Doll, Darkstone Amulet, or things of that nature.
Charon's Ashes and Dead Branch are also pretty good relics for this build, since you'd be Exhausting alot of curses. Though Dead Branch can end up being counterproductive for this build if you're trying to Exhaust the Necronomicurse repeatedly for huge amounts of STR from Rupture, since Dead Branch will end up filling your hand until Necronomicurse is forced into the Discard pile.
In particular, you'd be looking for the Pain curse, which hurts you for every card you play while in hand (with Rupture active, thats +1 STR for every card you play).
But even with relics that give bonuses from curses, you should still avoid Normality, and get rid of it the first chance you get if you obtain this curse.
I just have a bad habit of rambling when I try to give examples. The Blue Candle build is just my goto example for a build that needs specific things to work, and gets ruined if Omomori negates Necronomicurse.
The reason this is bad for a Blue Candle + Rupture build is that by using Blue Candle you can continually Exhaust the Necronomicurse and it will hurt you, which procs Rupture, giving +STR each time a card hurts you. So you can just keep buffing your STR until you run out of hp, then Whirlwind for an instant boss kill. This is how I got the "You Are Nothing..." achievement.
Also, my first post mentioned a run where I skipped omomori as I had Du-Vu doll.
Thats going to happen quite often in the early game because your card pool so limited. If you draw all of your blocks on the turn baby Jaw uses his block, all thats left is all your damage cards into his block and damage