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You can't fight him like a normal fight, you have to kill him as fast as you can. That goes for several enemies - a few of them you have to switch from "I want to take as little damage as possible" mode to "Taking a lot of damage in this fight is unavoidable, so I have to aceept some damage early and kill this thing ASAP".
Pro Tip: whenver you get one, always save an artifact potion from the first level for level 2 for Chosen or Snecko and the battle becomes a cake walk.
If you happen to have Charon's Ashes, they'll just end up killing themselves because each Dazed will hurt them for 3 damage when they Exhaust.
If you have Medkit and either Dead Branch or Dark Embrace, you are incredibly lucky because Medkit is extremely rare, but more importantly you can Exhaust the Dazed immediately with the Medkit, and Dead Branch or Dark Embrace will replace them with a usable card. This will also work without Medkit, but the replacement cards would go to the next turn, rather than the current one.
As for the Artifact Potion, it will negate the next debuff an enemy inflicts on you. But if an enemy inflicts multiple debuffs on you at a time, it will only negate the debuff that is applied first.
It can also negate debuffs from your own cards, so it can stop Doubt from inflicting Weakness on you. It will only work on debuffs, not Statuses, so it won't stop an enemy from Wounding you.
There is a colorless card call "Panacea", that is commonly found in shops. It will give you 1 Artifact on use, for 0 energy, then Exhaust. So it can only be used once per combat, unless you have Exhume. You can also upgrade it to give 2 Artifact, which is pretty good for 0 Energy.
but doing like 25+ dmg after 3 turns is boss level frustrating, and there is what like 1 card that gives your artifice, so if the RNG hates you and you never see an artifact potion you’re punished for using 1/3 of the games mechanics and as the silent (with my play style at least) that’s probably like half your deck
The Chosen is, in my humble opinion, in no way unfairly balanced.
Chances are, you're bad
Let's tally things up for a moment. The Chosen: Has almost 100 health, has a high attack value, casts a hex that punishes you for blocking, can make you weaker, can make himself stronger, can make you vulnerable, is a common enemy, can be paired with other common enemies, and can be encountered multiple times in the same run.
Surely at least one of those things can go, right?
Exactly my point. A 'Common' Enemy shouldn't take nearly 80% of your hp to beat. This creates a bit of unfairness and off-balancing in the game. It may be a second level type of enemy, but at the same time, Its one of the few enemies we can run into that are under a 'common' note that should surpass common and be placed in Elite.